Core/Creatures: Split creature_addon and creature_template_addon's byte columns into seperate ones
Port From (https://github.com/TrinityCore/TrinityCore/commit/4119f69b214d6199b7ab508e305b2958eeffb332)
This commit is contained in:
@@ -408,8 +408,11 @@ namespace Game.Entities
|
||||
{
|
||||
public uint path_id;
|
||||
public uint mount;
|
||||
public uint bytes1;
|
||||
public uint bytes2;
|
||||
public byte standState;
|
||||
public byte animTier;
|
||||
public byte sheathState;
|
||||
public byte pvpFlags;
|
||||
public byte visFlags;
|
||||
public uint emote;
|
||||
public ushort aiAnimKit;
|
||||
public ushort movementAnimKit;
|
||||
|
||||
Reference in New Issue
Block a user