Start adding missing scripts Part 6
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@@ -355,9 +355,9 @@ namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.CorenDirebre
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}
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}
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class go_direbrew_mole_machineAI : GameObjectAI
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class go_direbrew_mole_machine : GameObjectAI
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{
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public go_direbrew_mole_machineAI(GameObject go) : base(go) { }
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public go_direbrew_mole_machine(GameObject go) : base(go) { }
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public override void Reset()
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{
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@@ -100,12 +100,12 @@ namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.Magmus
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}
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[Script]
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class npc_ironhand_guardianAI : ScriptedAI
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class npc_ironhand_guardian : ScriptedAI
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{
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InstanceScript _instance;
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bool _active;
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public npc_ironhand_guardianAI(Creature creature) : base(creature)
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public npc_ironhand_guardian(Creature creature) : base(creature)
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{
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_instance = me.GetInstanceScript();
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_active = false;
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