Start adding missing scripts Part 6
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using Game.Spells;
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using System;
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namespace Scripts.EasternKingdoms.Karazhan.MaidenOfVirtue
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{
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struct SpellIds
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{
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public const uint Repentance = 29511;
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public const uint Holyfire = 29522;
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public const uint Holywrath = 32445;
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public const uint Holyground = 29523;
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public const uint Berserk = 26662;
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}
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struct TextIds
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{
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public const uint SayAggro = 0;
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public const uint SaySlay = 1;
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public const uint SayRepentance = 2;
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public const uint SayDeath = 3;
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}
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[Script]
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class boss_maiden_of_virtue : BossAI
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{
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public boss_maiden_of_virtue(Creature creature) : base(creature, DataTypes.MaidenOfVirtue) { }
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public override void KilledUnit(Unit Victim)
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{
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if (RandomHelper.randChance(50))
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Talk(TextIds.SaySlay);
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}
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public override void JustDied(Unit killer)
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{
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Talk(TextIds.SayDeath);
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_JustDied();
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}
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public override void JustEngagedWith(Unit who)
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{
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base.JustEngagedWith(who);
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Talk(TextIds.SayAggro);
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DoCastSelf(SpellIds.Holyground, new CastSpellExtraArgs(true));
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_scheduler.Schedule(TimeSpan.FromSeconds(33), TimeSpan.FromSeconds(45), task =>
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{
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DoCastVictim(SpellIds.Repentance);
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Talk(TextIds.SayRepentance);
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task.Repeat(TimeSpan.FromSeconds(35));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(8), task =>
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{
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Unit target = SelectTarget(SelectTargetMethod.Random, 0, 50, true);
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if (target)
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DoCast(target, SpellIds.Holyfire);
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task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(19));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(25), task =>
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{
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Unit target = SelectTarget(SelectTargetMethod.Random, 0, 80, true);
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if (target)
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DoCast(target, SpellIds.Holywrath);
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task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(25));
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});
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_scheduler.Schedule(TimeSpan.FromMinutes(10), task =>
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{
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DoCastSelf(SpellIds.Berserk, new CastSpellExtraArgs(true));
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});
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}
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public override void UpdateAI(uint diff)
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{
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if (!UpdateVictim())
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return;
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_scheduler.Update(diff, () => DoMeleeAttackIfReady());
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}
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}
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}
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