Core/AuctionHouse: Fixed paying for commodities

Port From (https://github.com/TrinityCore/TrinityCore/commit/0bbf3f7300895008a37796f3d5be7e8f23c9a143)
This commit is contained in:
hondacrx
2021-06-24 11:16:14 -04:00
parent 5ce35189a5
commit 229ee1b497
+7 -4
View File
@@ -1131,7 +1131,7 @@ namespace Game
_replicateThrottleMap[player.GetGUID()] = throttleData; _replicateThrottleMap[player.GetGUID()] = throttleData;
} }
public ulong CalcualteAuctionHouseCut(ulong bidAmount) public ulong CalculateAuctionHouseCut(ulong bidAmount)
{ {
return (ulong)Math.Max((long)(MathFunctions.CalculatePct(bidAmount, _auctionHouse.ConsignmentRate) * WorldConfig.GetFloatValue(WorldCfg.RateAuctionCut)), 0); return (ulong)Math.Max((long)(MathFunctions.CalculatePct(bidAmount, _auctionHouse.ConsignmentRate) * WorldConfig.GetFloatValue(WorldCfg.RateAuctionCut)), 0);
} }
@@ -1311,7 +1311,7 @@ namespace Game
$"Count: {boughtFromAuction}) and pay money: { auction.BuyoutOrUnitPrice * boughtFromAuction}. Original owner {ownerName} (Account: {Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(auction.Owner)})"); $"Count: {boughtFromAuction}) and pay money: { auction.BuyoutOrUnitPrice * boughtFromAuction}. Original owner {ownerName} (Account: {Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(auction.Owner)})");
} }
ulong auctionHouseCut = CalcualteAuctionHouseCut(auction.BuyoutOrUnitPrice * boughtFromAuction); ulong auctionHouseCut = CalculateAuctionHouseCut(auction.BuyoutOrUnitPrice * boughtFromAuction);
ulong depositPart = Global.AuctionHouseMgr.GetCommodityAuctionDeposit(items[0].Items[0].GetTemplate(), (auction.EndTime - auction.StartTime), boughtFromAuction); ulong depositPart = Global.AuctionHouseMgr.GetCommodityAuctionDeposit(items[0].Items[0].GetTemplate(), (auction.EndTime - auction.StartTime), boughtFromAuction);
ulong profit = auction.BuyoutOrUnitPrice * boughtFromAuction + depositPart - auctionHouseCut; ulong profit = auction.BuyoutOrUnitPrice * boughtFromAuction + depositPart - auctionHouseCut;
@@ -1329,6 +1329,9 @@ namespace Game
.SendMailTo(trans, new MailReceiver(Global.ObjAccessor.FindConnectedPlayer(auction.Owner), auction.Owner), new MailSender(this), MailCheckMask.Copied, WorldConfig.GetUIntValue(WorldCfg.MailDeliveryDelay)); .SendMailTo(trans, new MailReceiver(Global.ObjAccessor.FindConnectedPlayer(auction.Owner), auction.Owner), new MailSender(this), MailCheckMask.Copied, WorldConfig.GetUIntValue(WorldCfg.MailDeliveryDelay));
} }
player.ModifyMoney(-(long)totalPrice);
player.SaveGoldToDB(trans);
foreach (MailedItemsBatch batch in items) foreach (MailedItemsBatch batch in items)
{ {
MailDraft mail = new(Global.AuctionHouseMgr.BuildCommodityAuctionMailSubject(AuctionMailType.Won, itemId, batch.Quantity), MailDraft mail = new(Global.AuctionHouseMgr.BuildCommodityAuctionMailSubject(AuctionMailType.Won, itemId, batch.Quantity),
@@ -1479,7 +1482,7 @@ namespace Game
// owner exist // owner exist
if ((owner || Global.CharacterCacheStorage.HasCharacterCacheEntry(auction.Owner)))// && !sAuctionBotConfig.IsBotChar(auction.Owner)) if ((owner || Global.CharacterCacheStorage.HasCharacterCacheEntry(auction.Owner)))// && !sAuctionBotConfig.IsBotChar(auction.Owner))
{ {
ulong auctionHouseCut = CalcualteAuctionHouseCut(auction.BidAmount); ulong auctionHouseCut = CalculateAuctionHouseCut(auction.BidAmount);
ulong profit = auction.BidAmount + auction.Deposit - auctionHouseCut; ulong profit = auction.BidAmount + auction.Deposit - auctionHouseCut;
//FIXME: what do if owner offline //FIXME: what do if owner offline
@@ -1566,7 +1569,7 @@ namespace Game
new MailDraft(Global.AuctionHouseMgr.BuildItemAuctionMailSubject(AuctionMailType.Invoice, auction), new MailDraft(Global.AuctionHouseMgr.BuildItemAuctionMailSubject(AuctionMailType.Invoice, auction),
Global.AuctionHouseMgr.BuildAuctionInvoiceMailBody(auction.Bidder, auction.BidAmount, auction.BuyoutOrUnitPrice, (uint)auction.Deposit, Global.AuctionHouseMgr.BuildAuctionInvoiceMailBody(auction.Bidder, auction.BidAmount, auction.BuyoutOrUnitPrice, (uint)auction.Deposit,
CalcualteAuctionHouseCut(auction.BidAmount), WorldConfig.GetUIntValue(WorldCfg.MailDeliveryDelay), eta)) CalculateAuctionHouseCut(auction.BidAmount), WorldConfig.GetUIntValue(WorldCfg.MailDeliveryDelay), eta))
.SendMailTo(trans, new MailReceiver(owner, auction.Owner), new MailSender(this), MailCheckMask.Copied); .SendMailTo(trans, new MailReceiver(owner, auction.Owner), new MailSender(this), MailCheckMask.Copied);
} }
} }