Removed not used files

This commit is contained in:
hondacrx
2017-10-25 17:07:46 -04:00
parent d552c65668
commit 227702e19c
6 changed files with 0 additions and 10996 deletions
File diff suppressed because it is too large Load Diff
-755
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@@ -1,755 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Game.Network;
using Game.Entities;
using Framework.Constants;
using Game.Scripting;
using Game.Network.Packets;
namespace Game.PvP.Nagrand
{
struct Misc
{
// kill credit for pks
public const uint CreditMarker = 24867;
public const uint MaxGuards = 15;
public const uint BuffZone = 3518;
public const uint HalaaGraveyard = 993;
public const uint HalaaGraveyardZone = 3518; // need to add zone id, not area id
public const uint RespawnTime = 3600000; // one hour to capture after defeating all guards
public const uint GuardCheckTime = 500; // every half second
public const uint FlightNodesNum = 4;
public static uint[] FlightPathStartNodes = { 103, 105, 107, 109 };
public static uint[] FlightPathEndNodes = { 104, 106, 108, 110 };
// spawned when the alliance is attacking, horde is in control
public static go_type[] HordeControlGOs =
{
new go_type(182267, 530, -1815.8f, 8036.51f, -26.2354f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f), //ALLY_ROOST_SOUTH
new go_type(182280, 530, -1507.95f, 8132.1f, -19.5585f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f), //ALLY_ROOST_WEST
new go_type(182281, 530, -1384.52f, 7779.33f, -11.1663f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f), //ALLY_ROOST_NORTH
new go_type(182282, 530, -1650.11f, 7732.56f, -15.4505f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f), //ALLY_ROOST_EAST
new go_type(182222, 530, -1825.4022f, 8039.2602f, -26.08f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f), //HORDE_BOMB_WAGON_SOUTH
new go_type(182272, 530, -1515.37f, 8136.91f, -20.42f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f), //HORDE_BOMB_WAGON_WEST
new go_type(182273, 530, -1377.95f, 7773.44f, -10.31f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f), //HORDE_BOMB_WAGON_NORTH
new go_type(182274, 530, -1659.87f, 7733.15f, -15.75f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f), //HORDE_BOMB_WAGON_EAST
new go_type(182266, 530, -1815.8f, 8036.51f, -26.2354f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f), //DESTROYED_ALLY_ROOST_SOUTH
new go_type(182275, 530, -1507.95f, 8132.1f, -19.5585f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f), //DESTROYED_ALLY_ROOST_WEST
new go_type(182276, 530, -1384.52f, 7779.33f, -11.1663f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f), //DESTROYED_ALLY_ROOST_NORTH
new go_type(182277, 530, -1650.11f, 7732.56f, -15.4505f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f) //DESTROYED_ALLY_ROOST_EAST
};
// spawned when the horde is attacking, alliance is in control
public static go_type[] AllianceControlGOs =
{
new go_type(182301, 530, -1815.8f, 8036.51f, -26.2354f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f), //HORDE_ROOST_SOUTH
new go_type(182302, 530, -1507.95f, 8132.1f, -19.5585f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f), //HORDE_ROOST_WEST
new go_type(182303, 530, -1384.52f, 7779.33f, -11.1663f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f), //HORDE_ROOST_NORTH
new go_type(182304, 530, -1650.11f, 7732.56f, -15.4505f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f), //HORDE_ROOST_EAST
new go_type(182305, 530, -1825.4022f, 8039.2602f, -26.08f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f), //ALLY_BOMB_WAGON_SOUTH
new go_type(182306, 530, -1515.37f, 8136.91f, -20.42f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f), //ALLY_BOMB_WAGON_WEST
new go_type(182307, 530, -1377.95f, 7773.44f, -10.31f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f), //ALLY_BOMB_WAGON_NORTH
new go_type(182308, 530, -1659.87f, 7733.15f, -15.75f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f), //ALLY_BOMB_WAGON_EAST
new go_type(182297, 530, -1815.8f, 8036.51f, -26.2354f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f), //DESTROYED_HORDE_ROOST_SOUTH
new go_type(182298, 530, -1507.95f, 8132.1f, -19.5585f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f), //DESTROYED_HORDE_ROOST_WEST
new go_type(182299, 530, -1384.52f, 7779.33f, -11.1663f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f), //DESTROYED_HORDE_ROOST_NORTH
new go_type(182300, 530, -1650.11f, 7732.56f, -15.4505f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f) //DESTROYED_HORDE_ROOST_EAST
};
public static creature_type[] HordeControlNPCs =
{
new creature_type(18816, 530, -1523.92f, 7951.76f, -17.6942f, 3.51172f),
new creature_type(18821, 530, -1527.75f, 7952.46f, -17.6948f, 3.99317f),
new creature_type(21474, 530, -1520.14f, 7927.11f, -20.2527f, 3.39389f),
new creature_type(21484, 530, -1524.84f, 7930.34f, -20.182f, 3.6405f),
new creature_type(21483, 530, -1570.01f, 7993.8f, -22.4505f, 5.02655f),
new creature_type(18192, 530, -1654.06f, 8000.46f, -26.59f, 3.37f),
new creature_type(18192, 530, -1487.18f, 7899.1f, -19.53f, 0.954f),
new creature_type(18192, 530, -1480.88f, 7908.79f, -19.19f, 4.485f),
new creature_type(18192, 530, -1540.56f, 7995.44f, -20.45f, 0.947f),
new creature_type(18192, 530, -1546.95f, 8000.85f, -20.72f, 6.035f),
new creature_type(18192, 530, -1595.31f, 7860.53f, -21.51f, 3.747f),
new creature_type(18192, 530, -1642.31f, 7995.59f, -25.8f, 3.317f),
new creature_type(18192, 530, -1545.46f, 7995.35f, -20.63f, 1.094f),
new creature_type(18192, 530, -1487.58f, 7907.99f, -19.27f, 5.567f),
new creature_type(18192, 530, -1651.54f, 7988.56f, -26.5289f, 2.98451f),
new creature_type(18192, 530, -1602.46f, 7866.43f, -22.1177f, 4.74729f),
new creature_type(18192, 530, -1591.22f, 7875.29f, -22.3536f, 4.34587f),
new creature_type(18192, 530, -1550.6f, 7944.45f, -21.63f, 3.559f),
new creature_type(18192, 530, -1545.57f, 7935.83f, -21.13f, 3.448f),
new creature_type(18192, 530, -1550.86f, 7937.56f, -21.7f, 3.801f)
};
public static creature_type[] AllianceControlNPCs =
{
new creature_type(18817, 530, -1591.18f, 8020.39f, -22.2042f, 4.59022f),
new creature_type(18822, 530, -1588.0f, 8019.0f, -22.2042f, 4.06662f),
new creature_type(21485, 530, -1521.93f, 7927.37f, -20.2299f, 3.24631f),
new creature_type(21487, 530, -1540.33f, 7971.95f, -20.7186f, 3.07178f),
new creature_type(21488, 530, -1570.01f, 7993.8f, -22.4505f, 5.02655f),
new creature_type(18256, 530, -1654.06f, 8000.46f, -26.59f, 3.37f),
new creature_type(18256, 530, -1487.18f, 7899.1f, -19.53f, 0.954f),
new creature_type(18256, 530, -1480.88f, 7908.79f, -19.19f, 4.485f),
new creature_type(18256, 530, -1540.56f, 7995.44f, -20.45f, 0.947f),
new creature_type(18256, 530, -1546.95f, 8000.85f, -20.72f, 6.035f),
new creature_type(18256, 530, -1595.31f, 7860.53f, -21.51f, 3.747f),
new creature_type(18256, 530, -1642.31f, 7995.59f, -25.8f, 3.317f),
new creature_type(18256, 530, -1545.46f, 7995.35f, -20.63f, 1.094f),
new creature_type(18256, 530, -1487.58f, 7907.99f, -19.27f, 5.567f),
new creature_type(18256, 530, -1651.54f, 7988.56f, -26.5289f, 2.98451f),
new creature_type(18256, 530, -1602.46f, 7866.43f, -22.1177f, 4.74729f),
new creature_type(18256, 530, -1591.22f, 7875.29f, -22.3536f, 4.34587f),
new creature_type(18256, 530, -1603.75f, 8000.36f, -24.18f, 4.516f),
new creature_type(18256, 530, -1585.73f, 7994.68f, -23.29f, 4.439f),
new creature_type(18256, 530, -1595.5f, 7991.27f, -23.53f, 4.738f)
};
}
class OutdoorPvPNA : OutdoorPvP
{
public OutdoorPvPNA()
{
m_TypeId = OutdoorPvPTypes.Nagrand;
m_obj = null;
}
public override void HandleKillImpl(Player player, Unit killed)
{
if (killed.GetTypeId() == TypeId.Player && player.GetTeam() != killed.ToPlayer().GetTeam())
{
player.KilledMonsterCredit(NA_CREDIT_MARKER); // 0 guid, btw it isn't even used in killedmonster function :S
if (player.GetTeam() == Team.Alliance)
player.CastSpell(player, NA_KILL_TOKEN_ALLIANCE, true);
else
player.CastSpell(player, NA_KILL_TOKEN_HORDE, true);
}
}
public override bool SetupOutdoorPvP()
{
// m_TypeId = OUTDOOR_PVP_NA; _MUST_ be set in ctor, because of spawns cleanup
// add the zones affected by the pvp buff
SetMapFromZone(NA_BUFF_ZONE);
RegisterZone(NA_BUFF_ZONE);
// halaa
m_obj = new OPvPCapturePointNA(this);
AddCapturePoint(m_obj);
return true;
}
public override void HandlePlayerEnterZone(Player player, uint zone)
{
// add buffs
if (player.GetTeam() == m_obj.GetControllingFaction())
player.CastSpell(player, NA_CAPTURE_BUFF, true);
base.HandlePlayerEnterZone(player, zone);
}
public override void HandlePlayerLeaveZone(Player player, uint zone)
{
// remove buffs
player.RemoveAurasDueToSpell(NA_CAPTURE_BUFF);
base.HandlePlayerLeaveZone(player, zone);
}
public override void FillInitialWorldStates(InitWorldStates packet)
{
m_obj.FillInitialWorldStates(packet);
}
public override void SendRemoveWorldStates(Player player)
{
player.SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0);
player.SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
player.SendUpdateWorldState(NA_UI_GUARDS_MAX, 0);
player.SendUpdateWorldState(NA_UI_GUARDS_LEFT, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_WEST_H, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_WEST_A, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_EAST_H, 0);
player.SendUpdateWorldState(NA_MAP_WYVERN_EAST_A, 0);
player.SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, 0);
player.SendUpdateWorldState(NA_MAP_HALAA_NEU_A, 0);
player.SendUpdateWorldState(NA_MAP_HALAA_NEU_H, 0);
player.SendUpdateWorldState(NA_MAP_HALAA_HORDE, 0);
player.SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE, 0);
}
public override bool Update(uint diff)
{
return m_obj.Update(diff);
}
OPvPCapturePointNA m_obj;
}
class OPvPCapturePointNA : OPvPCapturePoint
{
public OPvPCapturePointNA(OutdoorPvP pvp) : base(pvp)
{
m_capturable = true;
m_HalaaState = HALAA_N;
m_RespawnTimer = Misc.RespawnTime;
m_GuardCheckTimer = Misc.GuardCheckTime;
SetCapturePointData(182210, 530, -1572.57f, 7945.3f, -22.475f, 2.05949f, 0.0f, 0.0f, 0.857167f, 0.515038f);
}
uint GetAliveGuardsCount()
{
uint cnt = 0;
foreach (var pair in m_Creatures)
{
switch (pair.Key)
{
case NA_NPC_GUARD_01:
case NA_NPC_GUARD_02:
case NA_NPC_GUARD_03:
case NA_NPC_GUARD_04:
case NA_NPC_GUARD_05:
case NA_NPC_GUARD_06:
case NA_NPC_GUARD_07:
case NA_NPC_GUARD_08:
case NA_NPC_GUARD_09:
case NA_NPC_GUARD_10:
case NA_NPC_GUARD_11:
case NA_NPC_GUARD_12:
case NA_NPC_GUARD_13:
case NA_NPC_GUARD_14:
case NA_NPC_GUARD_15:
{
var bounds = m_PvP.GetMap().GetCreatureBySpawnIdStore().LookupByKey(pair.Value);
foreach (var creature in bounds)
if (creature.IsAlive())
++cnt;
break;
}
default:
break;
}
}
return cnt;
}
public Team GetControllingFaction()
{
return m_ControllingFaction;
}
void SpawnNPCsForTeam(Team team)
{
creature_type[] creatures = null;
if (team == Team.Alliance)
creatures = Misc.AllianceControlNPCs;
else if (team == Team.Horde)
creatures = Misc.HordeControlNPCs;
else
return;
for (int i = 0; i < NA_CONTROL_NPC_NUM; ++i)
AddCreature(i, creatures[i].entry, creatures[i].map, creatures[i].x, creatures[i].y, creatures[i].z, creatures[i].o, OutdoorPvP.GetTeamIdByTeam(team), 1000000);
}
void DeSpawnNPCs()
{
for (uint i = 0; i < NA_CONTROL_NPC_NUM; ++i)
DelCreature(i);
}
void SpawnGOsForTeam(Team team)
{
go_type[] gos = null;
if (team == Team.Alliance)
gos = Misc.AllianceControlGOs;
else if (team == Team.Horde)
gos = Misc.HordeControlGOs;
else
return;
for (uint i = 0; i < NA_CONTROL_GO_NUM; ++i)
{
if (i == NA_ROOST_S ||
i == NA_ROOST_W ||
i == NA_ROOST_N ||
i == NA_ROOST_E ||
i == NA_BOMB_WAGON_S ||
i == NA_BOMB_WAGON_W ||
i == NA_BOMB_WAGON_N ||
i == NA_BOMB_WAGON_E)
continue; // roosts and bomb wagons are spawned when someone uses the matching destroyed roost
AddObject(i, gos[i].entry, gos[i].map, gos[i].x, gos[i].y, gos[i].z, gos[i].o, gos[i].rot0, gos[i].rot1, gos[i].rot2, gos[i].rot3);
}
}
void DeSpawnGOs()
{
for (uint i = 0; i < NA_CONTROL_GO_NUM; ++i)
{
DelObject(i);
}
}
void FactionTakeOver(Team team)
{
if (m_ControllingFaction != 0)
Global.ObjectMgr.RemoveGraveYardLink(NA_HALAA_GRAVEYARD, NA_HALAA_GRAVEYARD_ZONE, m_ControllingFaction, false);
m_ControllingFaction = team;
if (m_ControllingFaction != 0)
Global.ObjectMgr.AddGraveYardLink(NA_HALAA_GRAVEYARD, NA_HALAA_GRAVEYARD_ZONE, m_ControllingFaction, false);
DeSpawnGOs();
DeSpawnNPCs();
SpawnGOsForTeam(team);
SpawnNPCsForTeam(team);
m_GuardsAlive = Misc.MaxGuards;
m_capturable = false;
this.UpdateHalaaWorldState();
if (team == Team.Alliance)
{
m_WyvernStateSouth = WYVERN_NEU_HORDE;
m_WyvernStateNorth = WYVERN_NEU_HORDE;
m_WyvernStateEast = WYVERN_NEU_HORDE;
m_WyvernStateWest = WYVERN_NEU_HORDE;
m_PvP.TeamApplyBuff(TeamId.Alliance, NA_CAPTURE_BUFF);
m_PvP.SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0);
m_PvP.SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1);
m_PvP.SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
m_PvP.SendDefenseMessage(NA_HALAA_GRAVEYARD_ZONE, TEXT_HALAA_TAKEN_ALLIANCE);
}
else
{
m_WyvernStateSouth = WYVERN_NEU_ALLIANCE;
m_WyvernStateNorth = WYVERN_NEU_ALLIANCE;
m_WyvernStateEast = WYVERN_NEU_ALLIANCE;
m_WyvernStateWest = WYVERN_NEU_ALLIANCE;
m_PvP.TeamApplyBuff(TeamId.Horde, NA_CAPTURE_BUFF);
m_PvP.SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1);
m_PvP.SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
m_PvP.SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
m_PvP.SendDefenseMessage(NA_HALAA_GRAVEYARD_ZONE, TEXT_HALAA_TAKEN_HORDE);
}
UpdateWyvernRoostWorldState(NA_ROOST_S);
UpdateWyvernRoostWorldState(NA_ROOST_N);
UpdateWyvernRoostWorldState(NA_ROOST_W);
UpdateWyvernRoostWorldState(NA_ROOST_E);
}
public override void FillInitialWorldStates(InitWorldStates packet)
{
if (m_ControllingFaction == Team.Alliance)
{
packet.AddState(NA_UI_HORDE_GUARDS_SHOW, 0);
packet.AddState(NA_UI_ALLIANCE_GUARDS_SHOW, 1);
}
else if (m_ControllingFaction == Team.Horde)
{
packet.AddState(NA_UI_HORDE_GUARDS_SHOW, 1);
packet.AddState(NA_UI_ALLIANCE_GUARDS_SHOW, 1);
}
else
{
packet.AddState(NA_UI_HORDE_GUARDS_SHOW, 0);
packet.AddState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
}
packet.AddState(NA_UI_GUARDS_MAX, Misc.MaxGuards);
packet.AddState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
packet.AddState(NA_MAP_WYVERN_NORTH_NEU_A, (m_WyvernStateNorth & WYVERN_NEU_HORDE) != 0);
packet.AddState(NA_MAP_WYVERN_NORTH_NEU_A, (m_WyvernStateNorth & WYVERN_NEU_ALLIANCE) != 0);
packet.AddState(NA_MAP_WYVERN_NORTH_H, (m_WyvernStateNorth & WYVERN_HORDE) != 0);
packet.AddState(NA_MAP_WYVERN_NORTH_A, (m_WyvernStateNorth & WYVERN_ALLIANCE) != 0);
packet.AddState(NA_MAP_WYVERN_SOUTH_NEU_H, (m_WyvernStateSouth & WYVERN_NEU_HORDE) != 0);
packet.AddState(NA_MAP_WYVERN_SOUTH_NEU_A, (m_WyvernStateSouth & WYVERN_NEU_ALLIANCE) != 0);
packet.AddState(NA_MAP_WYVERN_SOUTH_H, (m_WyvernStateSouth & WYVERN_HORDE) != 0);
packet.AddState(NA_MAP_WYVERN_SOUTH_A, (m_WyvernStateSouth & WYVERN_ALLIANCE) != 0);
packet.AddState(NA_MAP_WYVERN_WEST_NEU_H, (m_WyvernStateWest & WYVERN_NEU_HORDE) != 0);
packet.AddState(NA_MAP_WYVERN_WEST_NEU_A, (m_WyvernStateWest & WYVERN_NEU_ALLIANCE) != 0);
packet.AddState(NA_MAP_WYVERN_WEST_H, (m_WyvernStateWest & WYVERN_HORDE) != 0);
packet.AddState(NA_MAP_WYVERN_WEST_A, (m_WyvernStateWest & WYVERN_ALLIANCE) != 0);
packet.AddState(NA_MAP_WYVERN_EAST_NEU_H, (m_WyvernStateEast & WYVERN_NEU_HORDE) != 0);
packet.AddState(NA_MAP_WYVERN_EAST_NEU_A, (m_WyvernStateEast & WYVERN_NEU_ALLIANCE) != 0);
packet.AddState(NA_MAP_WYVERN_EAST_H, (m_WyvernStateEast & WYVERN_HORDE) != 0);
packet.AddState(NA_MAP_WYVERN_EAST_A, (m_WyvernStateEast & WYVERN_ALLIANCE) != 0);
packet.AddState(NA_MAP_HALAA_NEUTRAL, (m_HalaaState & HALAA_N) != 0);
packet.AddState(NA_MAP_HALAA_NEU_A, (m_HalaaState & HALAA_N_A) != 0);
packet.AddState(NA_MAP_HALAA_NEU_H, (m_HalaaState & HALAA_N_H) != 0);
packet.AddState(NA_MAP_HALAA_HORDE, (m_HalaaState & HALAA_H) != 0);
packet.AddState(NA_MAP_HALAA_ALLIANCE, (m_HalaaState & HALAA_A) != 0);
}
public override bool HandleCustomSpell(Player player, uint spellId, GameObject go)
{
List<uint> nodes = new List<uint>();
bool retval = false;
switch (spellId)
{
case NA_SPELL_FLY_NORTH:
nodes[0] = Misc.FlightPathStartNodes[NA_ROOST_N];
nodes[1] = Misc.FlightPathEndNodes[NA_ROOST_N];
player.ActivateTaxiPathTo(nodes);
player.SetFlag(PlayerFields.Flags, PlayerFlags.InPVP);
player.UpdatePvP(true, true);
retval = true;
break;
case NA_SPELL_FLY_SOUTH:
nodes[0] = Misc.FlightPathStartNodes[NA_ROOST_S];
nodes[1] = Misc.FlightPathEndNodes[NA_ROOST_S];
player.ActivateTaxiPathTo(nodes);
player.SetFlag(PlayerFields.Flags, PlayerFlags.InPVP);
player.UpdatePvP(true, true);
retval = true;
break;
case NA_SPELL_FLY_WEST:
nodes[0] = Misc.FlightPathStartNodes[NA_ROOST_W];
nodes[1] = Misc.FlightPathEndNodes[NA_ROOST_W];
player.ActivateTaxiPathTo(nodes);
player.SetFlag(PlayerFields.Flags, PlayerFlags.InPVP);
player.UpdatePvP(true, true);
retval = true;
break;
case NA_SPELL_FLY_EAST:
nodes[0] = Misc.FlightPathStartNodes[NA_ROOST_E];
nodes[1] = Misc.FlightPathEndNodes[NA_ROOST_E];
player.ActivateTaxiPathTo(nodes);
player.SetFlag(PlayerFields.Flags, PlayerFlags.InPVP);
player.UpdatePvP(true, true);
retval = true;
break;
default:
break;
}
if (retval)
{
//Adding items
uint noSpaceForCount = 0;
// check space and find places
List<ItemPosCount> dest = new List<ItemPosCount>();
uint count = 10;
uint itemid = 24538;
// bomb id count
InventoryResult msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, itemid, count, out noSpaceForCount);
if (msg != InventoryResult.Ok) // convert to possible store amount
count -= noSpaceForCount;
if (count == 0 || dest.Empty()) // can't add any
{
return true;
}
Item item = player.StoreNewItem(dest, itemid, true);
if (count > 0 && item)
{
player.SendNewItem(item, count, true, false);
}
return true;
}
return false;
}
public override int HandleOpenGo(Player player, GameObject go)
{
int retval = base.HandleOpenGo(player, go);
if (retval >= 0)
{
go_type[] gos = null;
if (m_ControllingFaction == Team.Alliance)
gos = Misc.AllianceControlGOs;
else if (m_ControllingFaction == Team.Horde)
gos = Misc.HordeControlGOs;
else
return -1;
int del = -1;
int del2 = -1;
int add = -1;
int add2 = -1;
switch (retval)
{
case NA_DESTROYED_ROOST_S:
del = NA_DESTROYED_ROOST_S;
add = NA_ROOST_S;
add2 = NA_BOMB_WAGON_S;
if (m_ControllingFaction == Team.Horde)
m_WyvernStateSouth = WYVERN_ALLIANCE;
else
m_WyvernStateSouth = WYVERN_HORDE;
UpdateWyvernRoostWorldState(NA_ROOST_S);
break;
case NA_DESTROYED_ROOST_N:
del = NA_DESTROYED_ROOST_N;
add = NA_ROOST_N;
add2 = NA_BOMB_WAGON_N;
if (m_ControllingFaction == Team.Horde)
m_WyvernStateNorth = WYVERN_ALLIANCE;
else
m_WyvernStateNorth = WYVERN_HORDE;
UpdateWyvernRoostWorldState(NA_ROOST_N);
break;
case NA_DESTROYED_ROOST_W:
del = NA_DESTROYED_ROOST_W;
add = NA_ROOST_W;
add2 = NA_BOMB_WAGON_W;
if (m_ControllingFaction == Team.Horde)
m_WyvernStateWest = WYVERN_ALLIANCE;
else
m_WyvernStateWest = WYVERN_HORDE;
UpdateWyvernRoostWorldState(NA_ROOST_W);
break;
case NA_DESTROYED_ROOST_E:
del = NA_DESTROYED_ROOST_E;
add = NA_ROOST_E;
add2 = NA_BOMB_WAGON_E;
if (m_ControllingFaction == Team.Horde)
m_WyvernStateEast = WYVERN_ALLIANCE;
else
m_WyvernStateEast = WYVERN_HORDE;
UpdateWyvernRoostWorldState(NA_ROOST_E);
break;
case NA_BOMB_WAGON_S:
del = NA_BOMB_WAGON_S;
del2 = NA_ROOST_S;
add = NA_DESTROYED_ROOST_S;
if (m_ControllingFaction == Team.Horde)
m_WyvernStateSouth = WYVERN_NEU_ALLIANCE;
else
m_WyvernStateSouth = WYVERN_NEU_HORDE;
UpdateWyvernRoostWorldState(NA_ROOST_S);
break;
case NA_BOMB_WAGON_N:
del = NA_BOMB_WAGON_N;
del2 = NA_ROOST_N;
add = NA_DESTROYED_ROOST_N;
if (m_ControllingFaction == Team.Horde)
m_WyvernStateNorth = WYVERN_NEU_ALLIANCE;
else
m_WyvernStateNorth = WYVERN_NEU_HORDE;
UpdateWyvernRoostWorldState(NA_ROOST_N);
break;
case NA_BOMB_WAGON_W:
del = NA_BOMB_WAGON_W;
del2 = NA_ROOST_W;
add = NA_DESTROYED_ROOST_W;
if (m_ControllingFaction == Team.Horde)
m_WyvernStateWest = WYVERN_NEU_ALLIANCE;
else
m_WyvernStateWest = WYVERN_NEU_HORDE;
UpdateWyvernRoostWorldState(NA_ROOST_W);
break;
case NA_BOMB_WAGON_E:
del = NA_BOMB_WAGON_E;
del2 = NA_ROOST_E;
add = NA_DESTROYED_ROOST_E;
if (m_ControllingFaction == Team.Horde)
m_WyvernStateEast = WYVERN_NEU_ALLIANCE;
else
m_WyvernStateEast = WYVERN_NEU_HORDE;
UpdateWyvernRoostWorldState(NA_ROOST_E);
break;
default:
return -1;
break;
}
if (del > -1)
DelObject((uint)del);
if (del2 > -1)
DelObject((uint)del2);
if (add > -1)
AddObject((uint)add, gos[add].entry, gos[add].map, gos[add].x, gos[add].y, gos[add].z, gos[add].o, gos[add].rot0, gos[add].rot1, gos[add].rot2, gos[add].rot3);
if (add2 > -1)
AddObject((uint)add2, gos[add2].entry, gos[add2].map, gos[add2].x, gos[add2].y, gos[add2].z, gos[add2].o, gos[add2].rot0, gos[add2].rot1, gos[add2].rot2, gos[add2].rot3);
return retval;
}
return -1;
}
public override bool Update(uint diff)
{
// let the controlling faction advance in phase
bool capturable = false;
if (m_ControllingFaction == Team.Alliance && m_activePlayers[0].Count > m_activePlayers[1].Count)
capturable = true;
else if (m_ControllingFaction == Team.Horde && m_activePlayers[0].Count < m_activePlayers[1].Count)
capturable = true;
if (m_GuardCheckTimer < diff)
{
m_GuardCheckTimer = Misc.GuardCheckTime;
uint cnt = GetAliveGuardsCount();
if (cnt != m_GuardsAlive)
{
m_GuardsAlive = cnt;
if (m_GuardsAlive == 0)
m_capturable = true;
// update the guard count for the players in zone
m_PvP.SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
}
}
else m_GuardCheckTimer -= diff;
if (m_capturable || capturable)
{
if (m_RespawnTimer < diff)
{
// if the guards have been killed, then the challenger has one hour to take over halaa.
// in case they fail to do it, the guards are respawned, and they have to start again.
if (m_ControllingFaction != 0)
FactionTakeOver(m_ControllingFaction);
m_RespawnTimer = NA_RESPAWN_TIME;
}
else m_RespawnTimer -= diff;
return base.Update(diff);
}
return false;
}
public override void ChangeState()
{
uint artkit = 21;
switch (m_State)
{
case OBJECTIVESTATE_NEUTRAL:
m_HalaaState = HALAA_N;
break;
case OBJECTIVESTATE_ALLIANCE:
m_HalaaState = HALAA_A;
FactionTakeOver(Team.Alliance);
artkit = 2;
break;
case OBJECTIVESTATE_HORDE:
m_HalaaState = HALAA_H;
FactionTakeOver(Team.Horde);
artkit = 1;
break;
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
m_HalaaState = HALAA_N_A;
break;
case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE:
m_HalaaState = HALAA_N_H;
break;
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
m_HalaaState = HALAA_N_A;
artkit = 2;
break;
case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE:
m_HalaaState = HALAA_N_H;
artkit = 1;
break;
}
var bounds = Global.MapMgr.FindMap(530, 0).GetGameObjectBySpawnIdStore().LookupByKey(m_capturePointSpawnId);
foreach (var itr in bounds)
itr.SetGoArtKit((byte)artkit);
UpdateHalaaWorldState();
}
void UpdateHalaaWorldState()
{
m_PvP.SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, (m_HalaaState & HALAA_N) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_HALAA_NEU_A, (m_HalaaState & HALAA_N_A) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_HALAA_NEU_H, (m_HalaaState & HALAA_N_H) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_HALAA_HORDE, (m_HalaaState & HALAA_H) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE, (m_HalaaState & HALAA_A) != 0);
}
void UpdateWyvernRoostWorldState(uint roost)
{
switch (roost)
{
case NA_ROOST_S:
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, (m_WyvernStateSouth & WYVERN_NEU_HORDE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A, (m_WyvernStateSouth & WYVERN_NEU_ALLIANCE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H, (m_WyvernStateSouth & WYVERN_HORDE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A, (m_WyvernStateSouth & WYVERN_ALLIANCE) != 0);
break;
case NA_ROOST_N:
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H, (m_WyvernStateNorth & WYVERN_NEU_HORDE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A, (m_WyvernStateNorth & WYVERN_NEU_ALLIANCE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H, (m_WyvernStateNorth & WYVERN_HORDE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A, (m_WyvernStateNorth & WYVERN_ALLIANCE) != 0);
break;
case NA_ROOST_W:
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H, (m_WyvernStateWest & WYVERN_NEU_HORDE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A, (m_WyvernStateWest & WYVERN_NEU_ALLIANCE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_WEST_H, (m_WyvernStateWest & WYVERN_HORDE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_WEST_A, (m_WyvernStateWest & WYVERN_ALLIANCE) != 0);
break;
case NA_ROOST_E:
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H, (m_WyvernStateEast & WYVERN_NEU_HORDE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A, (m_WyvernStateEast & WYVERN_NEU_ALLIANCE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_EAST_H, (m_WyvernStateEast & WYVERN_HORDE) != 0);
m_PvP.SendUpdateWorldState(NA_MAP_WYVERN_EAST_A, (m_WyvernStateEast & WYVERN_ALLIANCE) != 0);
break;
}
}
bool m_capturable;
uint m_GuardsAlive;
Team m_ControllingFaction;
uint m_WyvernStateNorth;
uint m_WyvernStateSouth;
uint m_WyvernStateEast;
uint m_WyvernStateWest;
uint m_HalaaState;
uint m_RespawnTimer;
uint m_GuardCheckTimer;
}
class OutdoorPvP_nagrand : OutdoorPvPScript
{
public OutdoorPvP_nagrand() : base("outdoorpvp_na") { }
public override OutdoorPvP GetOutdoorPvP()
{
return new OutdoorPvPNA();
}
}
}