Core/DataStores: Updated to 11.0.0

Port From (https://github.com/TrinityCore/TrinityCore/commit/df511503815b7798c83acbffbb1ce5208f189ce7)
This commit is contained in:
Hondacrx
2024-09-02 22:27:11 -04:00
parent f38ad4607e
commit 2590e31d57
36 changed files with 407 additions and 208 deletions
+4 -4
View File
@@ -80,7 +80,7 @@ namespace Game
return;
// expected bracket entry
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.BattlemasterEntry.MapId[0], GetPlayer().GetLevel());
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.MapIDs[0], GetPlayer().GetLevel());
if (bracketEntry == null)
return;
@@ -295,7 +295,7 @@ namespace Game
return;
}
uint mapId = (uint)bgTemplate.BattlemasterEntry.MapId[0];
uint mapId = (uint)bgTemplate.MapIDs[0];
// BGTemplateId returns Battleground_AA when it is arena queue.
// Do instance id search as there is no AA bg instances.
@@ -469,7 +469,7 @@ namespace Game
continue;
// expected bracket entry
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.BattlemasterEntry.MapId[0], _player.GetLevel());
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.MapIDs[0], _player.GetLevel());
if (bracketEntry == null)
continue;
@@ -506,7 +506,7 @@ namespace Game
BattlegroundTypeId bgTypeId = bgTemplate.Id;
BattlegroundQueueTypeId bgQueueTypeId = Global.BattlegroundMgr.BGQueueTypeId((ushort)bgTypeId, BattlegroundQueueIdType.Arena, true, arenatype);
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.BattlemasterEntry.MapId[0], _player.GetLevel());
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.MapIDs[0], _player.GetLevel());
if (bracketEntry == null)
return;