Core/UpdateFields: Fixes areatriggers from spells being really small.
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@@ -4040,7 +4040,7 @@ namespace Game.Spells
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{
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m_caster.ClearChannelObjects();
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m_caster.SetChannelSpellId(0);
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m_caster.SetChannelVisual(default);
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m_caster.SetChannelVisual(new SpellCastVisualField());
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}
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SpellChannelUpdate spellChannelUpdate = new SpellChannelUpdate();
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