Fix build
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@@ -1434,7 +1434,7 @@ namespace Game.Entities
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Log.outInfo(LogFilter.ServerLoading, "Loaded {0} spell proc conditions and data in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
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}
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else
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Log.outInfo(LogFilter.ServerLoading, ">> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.");
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Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.");
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// This generates default procs to retain compatibility with previous proc system
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Log.outInfo(LogFilter.ServerLoading, "Generating spell proc data from SpellMap...");
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