Core/Creatures: Don't require creature.modelid to be one of linked creature_template models
Port From (https://github.com/TrinityCore/TrinityCore/commit/7cafeb46b3b1f3eea3c966c20f9ef1efe68dfbdc)
This commit is contained in:
@@ -259,7 +259,7 @@ namespace Game.Entities
|
||||
|
||||
public class CreatureData : SpawnData
|
||||
{
|
||||
public uint displayid;
|
||||
public CreatureModel display;
|
||||
public sbyte equipmentId;
|
||||
public float WanderDistance;
|
||||
public uint currentwaypoint;
|
||||
|
||||
Reference in New Issue
Block a user