Core/UpdateFields: Fixes areatriggers from spells being really small.

This commit is contained in:
hondacrx
2021-02-21 13:56:25 -05:00
parent 470792f77f
commit 22100aa2f2
6 changed files with 16 additions and 18 deletions
@@ -988,7 +988,7 @@ namespace Game.Entities
}
}
public struct SpellCastVisualField
public class SpellCastVisualField
{
public uint SpellXSpellVisualID;
public uint ScriptVisualID;
@@ -1010,7 +1010,7 @@ namespace Game.Entities
{
public uint SpellID;
public uint SpellXSpellVisualID;
public SpellCastVisualField SpellVisual;
public SpellCastVisualField SpellVisual = new SpellCastVisualField();
public void WriteCreate(WorldPacket data, Unit owner, Player receiver)
{
@@ -2278,17 +2278,11 @@ namespace Game.Entities
}
}
public struct ChrCustomizationChoice : IComparable<ChrCustomizationChoice>
public class ChrCustomizationChoice : IComparable<ChrCustomizationChoice>
{
public uint ChrCustomizationOptionID;
public uint ChrCustomizationChoiceID;
public ChrCustomizationChoice(uint chrCustomizationOptionID, uint chrCustomizationChoiceID)
{
ChrCustomizationOptionID = chrCustomizationOptionID;
ChrCustomizationChoiceID = chrCustomizationChoiceID;
}
public void WriteCreate(WorldPacket data, WorldObject owner, Player receiver)
{
data.WriteUInt32(ChrCustomizationOptionID);
@@ -2467,7 +2461,7 @@ namespace Game.Entities
}
}
public struct CTROptions
public class CTROptions
{
public uint ContentTuningConditionMask;
public uint Field_4;
@@ -3195,7 +3189,7 @@ namespace Game.Entities
}
}
public struct MawPower
public class MawPower
{
public int Field_0;
public int Field_4;
@@ -3240,7 +3234,7 @@ namespace Game.Entities
}
}
public struct RecipeProgressionInfo
public class RecipeProgressionInfo
{
public ushort RecipeProgressionGroupID;
public ushort Experience;