Core/DataStores: Updated to 11.0.0

Port From (https://github.com/TrinityCore/TrinityCore/commit/df511503815b7798c83acbffbb1ce5208f189ce7)
This commit is contained in:
Hondacrx
2024-09-02 22:27:11 -04:00
parent f38ad4607e
commit 2590e31d57
36 changed files with 407 additions and 208 deletions
+16 -3
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@@ -450,8 +450,21 @@ namespace Framework.Constants
PlayerWeaponHighWatermarkAboveOrEqual = 375, /*NYI*/ PlayerWeaponHighWatermarkAboveOrEqual = 375, /*NYI*/
PlayerHeadHighWatermarkAboveOrEqual = 376, /*NYI*/ PlayerHeadHighWatermarkAboveOrEqual = 376, /*NYI*/
PlayerHasDisplayedCurrencyLessThan = 377, /*NYI*/ // Player has {CurrencyTypes} less than {#Amount} (value visible in ui is taken into account, not raw value) PlayerHasDisplayedCurrencyLessThan = 377, /*NYI*/ // Player has {CurrencyTypes} less than {#Amount} (value visible in ui is taken into account, not raw value)
PlayerDataFlagAccountIsSet = 387, /*NYI*/ // Player {PlayerDataFlagAccount} is set
PlayerDataFlagCharacterIsSet = 389, /*NYI*/ // Player {PlayerDataFlagCharacter} is set
PlayerIsOnMapWithExpansion = 380, // Player is on map that has {ExpansionID} PlayerIsOnMapWithExpansion = 380, // Player is on map that has {ExpansionID}
PlayerHasCompletedQuestOnAccount = 382, /*NYI*/ // Player has previously completed quest "{QuestV2}" on account
PlayerHasCompletedQuestlineOnAccount = 383, /*NYI*/ // Player has completed questline "{Questline}" on account
PlayerHasCompletedQuestlineQuestCountOnAccount = 384, /*NYI*/ // Player has completed "{#Quests}" quests in questline "{Questline}" on account
PlayerHasActiveTraitSubTree = 385, // Player has active trait config with {TraitSubTree}
PlayerIsInSoloRBG = 387, /*NYI*/ // Player is in solo RBG (BG Blitz)
PlayerHasCompletedCampaign = 388, /*NYI*/ // Player has completed campaign "{Campaign}"
TargetCreatureClassificationEqual = 389, // Creature classification is {CreatureClassification}
PlayerDataElementCharacterEqual = 390, /*NYI*/ // Player {PlayerDataElementCharacter} is greater than {#Amount}
PlayerDataElementAccountEqual = 391, /*NYI*/ // Player {PlayerDataElementAccount} is greater than {#Amount}
PlayerHasCompletedQuestOrIsReadyToTurnIn = 392, // Player has previously completed quest "{QuestV2}" or is ready to turn it in
} }
public enum CriteriaFailEvent : byte public enum CriteriaFailEvent : byte
@@ -755,9 +768,9 @@ namespace Framework.Constants
CompleteQuestsCountOnAccount = 257, /*NYI*/ CompleteQuestsCountOnAccount = 257, /*NYI*/
WarbandBankTabPurchased = 260, /*NYI*/ WarbandBankTabPurchased = 260, /*NYI*/
ReachRenownLevel = 261,
LearnTaxiNode = 262, LearnTaxiNode = 262,
Count = 263 Count = 264
} }
public enum CriteriaDataType public enum CriteriaDataType
+10 -4
View File
@@ -47,7 +47,7 @@ namespace Framework.Constants
RacialForThePurposeOfTemporaryRaceChange = 0x8000, RacialForThePurposeOfTemporaryRaceChange = 0x8000,
} }
public enum AbilityLearnType : byte public enum AbilityLearnType : int
{ {
OnSkillValue = 1, // Spell state will update depending on skill value OnSkillValue = 1, // Spell state will update depending on skill value
OnSkillLearn = 2, // Spell will be learned/removed together with entire skill OnSkillLearn = 2, // Spell will be learned/removed together with entire skill
@@ -1096,7 +1096,11 @@ namespace Framework.Constants
UseTotalEarnedForEarned = 0x01, UseTotalEarnedForEarned = 0x01,
ShowQuestXPGainInTooltip = 0x02, // NYI ShowQuestXPGainInTooltip = 0x02, // NYI
NoNotificationMailOnOfflineProgress = 0x04, // NYI NoNotificationMailOnOfflineProgress = 0x04, // NYI
BattlenetVirtualCurrency = 0x08 // NYI BattlenetVirtualCurrency = 0x08, // NYI
FutureCurrencyFlag = 0x10, // NYI
DontDisplayIfZero = 0x20, // NYI
ScaleMaxQuantityBySeasonWeeks = 0x40, // NYI
ScaleMaxQuantityByWeeksSinceStart = 0x80, // NYI
} }
[Flags] [Flags]
@@ -2498,7 +2502,8 @@ namespace Framework.Constants
Available = 0, Available = 0,
Visible = 1, Visible = 1,
Granted = 2, Granted = 2,
Increased = 3 Increased = 3,
DisplayError = 4
} }
public enum TraitConfigType public enum TraitConfigType
@@ -2551,7 +2556,8 @@ namespace Framework.Constants
{ {
Single = 0, Single = 0,
Tiered = 1, Tiered = 1,
Selection = 2 Selection = 2,
SubTreeSelection = 3
} }
public enum TraitPointsOperationType public enum TraitPointsOperationType
+12 -1
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@@ -329,6 +329,9 @@ namespace Framework.Constants
OnPickup = 5, OnPickup = 5,
OnLearn = 6, // used in itemtemplate.spell2 with spellid with SPELLGENERICLEARN in spell1 OnLearn = 6, // used in itemtemplate.spell2 with spellid with SPELLGENERICLEARN in spell1
OnLooted = 7, OnLooted = 7,
TeachMount = 8,
OnPickupForced = 9,
OnLootedForced = 10,
Max Max
} }
@@ -561,8 +564,11 @@ namespace Framework.Constants
DungeonNormalJackpot = 101, DungeonNormalJackpot = 101,
DungeonHeroicJackpot = 102, DungeonHeroicJackpot = 102,
DungeonMythicJackpot = 103, DungeonMythicJackpot = 103,
Delves = 104, Delves1 = 104,
Timerunning = 105, Timerunning = 105,
Delves2 = 106,
Delves3 = 107,
DelvesJackpot = 108,
Max Max
} }
@@ -669,6 +675,11 @@ namespace Framework.Constants
OnEquip = 2, OnEquip = 2,
OnUse = 3, OnUse = 3,
Quest = 4, Quest = 4,
Unused1 = 5,
Unused2 = 6,
WowAccount = 7,
BnetAccount = 8,
BnetAccountUntilEquipped = 9,
} }
public enum ItemClass : sbyte public enum ItemClass : sbyte
@@ -514,7 +514,7 @@ namespace Framework.Constants
ModHealingTakenFromCaster = 504, ModHealingTakenFromCaster = 504,
ModPlayerChoiceRerolls = 505, // NYI ModPlayerChoiceRerolls = 505, // NYI
DisableInertia = 506, // NYI DisableInertia = 506, // NYI
ModDamageTakenFromCasterByLabel = 507, ModDamageTakenByLabel = 507,
Unk508 = 508, Unk508 = 508,
Unk509 = 509, Unk509 = 509,
ModifiedRaidInstance = 510, // NYI; Related to "Fated" raid affixes ModifiedRaidInstance = 510, // NYI; Related to "Fated" raid affixes
@@ -544,14 +544,109 @@ namespace Framework.Constants
Unk534 = 534, Unk534 = 534,
Unk535 = 535, Unk535 = 535,
IgnoreSpellCreatureTypeRequirements = 536, IgnoreSpellCreatureTypeRequirements = 536,
Unk537 = 537, ModSpellDamageFromCasterByLabel = 537,
ModFakeInebriationMovementOnly = 538, ModFakeInebriationMovementOnly = 538,
AllowMountInCombat = 539, AllowMountInCombat = 539,
ModSupportStat = 540, // NYI ModSupportStat = 540, // NYI
ModRequiredMountCapabilityFlags = 541, ModRequiredMountCapabilityFlags = 541,
Unk542 = 542, TriggerSpellOnStackAmount = 542, // NYI
Unk543 = 543, Unk543 = 543,
Unk544 = 544, Unk544 = 544,
Unk545 = 545, // prevent swim
Unk546 = 546,
Unk547 = 547,
Unk548 = 548,
Unk549 = 549,
Unk550 = 550,
Unk551 = 551,
Unk552 = 552,
Unk553 = 553,
Unk554 = 554,
Unk555 = 555,
Unk556 = 556,
Unk557 = 557,
Unk558 = 558,
Unk559 = 559,
Unk560 = 560,
Unk561 = 561,
Unk562 = 562,
Unk563 = 563,
Unk564 = 564,
Unk565 = 565,
Unk566 = 566,
Unk567 = 567,
Unk568 = 568,
Unk569 = 569,
Unk570 = 570,
Unk571 = 571,
Unk572 = 572,
Unk573 = 573,
Unk574 = 574,
Unk575 = 575,
Unk576 = 576,
Unk577 = 577,
Unk578 = 578,
Unk579 = 579,
Unk580 = 580,
Unk581 = 581,
Unk582 = 582,
Unk583 = 583,
Unk584 = 584,
Unk585 = 585,
Unk586 = 586,
Unk587 = 587,
Unk588 = 588,
Unk589 = 589,
Unk590 = 590,
Unk591 = 591,
Unk592 = 592,
Unk593 = 593,
Unk594 = 594,
Unk595 = 595,
Unk596 = 596,
Unk597 = 597,
Unk598 = 598,
Unk599 = 599,
Unk600 = 600,
Unk601 = 601,
Unk602 = 602,
Unk603 = 603,
Unk604 = 604,
Unk605 = 605,
Unk606 = 606,
Unk607 = 607,
Unk608 = 608,
Unk609 = 609,
Unk610 = 610,
Unk611 = 611,
Unk612 = 612,
Unk613 = 613,
Unk614 = 614,
Unk615 = 615,
Unk616 = 616,
Unk617 = 617,
Unk618 = 618,
Unk619 = 619,
Unk620 = 620,
Unk621 = 621,
Unk622 = 622,
Unk623 = 623,
Unk624 = 624,
Unk625 = 625,
Unk626 = 626,
Unk627 = 627,
Unk628 = 628,
Unk629 = 629,
Unk630 = 630,
Unk631 = 631,
Unk632 = 632,
Unk633 = 633,
Unk634 = 634,
Unk635 = 635,
Unk636 = 636,
ModExplorationExperience = 637,
ModCriticalBlockAmount = 638,
Unk639 = 639,
Total Total
} }
@@ -2565,6 +2565,24 @@ namespace Framework.Constants
ChangeItemBonuses2 = 313, // MiscValue[0] = ItemBonusTreeID to preserve ChangeItemBonuses2 = 313, // MiscValue[0] = ItemBonusTreeID to preserve
AddSocketBonus = 314, // MiscValue[0] = required ItemBonusTreeID AddSocketBonus = 314, // MiscValue[0] = required ItemBonusTreeID
LearnTransmogAppearanceFromItemModAppearanceGroup = 315, // MiscValue[0] = ItemModAppearanceGroupID (not in db2) LearnTransmogAppearanceFromItemModAppearanceGroup = 315, // MiscValue[0] = ItemModAppearanceGroupID (not in db2)
KillCreditLbael1 = 316,
KillCreditLabel2 = 317,
Unk318 = 318,
Unk319 = 319,
Unk320 = 320,
Unk321 = 321,
Unk322 = 322,
Unk323 = 323,
Unk324 = 324,
Unk325 = 325,
Unk326 = 326,
Unk327 = 327,
Unk328 = 328,
Unk329 = 329,
Unk330 = 330,
Unk331 = 331,
Unk332 = 332,
Unk333 = 333,
TotalSpellEffects TotalSpellEffects
} }
@@ -195,12 +195,15 @@ namespace Framework.Database
// BattlemasterList.db2 // BattlemasterList.db2
PrepareStatement(HotfixStatements.SEL_BATTLEMASTER_LIST, "SELECT ID, Name, GameType, ShortDescription, LongDescription, InstanceType, MinLevel, MaxLevel, " + PrepareStatement(HotfixStatements.SEL_BATTLEMASTER_LIST, "SELECT ID, Name, GameType, ShortDescription, LongDescription, InstanceType, MinLevel, MaxLevel, " +
"RatedPlayers, MinPlayers, MaxPlayers, GroupsAllowed, MaxGroupSize, HolidayWorldState, Flags, IconFileDataID, RequiredPlayerConditionID, " + "RatedPlayers, MinPlayers, MaxPlayers, GroupsAllowed, MaxGroupSize, HolidayWorldState, Flags, IconFileDataID, RequiredPlayerConditionID" +
"MapID1, MapID2, MapID3, MapID4, MapID5, MapID6, MapID7, MapID8, MapID9, MapID10, MapID11, MapID12, MapID13, MapID14, MapID15, MapID16" +
" FROM battlemaster_list WHERE (`VerifiedBuild` > 0) = ?"); " FROM battlemaster_list WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_BATTLEMASTER_LIST_LOCALE, "SELECT ID, Name_lang, GameType_lang, ShortDescription_lang, LongDescription_lang" + PrepareStatement(HotfixStatements.SEL_BATTLEMASTER_LIST_LOCALE, "SELECT ID, Name_lang, GameType_lang, ShortDescription_lang, LongDescription_lang" +
" FROM battlemaster_list_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); " FROM battlemaster_list_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// BattlemasterListXMap.db2
PrepareStatement(HotfixStatements.SEL_BATTLEMASTER_LIST_X_MAP, "SELECT ID, MapID, BattlemasterListID FROM battlemaster_list_x_map" +
" WHERE (`VerifiedBuild` > 0) = ?");
// BroadcastText.db2 // BroadcastText.db2
PrepareStatement(HotfixStatements.SEL_BROADCAST_TEXT, "SELECT `Text`, Text1, ID, LanguageID, ConditionID, EmotesID, Flags, ChatBubbleDurationMs, " + PrepareStatement(HotfixStatements.SEL_BROADCAST_TEXT, "SELECT `Text`, Text1, ID, LanguageID, ConditionID, EmotesID, Flags, ChatBubbleDurationMs, " +
"VoiceOverPriorityID, SoundKitID1, SoundKitID2, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, EmoteDelay3 FROM broadcast_text" + "VoiceOverPriorityID, SoundKitID1, SoundKitID2, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, EmoteDelay3 FROM broadcast_text" +
@@ -222,8 +225,8 @@ namespace Framework.Database
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
// ChallengeModeItemBonusOverride.db2 // ChallengeModeItemBonusOverride.db2
PrepareStatement(HotfixStatements.SEL_CHALLENGE_MODE_ITEM_BONUS_OVERRIDE, "SELECT ID, ItemBonusTreeGroupID, DstItemBonusTreeID, Type, Value, " + PrepareStatement(HotfixStatements.SEL_CHALLENGE_MODE_ITEM_BONUS_OVERRIDE, "SELECT ID, ItemBonusTreeGroupID, DstItemBonusTreeID, Value, " +
"MythicPlusSeasonID, PvPSeasonID, SrcItemBonusTreeID FROM challenge_mode_item_bonus_override WHERE (`VerifiedBuild` > 0) = ?"); "RequiredTimeEventPassed, SrcItemBonusTreeID FROM challenge_mode_item_bonus_override WHERE (`VerifiedBuild` > 0) = ?");
// CharBaseInfo.db2 // CharBaseInfo.db2
PrepareStatement(HotfixStatements.SEL_CHAR_BASE_INFO, "SELECT ID, RaceID, ClassID, OtherFactionRaceID FROM char_base_info WHERE (`VerifiedBuild` > 0) = ?"); PrepareStatement(HotfixStatements.SEL_CHAR_BASE_INFO, "SELECT ID, RaceID, ClassID, OtherFactionRaceID FROM char_base_info WHERE (`VerifiedBuild` > 0) = ?");
@@ -286,9 +289,9 @@ namespace Framework.Database
"ChrCustGeoComponentLinkID FROM chr_customization_element WHERE (`VerifiedBuild` > 0) = ?"); "ChrCustGeoComponentLinkID FROM chr_customization_element WHERE (`VerifiedBuild` > 0) = ?");
// ChrCustomizationOption.db2 // ChrCustomizationOption.db2
PrepareStatement(HotfixStatements.SEL_CHR_CUSTOMIZATION_OPTION, "SELECT Name, ID, SecondaryID, Flags, ChrModelID, SortIndex, ChrCustomizationCategoryID, " + PrepareStatement(HotfixStatements.SEL_CHR_CUSTOMIZATION_OPTION, "SELECT Name, ID, SecondaryID, Flags, ChrRacesID, Sex, ChrModelID, SortIndex, " +
"OptionType, BarberShopCostModifier, ChrCustomizationID, ChrCustomizationReqID, UiOrderIndex, AddedInPatch FROM chr_customization_option" + "ChrCustomizationCategoryID, OptionType, BarberShopCostModifier, ChrCustomizationID, ChrCustomizationReqID, UiOrderIndex, AddedInPatch" +
" WHERE (`VerifiedBuild` > 0) = ?"); " FROM chr_customization_option WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_CHR_CUSTOMIZATION_OPTION_LOCALE, "SELECT ID, Name_lang FROM chr_customization_option_locale" + PrepareStatement(HotfixStatements.SEL_CHR_CUSTOMIZATION_OPTION_LOCALE, "SELECT ID, Name_lang FROM chr_customization_option_locale" +
" WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); " WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
@@ -376,8 +379,9 @@ namespace Framework.Database
PrepareStatement(HotfixStatements.SEL_CREATURE_DISPLAY_INFO, "SELECT ID, ModelID, SoundID, SizeClass, CreatureModelScale, CreatureModelAlpha, BloodID, " + PrepareStatement(HotfixStatements.SEL_CREATURE_DISPLAY_INFO, "SELECT ID, ModelID, SoundID, SizeClass, CreatureModelScale, CreatureModelAlpha, BloodID, " +
"ExtendedDisplayInfoID, NPCSoundID, ParticleColorID, PortraitCreatureDisplayInfoID, PortraitTextureFileDataID, ObjectEffectPackageID, " + "ExtendedDisplayInfoID, NPCSoundID, ParticleColorID, PortraitCreatureDisplayInfoID, PortraitTextureFileDataID, ObjectEffectPackageID, " +
"AnimReplacementSetID, Flags, StateSpellVisualKitID, PlayerOverrideScale, PetInstanceScale, UnarmedWeaponType, MountPoofSpellVisualKitID, " + "AnimReplacementSetID, Flags, StateSpellVisualKitID, PlayerOverrideScale, PetInstanceScale, UnarmedWeaponType, MountPoofSpellVisualKitID, " +
"DissolveEffectID, Gender, DissolveOutEffectID, CreatureModelMinLod, TextureVariationFileDataID1, TextureVariationFileDataID2, " + "DissolveEffectID, Gender, DissolveOutEffectID, CreatureModelMinLod, ConditionalCreatureModelID, Unknown_1100_1, Unknown_1100_2, " +
"TextureVariationFileDataID3, TextureVariationFileDataID4 FROM creature_display_info WHERE (`VerifiedBuild` > 0) = ?"); "TextureVariationFileDataID1, TextureVariationFileDataID2, TextureVariationFileDataID3, TextureVariationFileDataID4 FROM creature_display_info" +
" WHERE (`VerifiedBuild` > 0) = ?");
// CreatureDisplayInfoExtra.db2 // CreatureDisplayInfoExtra.db2
PrepareStatement(HotfixStatements.SEL_CREATURE_DISPLAY_INFO_EXTRA, "SELECT ID, DisplayRaceID, DisplaySexID, DisplayClassID, Flags, BakeMaterialResourcesID, " + PrepareStatement(HotfixStatements.SEL_CREATURE_DISPLAY_INFO_EXTRA, "SELECT ID, DisplayRaceID, DisplaySexID, DisplayClassID, Flags, BakeMaterialResourcesID, " +
@@ -393,8 +397,8 @@ namespace Framework.Database
"RunSpeed, BloodID, FootprintTextureID, FootprintTextureLength, FootprintTextureWidth, FootprintParticleScale, FoleyMaterialID, " + "RunSpeed, BloodID, FootprintTextureID, FootprintTextureLength, FootprintTextureWidth, FootprintParticleScale, FoleyMaterialID, " +
"FootstepCameraEffectID, DeathThudCameraEffectID, SoundID, SizeClass, CollisionWidth, CollisionHeight, WorldEffectScale, " + "FootstepCameraEffectID, DeathThudCameraEffectID, SoundID, SizeClass, CollisionWidth, CollisionHeight, WorldEffectScale, " +
"CreatureGeosetDataID, HoverHeight, AttachedEffectScale, ModelScale, MissileCollisionRadius, MissileCollisionPush, MissileCollisionRaise, " + "CreatureGeosetDataID, HoverHeight, AttachedEffectScale, ModelScale, MissileCollisionRadius, MissileCollisionPush, MissileCollisionRaise, " +
"MountHeight, OverrideLootEffectScale, OverrideNameScale, OverrideSelectionRadius, TamedPetBaseScale, Unknown820_1, Unknown820_2, " + "MountHeight, OverrideLootEffectScale, OverrideNameScale, OverrideSelectionRadius, TamedPetBaseScale, MountScaleOtherIndex, MountScaleSelf, " +
"Unknown820_31, Unknown820_32 FROM creature_model_data WHERE (`VerifiedBuild` > 0) = ?"); "Unknown1100, MountScaleOther1, MountScaleOther2 FROM creature_model_data WHERE (`VerifiedBuild` > 0) = ?");
// CreatureType.db2 // CreatureType.db2
PrepareStatement(HotfixStatements.SEL_CREATURE_TYPE, "SELECT ID, Name, Flags FROM creature_type WHERE (`VerifiedBuild` > 0) = ?"); PrepareStatement(HotfixStatements.SEL_CREATURE_TYPE, "SELECT ID, Name, Flags FROM creature_type WHERE (`VerifiedBuild` > 0) = ?");
@@ -419,7 +423,7 @@ namespace Framework.Database
// CurrencyTypes.db2 // CurrencyTypes.db2
PrepareStatement(HotfixStatements.SEL_CURRENCY_TYPES, "SELECT ID, Name, Description, CategoryID, InventoryIconFileID, SpellWeight, SpellCategory, MaxQty, " + PrepareStatement(HotfixStatements.SEL_CURRENCY_TYPES, "SELECT ID, Name, Description, CategoryID, InventoryIconFileID, SpellWeight, SpellCategory, MaxQty, " +
"MaxEarnablePerWeek, Quality, FactionID, ItemGroupSoundsID, XpQuestDifficulty, AwardConditionID, MaxQtyWorldStateID, " + "MaxEarnablePerWeek, Quality, FactionID, ItemGroupSoundsID, XpQuestDifficulty, AwardConditionID, MaxQtyWorldStateID, " +
"RechargingAmountPerCycle, RechargingCycleDurationMS, Flags1, Flags2 FROM currency_types WHERE (`VerifiedBuild` > 0) = ?"); "RechargingAmountPerCycle, RechargingCycleDurationMS, AccountTransferPercentage, Flags1, Flags2 FROM currency_types WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_CURRENCY_TYPES_LOCALE, "SELECT ID, Name_lang, Description_lang FROM currency_types_locale WHERE (`VerifiedBuild` > 0) = ?" + PrepareStatement(HotfixStatements.SEL_CURRENCY_TYPES_LOCALE, "SELECT ID, Name_lang, Description_lang FROM currency_types_locale WHERE (`VerifiedBuild` > 0) = ?" +
" AND locale = ?"); " AND locale = ?");
@@ -514,12 +518,12 @@ namespace Framework.Database
// GameobjectDisplayInfo.db2 // GameobjectDisplayInfo.db2
PrepareStatement(HotfixStatements.SEL_GAMEOBJECT_DISPLAY_INFO, "SELECT ID, GeoBoxMinX, GeoBoxMinY, GeoBoxMinZ, GeoBoxMaxX, GeoBoxMaxY, GeoBoxMaxZ, " + PrepareStatement(HotfixStatements.SEL_GAMEOBJECT_DISPLAY_INFO, "SELECT ID, GeoBoxMinX, GeoBoxMinY, GeoBoxMinZ, GeoBoxMaxX, GeoBoxMaxY, GeoBoxMaxZ, " +
"FileDataID, ObjectEffectPackageID, OverrideLootEffectScale, OverrideNameScale, AlternateDisplayType, ClientCreatureDisplayInfoID, " + "FileDataID, ObjectEffectPackageID, OverrideLootEffectScale, OverrideNameScale, AlternateDisplayType, ClientCreatureDisplayInfoID, " +
"ClientItemID FROM gameobject_display_info WHERE (`VerifiedBuild` > 0) = ?"); "ClientItemID, Unknown1100 FROM gameobject_display_info WHERE (`VerifiedBuild` > 0) = ?");
// Gameobjects.db2 // Gameobjects.db2
PrepareStatement(HotfixStatements.SEL_GAMEOBJECTS, "SELECT Name, PosX, PosY, PosZ, Rot1, Rot2, Rot3, Rot4, ID, OwnerID, DisplayID, Scale, TypeID, " + PrepareStatement(HotfixStatements.SEL_GAMEOBJECTS, "SELECT Name, PosX, PosY, PosZ, Rot1, Rot2, Rot3, Rot4, ID, OwnerID, DisplayID, Scale, TypeID, " +
"PhaseUseFlags, PhaseID, PhaseGroupID, PropValue1, PropValue2, PropValue3, PropValue4, PropValue5, PropValue6, PropValue7, PropValue8" + "PhaseUseFlags, PhaseID, PhaseGroupID, Unknown1100, PropValue1, PropValue2, PropValue3, PropValue4, PropValue5, PropValue6, PropValue7, " +
" FROM gameobjects WHERE (`VerifiedBuild` > 0) = ?"); "PropValue8 FROM gameobjects WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_GAMEOBJECTS_LOCALE, "SELECT ID, Name_lang FROM gameobjects_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); PrepareStatement(HotfixStatements.SEL_GAMEOBJECTS_LOCALE, "SELECT ID, Name_lang FROM gameobjects_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// GarrAbility.db2 // GarrAbility.db2
@@ -787,7 +791,7 @@ namespace Framework.Database
// ItemSearchName.db2 // ItemSearchName.db2
PrepareStatement(HotfixStatements.SEL_ITEM_SEARCH_NAME, "SELECT ID, AllowableRace, Display, OverallQualityID, ExpansionID, MinFactionID, MinReputation, " + PrepareStatement(HotfixStatements.SEL_ITEM_SEARCH_NAME, "SELECT ID, AllowableRace, Display, OverallQualityID, ExpansionID, MinFactionID, MinReputation, " +
"AllowableClass, RequiredLevel, RequiredSkill, RequiredSkillRank, RequiredAbility, ItemLevel, Flags1, Flags2, Flags3, Flags4" + "AllowableClass, RequiredLevel, RequiredSkill, RequiredSkillRank, RequiredAbility, ItemLevel, Flags1, Flags2, Flags3, Flags4, Flags5" +
" FROM item_search_name WHERE (`VerifiedBuild` > 0) = ?"); " FROM item_search_name WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_ITEM_SEARCH_NAME_LOCALE, "SELECT ID, Display_lang FROM item_search_name_locale WHERE (`VerifiedBuild` > 0) = ?" + PrepareStatement(HotfixStatements.SEL_ITEM_SEARCH_NAME_LOCALE, "SELECT ID, Display_lang FROM item_search_name_locale WHERE (`VerifiedBuild` > 0) = ?" +
" AND locale = ?"); " AND locale = ?");
@@ -808,14 +812,14 @@ namespace Framework.Database
"StatPercentageOfSocket2, StatPercentageOfSocket3, StatPercentageOfSocket4, StatPercentageOfSocket5, StatPercentageOfSocket6, " + "StatPercentageOfSocket2, StatPercentageOfSocket3, StatPercentageOfSocket4, StatPercentageOfSocket5, StatPercentageOfSocket6, " +
"StatPercentageOfSocket7, StatPercentageOfSocket8, StatPercentageOfSocket9, StatPercentageOfSocket10, StatPercentEditor1, StatPercentEditor2, " + "StatPercentageOfSocket7, StatPercentageOfSocket8, StatPercentageOfSocket9, StatPercentageOfSocket10, StatPercentEditor1, StatPercentEditor2, " +
"StatPercentEditor3, StatPercentEditor4, StatPercentEditor5, StatPercentEditor6, StatPercentEditor7, StatPercentEditor8, StatPercentEditor9, " + "StatPercentEditor3, StatPercentEditor4, StatPercentEditor5, StatPercentEditor6, StatPercentEditor7, StatPercentEditor8, StatPercentEditor9, " +
"StatPercentEditor10, Stackable, MaxCount, MinReputation, RequiredAbility, SellPrice, BuyPrice, VendorStackCount, PriceVariance, " + "StatPercentEditor10, StatModifierBonusStat1, StatModifierBonusStat2, StatModifierBonusStat3, StatModifierBonusStat4, StatModifierBonusStat5, " +
"PriceRandomValue, Flags1, Flags2, Flags3, Flags4, FactionRelated, ModifiedCraftingReagentItemID, ContentTuningID, " + "StatModifierBonusStat6, StatModifierBonusStat7, StatModifierBonusStat8, StatModifierBonusStat9, StatModifierBonusStat10, Stackable, " +
"PlayerLevelToItemLevelCurveID, ItemNameDescriptionID, RequiredTransmogHoliday, RequiredHoliday, GemProperties, SocketMatchEnchantmentId, " + "MaxCount, MinReputation, RequiredAbility, SellPrice, BuyPrice, VendorStackCount, PriceVariance, PriceRandomValue, Flags1, Flags2, Flags3, " +
"TotemCategoryID, InstanceBound, ZoneBound1, ZoneBound2, ItemSet, LockID, PageID, ItemDelay, MinFactionID, RequiredSkillRank, RequiredSkill, " + "Flags4, Flags5, FactionRelated, ModifiedCraftingReagentItemID, ContentTuningID, PlayerLevelToItemLevelCurveID, ItemNameDescriptionID, " +
"ItemLevel, AllowableClass, ArtifactID, SpellWeight, SpellWeightCategory, SocketType1, SocketType2, SocketType3, SheatheType, Material, " + "RequiredTransmogHoliday, RequiredHoliday, GemProperties, SocketMatchEnchantmentId, TotemCategoryID, InstanceBound, ZoneBound1, ZoneBound2, " +
"PageMaterialID, Bonding, DamageDamageType, StatModifierBonusStat1, StatModifierBonusStat2, StatModifierBonusStat3, StatModifierBonusStat4, " + "ItemSet, LockID, PageID, ItemDelay, MinFactionID, RequiredSkillRank, RequiredSkill, ItemLevel, AllowableClass, ArtifactID, SpellWeight, " +
"StatModifierBonusStat5, StatModifierBonusStat6, StatModifierBonusStat7, StatModifierBonusStat8, StatModifierBonusStat9, " + "SpellWeightCategory, SocketType1, SocketType2, SocketType3, SheatheType, Material, PageMaterialID, Bonding, DamageDamageType, " +
"StatModifierBonusStat10, ContainerSlots, RequiredPVPMedal, RequiredPVPRank, RequiredLevel, InventoryType, OverallQualityID FROM item_sparse" + "ContainerSlots, RequiredPVPMedal, RequiredPVPRank, RequiredLevel, InventoryType, OverallQualityID FROM item_sparse" +
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_ITEM_SPARSE_LOCALE, "SELECT ID, Description_lang, Display3_lang, Display2_lang, Display1_lang, Display_lang" + PrepareStatement(HotfixStatements.SEL_ITEM_SPARSE_LOCALE, "SELECT ID, Description_lang, Display3_lang, Display2_lang, Display1_lang, Display_lang" +
" FROM item_sparse_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); " FROM item_sparse_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
@@ -853,7 +857,7 @@ namespace Framework.Database
" WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); " WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// JournalTier.db2 // JournalTier.db2
PrepareStatement(HotfixStatements.SEL_JOURNAL_TIER, "SELECT ID, Name, PlayerConditionID FROM journal_tier WHERE (`VerifiedBuild` > 0) = ?"); PrepareStatement(HotfixStatements.SEL_JOURNAL_TIER, "SELECT ID, Name, Expansion, PlayerConditionID FROM journal_tier WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_JOURNAL_TIER_LOCALE, "SELECT ID, Name_lang FROM journal_tier_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); PrepareStatement(HotfixStatements.SEL_JOURNAL_TIER_LOCALE, "SELECT ID, Name_lang FROM journal_tier_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// Keychain.db2 // Keychain.db2
@@ -910,8 +914,8 @@ namespace Framework.Database
// Map.db2 // Map.db2
PrepareStatement(HotfixStatements.SEL_MAP, "SELECT ID, Directory, MapName, MapDescription0, MapDescription1, PvpShortDescription, PvpLongDescription, " + PrepareStatement(HotfixStatements.SEL_MAP, "SELECT ID, Directory, MapName, MapDescription0, MapDescription1, PvpShortDescription, PvpLongDescription, " +
"CorpseX, CorpseY, MapType, InstanceType, ExpansionID, AreaTableID, LoadingScreenID, TimeOfDayOverride, ParentMapID, CosmeticParentMapID, " + "CorpseX, CorpseY, MapType, InstanceType, ExpansionID, AreaTableID, LoadingScreenID, TimeOfDayOverride, ParentMapID, CosmeticParentMapID, " +
"TimeOffset, MinimapIconScale, CorpseMapID, MaxPlayers, WindSettingsID, ZmpFileDataID, WdtFileDataID, NavigationMaxDistance, Flags1, Flags2, " + "TimeOffset, MinimapIconScale, CorpseMapID, MaxPlayers, WindSettingsID, ZmpFileDataID, WdtFileDataID, NavigationMaxDistance, " +
"Flags3 FROM map WHERE (`VerifiedBuild` > 0) = ?"); "PreloadFileDataID, Flags1, Flags2, Flags3 FROM map WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_MAP_LOCALE, "SELECT ID, MapName_lang, MapDescription0_lang, MapDescription1_lang, PvpShortDescription_lang, " + PrepareStatement(HotfixStatements.SEL_MAP_LOCALE, "SELECT ID, MapName_lang, MapDescription0_lang, MapDescription1_lang, PvpShortDescription_lang, " +
"PvpLongDescription_lang FROM map_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); "PvpLongDescription_lang FROM map_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
@@ -955,7 +959,7 @@ namespace Framework.Database
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
// MountXDisplay.db2 // MountXDisplay.db2
PrepareStatement(HotfixStatements.SEL_MOUNT_X_DISPLAY, "SELECT ID, CreatureDisplayInfoID, PlayerConditionID, MountID FROM mount_x_display" + PrepareStatement(HotfixStatements.SEL_MOUNT_X_DISPLAY, "SELECT ID, CreatureDisplayInfoID, PlayerConditionID, Unknown1100, MountID FROM mount_x_display" +
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
// Movie.db2 // Movie.db2
@@ -963,8 +967,8 @@ namespace Framework.Database
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
// MythicPlusSeason.db2 // MythicPlusSeason.db2
PrepareStatement(HotfixStatements.SEL_MYTHIC_PLUS_SEASON, "SELECT ID, MilestoneSeason, ExpansionLevel, HeroicLFGDungeonMinGear FROM mythic_plus_season" + PrepareStatement(HotfixStatements.SEL_MYTHIC_PLUS_SEASON, "SELECT ID, MilestoneSeason, StartTimeEvent, ExpansionLevel, HeroicLFGDungeonMinGear" +
" WHERE (`VerifiedBuild` > 0) = ?"); " FROM mythic_plus_season WHERE (`VerifiedBuild` > 0) = ?");
// NameGen.db2 // NameGen.db2
PrepareStatement(HotfixStatements.SEL_NAME_GEN, "SELECT ID, Name, RaceID, Sex FROM name_gen WHERE (`VerifiedBuild` > 0) = ?"); PrepareStatement(HotfixStatements.SEL_NAME_GEN, "SELECT ID, Name, RaceID, Sex FROM name_gen WHERE (`VerifiedBuild` > 0) = ?");
@@ -1127,7 +1131,7 @@ namespace Framework.Database
PrepareStatement(HotfixStatements.SEL_SCENARIO_LOCALE, "SELECT ID, Name_lang FROM scenario_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); PrepareStatement(HotfixStatements.SEL_SCENARIO_LOCALE, "SELECT ID, Name_lang FROM scenario_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// ScenarioStep.db2 // ScenarioStep.db2
PrepareStatement(HotfixStatements.SEL_SCENARIO_STEP, "SELECT ID, Description, Title, ScenarioID, Criteriatreeid, RewardQuestID, RelatedStep, Supersedes, " + PrepareStatement(HotfixStatements.SEL_SCENARIO_STEP, "SELECT Description, Title, ID, ScenarioID, Criteriatreeid, RewardQuestID, RelatedStep, Supersedes, " +
"OrderIndex, Flags, VisibilityPlayerConditionID, WidgetSetID FROM scenario_step WHERE (`VerifiedBuild` > 0) = ?"); "OrderIndex, Flags, VisibilityPlayerConditionID, WidgetSetID FROM scenario_step WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_SCENARIO_STEP_LOCALE, "SELECT ID, Description_lang, Title_lang FROM scenario_step_locale WHERE (`VerifiedBuild` > 0) = ?" + PrepareStatement(HotfixStatements.SEL_SCENARIO_STEP_LOCALE, "SELECT ID, Description_lang, Title_lang FROM scenario_step_locale WHERE (`VerifiedBuild` > 0) = ?" +
" AND locale = ?"); " AND locale = ?");
@@ -1254,10 +1258,10 @@ namespace Framework.Database
"ChannelInterruptFlags1, ChannelInterruptFlags2, SpellID FROM spell_interrupts WHERE (`VerifiedBuild` > 0) = ?"); "ChannelInterruptFlags1, ChannelInterruptFlags2, SpellID FROM spell_interrupts WHERE (`VerifiedBuild` > 0) = ?");
// SpellItemEnchantment.db2 // SpellItemEnchantment.db2
PrepareStatement(HotfixStatements.SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name, HordeName, Duration, EffectArg1, EffectArg2, EffectArg3, " + PrepareStatement(HotfixStatements.SEL_SPELL_ITEM_ENCHANTMENT, "SELECT ID, Name, HordeName, Duration, EffectArg1, EffectArg2, EffectArg3, Flags, " +
"EffectScalingPoints1, EffectScalingPoints2, EffectScalingPoints3, IconFileDataID, MinItemLevel, MaxItemLevel, TransmogUseConditionID, " + "EffectScalingPoints1, EffectScalingPoints2, EffectScalingPoints3, IconFileDataID, MinItemLevel, MaxItemLevel, TransmogUseConditionID, " +
"TransmogCost, EffectPointsMin1, EffectPointsMin2, EffectPointsMin3, ItemVisual, Flags, RequiredSkillID, RequiredSkillRank, ItemLevel, " + "TransmogCost, EffectPointsMin1, EffectPointsMin2, EffectPointsMin3, ItemVisual, RequiredSkillID, RequiredSkillRank, ItemLevel, Charges, " +
"Charges, Effect1, Effect2, Effect3, ScalingClass, ScalingClassRestricted, ConditionID, MinLevel, MaxLevel FROM spell_item_enchantment" + "Effect1, Effect2, Effect3, ScalingClass, ScalingClassRestricted, ConditionID, MinLevel, MaxLevel FROM spell_item_enchantment" +
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_SPELL_ITEM_ENCHANTMENT_LOCALE, "SELECT ID, Name_lang, HordeName_lang FROM spell_item_enchantment_locale" + PrepareStatement(HotfixStatements.SEL_SPELL_ITEM_ENCHANTMENT_LOCALE, "SELECT ID, Name_lang, HordeName_lang FROM spell_item_enchantment_locale" +
" WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); " WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
@@ -1286,8 +1290,8 @@ namespace Framework.Database
// SpellMisc.db2 // SpellMisc.db2
PrepareStatement(HotfixStatements.SEL_SPELL_MISC, "SELECT ID, Attributes1, Attributes2, Attributes3, Attributes4, Attributes5, Attributes6, Attributes7, " + PrepareStatement(HotfixStatements.SEL_SPELL_MISC, "SELECT ID, Attributes1, Attributes2, Attributes3, Attributes4, Attributes5, Attributes6, Attributes7, " +
"Attributes8, Attributes9, Attributes10, Attributes11, Attributes12, Attributes13, Attributes14, Attributes15, DifficultyID, " + "Attributes8, Attributes9, Attributes10, Attributes11, Attributes12, Attributes13, Attributes14, Attributes15, DifficultyID, " +
"CastingTimeIndex, DurationIndex, RangeIndex, SchoolMask, Speed, LaunchDelay, MinDuration, SpellIconFileDataID, ActiveIconFileDataID, " + "CastingTimeIndex, DurationIndex, PvPDurationIndex, RangeIndex, SchoolMask, Speed, LaunchDelay, MinDuration, SpellIconFileDataID, " +
"ContentTuningID, ShowFutureSpellPlayerConditionID, SpellVisualScript, ActiveSpellVisualScript, SpellID FROM spell_misc" + "ActiveIconFileDataID, ContentTuningID, ShowFutureSpellPlayerConditionID, SpellVisualScript, ActiveSpellVisualScript, SpellID FROM spell_misc" +
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
// SpellName.db2 // SpellName.db2
@@ -1363,19 +1367,19 @@ namespace Framework.Database
// SpellVisualEffectName.db2 // SpellVisualEffectName.db2
PrepareStatement(HotfixStatements.SEL_SPELL_VISUAL_EFFECT_NAME, "SELECT ID, ModelFileDataID, BaseMissileSpeed, Scale, MinAllowedScale, MaxAllowedScale, " + PrepareStatement(HotfixStatements.SEL_SPELL_VISUAL_EFFECT_NAME, "SELECT ID, ModelFileDataID, BaseMissileSpeed, Scale, MinAllowedScale, MaxAllowedScale, " +
"Alpha, Flags, TextureFileDataID, EffectRadius, Type, GenericID, RibbonQualityID, DissolveEffectID, ModelPosition, Unknown901" + "Alpha, Flags, TextureFileDataID, EffectRadius, Type, GenericID, RibbonQualityID, DissolveEffectID, ModelPosition, Unknown901, Unknown1100" +
" FROM spell_visual_effect_name WHERE (`VerifiedBuild` > 0) = ?"); " FROM spell_visual_effect_name WHERE (`VerifiedBuild` > 0) = ?");
// SpellVisualKit.db2
PrepareStatement(HotfixStatements.SEL_SPELL_VISUAL_KIT, "SELECT ID, ClutterLevel, FallbackSpellVisualKitId, DelayMin, DelayMax, Flags1, Flags2" +
" FROM spell_visual_kit WHERE (`VerifiedBuild` > 0) = ?");
// SpellVisualMissile.db2 // SpellVisualMissile.db2
PrepareStatement(HotfixStatements.SEL_SPELL_VISUAL_MISSILE, "SELECT CastOffset1, CastOffset2, CastOffset3, ImpactOffset1, ImpactOffset2, ImpactOffset3, ID, " + PrepareStatement(HotfixStatements.SEL_SPELL_VISUAL_MISSILE, "SELECT CastOffset1, CastOffset2, CastOffset3, ImpactOffset1, ImpactOffset2, ImpactOffset3, ID, " +
"SpellVisualEffectNameID, SoundEntriesID, Attachment, DestinationAttachment, CastPositionerID, ImpactPositionerID, FollowGroundHeight, " + "SpellVisualEffectNameID, SoundEntriesID, Attachment, DestinationAttachment, CastPositionerID, ImpactPositionerID, FollowGroundHeight, " +
"FollowGroundDropSpeed, FollowGroundApproach, Flags, SpellMissileMotionID, AnimKitID, ClutterLevel, DecayTimeAfterImpact, " + "FollowGroundDropSpeed, FollowGroundApproach, Flags, SpellMissileMotionID, AnimKitID, ClutterLevel, DecayTimeAfterImpact, Unused1100, " +
"SpellVisualMissileSetID FROM spell_visual_missile WHERE (`VerifiedBuild` > 0) = ?"); "SpellVisualMissileSetID FROM spell_visual_missile WHERE (`VerifiedBuild` > 0) = ?");
// SpellVisualKit.db2
PrepareStatement(HotfixStatements.SEL_SPELL_VISUAL_KIT, "SELECT ID, FallbackPriority, FallbackSpellVisualKitId, DelayMin, DelayMax, Flags1, Flags2" +
" FROM spell_visual_kit WHERE (`VerifiedBuild` > 0) = ?");
// SpellXSpellVisual.db2 // SpellXSpellVisual.db2
PrepareStatement(HotfixStatements.SEL_SPELL_X_SPELL_VISUAL, "SELECT ID, DifficultyID, SpellVisualID, Probability, Flags, Priority, SpellIconFileID, " + PrepareStatement(HotfixStatements.SEL_SPELL_X_SPELL_VISUAL, "SELECT ID, DifficultyID, SpellVisualID, Probability, Flags, Priority, SpellIconFileID, " +
"ActiveIconFileID, ViewerUnitConditionID, ViewerPlayerConditionID, CasterUnitConditionID, CasterPlayerConditionID, SpellID" + "ActiveIconFileID, ViewerUnitConditionID, ViewerPlayerConditionID, CasterUnitConditionID, CasterPlayerConditionID, SpellID" +
@@ -1421,8 +1425,8 @@ namespace Framework.Database
// TraitCond.db2 // TraitCond.db2
PrepareStatement(HotfixStatements.SEL_TRAIT_COND, "SELECT ID, CondType, TraitTreeID, GrantedRanks, QuestID, AchievementID, SpecSetID, TraitNodeGroupID, " + PrepareStatement(HotfixStatements.SEL_TRAIT_COND, "SELECT ID, CondType, TraitTreeID, GrantedRanks, QuestID, AchievementID, SpecSetID, TraitNodeGroupID, " +
"TraitNodeID, TraitCurrencyID, SpentAmountRequired, Flags, RequiredLevel, FreeSharedStringID, SpendMoreSharedStringID FROM trait_cond" + "TraitNodeID, TraitCurrencyID, SpentAmountRequired, Flags, RequiredLevel, FreeSharedStringID, SpendMoreSharedStringID, " +
" WHERE (`VerifiedBuild` > 0) = ?"); "TraitCondAccountElementID FROM trait_cond WHERE (`VerifiedBuild` > 0) = ?");
// TraitCost.db2 // TraitCost.db2
PrepareStatement(HotfixStatements.SEL_TRAIT_COST, "SELECT InternalName, ID, Amount, TraitCurrencyID FROM trait_cost WHERE (`VerifiedBuild` > 0) = ?"); PrepareStatement(HotfixStatements.SEL_TRAIT_COST, "SELECT InternalName, ID, Amount, TraitCurrencyID FROM trait_cost WHERE (`VerifiedBuild` > 0) = ?");
@@ -1451,10 +1455,11 @@ namespace Framework.Database
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
// TraitNode.db2 // TraitNode.db2
PrepareStatement(HotfixStatements.SEL_TRAIT_NODE, "SELECT ID, TraitTreeID, PosX, PosY, Type, Flags FROM trait_node WHERE (`VerifiedBuild` > 0) = ?"); PrepareStatement(HotfixStatements.SEL_TRAIT_NODE, "SELECT ID, TraitTreeID, PosX, PosY, Type, Flags, TraitSubTreeID FROM trait_node" +
" WHERE (`VerifiedBuild` > 0) = ?");
// TraitNodeEntry.db2 // TraitNodeEntry.db2
PrepareStatement(HotfixStatements.SEL_TRAIT_NODE_ENTRY, "SELECT ID, TraitDefinitionID, MaxRanks, NodeEntryType FROM trait_node_entry" + PrepareStatement(HotfixStatements.SEL_TRAIT_NODE_ENTRY, "SELECT ID, TraitDefinitionID, MaxRanks, NodeEntryType, TraitSubTreeID FROM trait_node_entry" +
" WHERE (`VerifiedBuild` > 0) = ?"); " WHERE (`VerifiedBuild` > 0) = ?");
// TraitNodeEntryXTraitCond.db2 // TraitNodeEntryXTraitCond.db2
@@ -1540,8 +1545,8 @@ namespace Framework.Database
// UiMap.db2 // UiMap.db2
PrepareStatement(HotfixStatements.SEL_UI_MAP, "SELECT Name, ID, ParentUiMapID, Flags, `System`, Type, BountySetID, BountyDisplayLocation, " + PrepareStatement(HotfixStatements.SEL_UI_MAP, "SELECT Name, ID, ParentUiMapID, Flags, `System`, Type, BountySetID, BountyDisplayLocation, " +
"VisibilityPlayerConditionID2, VisibilityPlayerConditionID, HelpTextPosition, BkgAtlasID, AlternateUiMapGroup, ContentTuningID FROM ui_map" + "VisibilityPlayerConditionID2, VisibilityPlayerConditionID, HelpTextPosition, BkgAtlasID, AlternateUiMapGroup, ContentTuningID, " +
" WHERE (`VerifiedBuild` > 0) = ?"); "AdventureMapTextureKitID FROM ui_map WHERE (`VerifiedBuild` > 0) = ?");
PrepareStatement(HotfixStatements.SEL_UI_MAP_LOCALE, "SELECT ID, Name_lang FROM ui_map_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?"); PrepareStatement(HotfixStatements.SEL_UI_MAP_LOCALE, "SELECT ID, Name_lang FROM ui_map_locale WHERE (`VerifiedBuild` > 0) = ? AND locale = ?");
// UiMapAssignment.db2 // UiMapAssignment.db2
@@ -1722,6 +1727,8 @@ namespace Framework.Database
SEL_BATTLEMASTER_LIST, SEL_BATTLEMASTER_LIST,
SEL_BATTLEMASTER_LIST_LOCALE, SEL_BATTLEMASTER_LIST_LOCALE,
SEL_BATTLEMASTER_LIST_X_MAP,
SEL_BROADCAST_TEXT, SEL_BROADCAST_TEXT,
SEL_BROADCAST_TEXT_LOCALE, SEL_BROADCAST_TEXT_LOCALE,
@@ -2277,10 +2284,10 @@ namespace Framework.Database
SEL_SPELL_VISUAL_EFFECT_NAME, SEL_SPELL_VISUAL_EFFECT_NAME,
SEL_SPELL_VISUAL_MISSILE,
SEL_SPELL_VISUAL_KIT, SEL_SPELL_VISUAL_KIT,
SEL_SPELL_VISUAL_MISSILE,
SEL_SPELL_X_SPELL_VISUAL, SEL_SPELL_X_SPELL_VISUAL,
SEL_SUMMON_PROPERTIES, SEL_SUMMON_PROPERTIES,
@@ -182,6 +182,7 @@ namespace Game.Achievements
case CriteriaType.HighestHealReceived: case CriteriaType.HighestHealReceived:
case CriteriaType.AnyArtifactPowerRankPurchased: case CriteriaType.AnyArtifactPowerRankPurchased:
case CriteriaType.AzeriteLevelReached: case CriteriaType.AzeriteLevelReached:
case CriteriaType.ReachRenownLevel:
SetCriteriaProgress(criteria, miscValue1, referencePlayer, ProgressType.Highest); SetCriteriaProgress(criteria, miscValue1, referencePlayer, ProgressType.Highest);
break; break;
case CriteriaType.ReachLevel: case CriteriaType.ReachLevel:
@@ -3698,6 +3699,40 @@ namespace Game.Achievements
return false; return false;
break; break;
} }
case ModifierTreeType.PlayerHasActiveTraitSubTree: // 385
{
int traitConfigWithSubtree = referencePlayer.m_activePlayerData.TraitConfigs.FindIndexIf(traitConfig =>
{
if (traitConfig.Type == (int)TraitConfigType.Combat
&& (referencePlayer.m_activePlayerData.ActiveCombatTraitConfigID != traitConfig.ID
|| !traitConfig.CombatConfigFlags.GetValue().HasAnyFlag((int)TraitCombatConfigFlags.ActiveForSpec)))
return false;
return traitConfig.SubTrees.FindIndexIf(traitSubTree =>
{
return traitSubTree.TraitSubTreeID == reqValue && traitSubTree.Active != 0;
}) >= 0;
});
if (traitConfigWithSubtree < 0)
return false;
break;
}
case ModifierTreeType.TargetCreatureClassificationEqual: // 389
{
Creature targetCreature = refe?.ToCreature();
if (targetCreature == null)
return false;
if (targetCreature.GetCreatureClassification() != (CreatureClassifications)reqValue)
return false;
break;
}
case ModifierTreeType.PlayerHasCompletedQuestOrIsReadyToTurnIn: // 392
{
QuestStatus status = referencePlayer.GetQuestStatus(reqValue);
if (status != QuestStatus.Complete && status != QuestStatus.Rewarded)
return false;
break;
}
default: default:
return false; return false;
} }
+1 -1
View File
@@ -1256,7 +1256,7 @@ namespace Game.BattleGrounds
public uint GetMapId() public uint GetMapId()
{ {
return (uint)_battlegroundTemplate.BattlemasterEntry.MapId[0]; return (uint)_battlegroundTemplate.MapIDs[0];
} }
public void SetBgMap(BattlegroundMap map) public void SetBgMap(BattlegroundMap map)
@@ -290,10 +290,10 @@ namespace Game.BattleGrounds
if (bgTypeId == BattlegroundTypeId.RB || bgTypeId == BattlegroundTypeId.AA || bgTypeId == BattlegroundTypeId.RandomEpic) if (bgTypeId == BattlegroundTypeId.RB || bgTypeId == BattlegroundTypeId.AA || bgTypeId == BattlegroundTypeId.RandomEpic)
return null; return null;
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketById((uint)bg_template.BattlemasterEntry.MapId[0], bracketId); PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketById((uint)bg_template.MapIDs[0], bracketId);
if (bracketEntry == null) if (bracketEntry == null)
{ {
Log.outError(LogFilter.Battleground, $"Battleground: CreateNewBattleground: bg bracket entry not found for map {bg_template.BattlemasterEntry.MapId[0]} bracket id {bracketId}"); Log.outError(LogFilter.Battleground, $"Battleground: CreateNewBattleground: bg bracket entry not found for map {bg_template.MapIDs[0]} bracket id {bracketId}");
return null; return null;
} }
@@ -328,6 +328,11 @@ namespace Game.BattleGrounds
return; return;
} }
MultiMap<BattlegroundTypeId, int> mapsByBattleground = new();
foreach (var (_, battlemasterListXMap) in CliDB.BattlemasterListXMapStorage)
if (CliDB.BattlemasterListStorage.HasRecord(battlemasterListXMap.BattlemasterListID) && CliDB.MapStorage.HasRecord((uint)battlemasterListXMap.MapID))
mapsByBattleground.Add((BattlegroundTypeId)battlemasterListXMap.BattlemasterListID, battlemasterListXMap.MapID);
uint count = 0; uint count = 0;
do do
{ {
@@ -351,6 +356,7 @@ namespace Game.BattleGrounds
bgTemplate.ScriptId = Global.ObjectMgr.GetScriptId(result.Read<string>(5)); bgTemplate.ScriptId = Global.ObjectMgr.GetScriptId(result.Read<string>(5));
bgTemplate.BattlemasterEntry = bl; bgTemplate.BattlemasterEntry = bl;
bgTemplate.MapIDs = mapsByBattleground[bgTypeId];
if (bgTemplate.Id != BattlegroundTypeId.AA && !IsRandomBattleground(bgTemplate.Id)) if (bgTemplate.Id != BattlegroundTypeId.AA && !IsRandomBattleground(bgTemplate.Id))
{ {
@@ -381,8 +387,8 @@ namespace Game.BattleGrounds
_battlegroundTemplates[bgTypeId] = bgTemplate; _battlegroundTemplates[bgTypeId] = bgTemplate;
if (bgTemplate.BattlemasterEntry.MapId[1] == -1) // in this case we have only one mapId if (bgTemplate.MapIDs.Count == 1)
_battlegroundMapTemplates[(uint)bgTemplate.BattlemasterEntry.MapId[0]] = _battlegroundTemplates[bgTypeId]; _battlegroundMapTemplates[(uint)bgTemplate.MapIDs[0]] = _battlegroundTemplates[bgTypeId];
++count; ++count;
} }
@@ -641,11 +647,8 @@ namespace Game.BattleGrounds
{ {
Dictionary<BattlegroundTypeId, float> selectionWeights = new(); Dictionary<BattlegroundTypeId, float> selectionWeights = new();
foreach (var mapId in bgTemplate.BattlemasterEntry.MapId) foreach (var mapId in bgTemplate.MapIDs)
{ {
if (mapId == -1)
break;
BattlegroundTemplate bg = GetBattlegroundTemplateByMapId((uint)mapId); BattlegroundTemplate bg = GetBattlegroundTemplateByMapId((uint)mapId);
if (bg != null) if (bg != null)
{ {
@@ -788,6 +791,7 @@ namespace Game.BattleGrounds
public byte Weight; public byte Weight;
public uint ScriptId; public uint ScriptId;
public BattlemasterListRecord BattlemasterEntry; public BattlemasterListRecord BattlemasterEntry;
public List<int> MapIDs = new();
public bool IsArena() { return BattlemasterEntry.InstanceType == (uint)MapTypes.Arena; } public bool IsArena() { return BattlemasterEntry.InstanceType == (uint)MapTypes.Arena; }
@@ -731,11 +731,8 @@ namespace Game.BattleGrounds
} }
// loop over queues for every map // loop over queues for every map
foreach (var mapId in bg_template.BattlemasterEntry.MapId) foreach (var mapId in bg_template.MapIDs)
{ {
if (mapId == -1)
break;
var bgQueues = Global.BattlegroundMgr.GetBGFreeSlotQueueStore((uint)mapId); var bgQueues = Global.BattlegroundMgr.GetBGFreeSlotQueueStore((uint)mapId);
foreach (var bg in bgQueues) foreach (var bg in bgQueues)
{ {
+2
View File
@@ -91,6 +91,7 @@ namespace Game.DataStorage
BattlePetSpeciesStorage = ReadDB2<BattlePetSpeciesRecord>("BattlePetSpecies.db2", HotfixStatements.SEL_BATTLE_PET_SPECIES, HotfixStatements.SEL_BATTLE_PET_SPECIES_LOCALE); BattlePetSpeciesStorage = ReadDB2<BattlePetSpeciesRecord>("BattlePetSpecies.db2", HotfixStatements.SEL_BATTLE_PET_SPECIES, HotfixStatements.SEL_BATTLE_PET_SPECIES_LOCALE);
BattlePetSpeciesStateStorage = ReadDB2<BattlePetSpeciesStateRecord>("BattlePetSpeciesState.db2", HotfixStatements.SEL_BATTLE_PET_SPECIES_STATE); BattlePetSpeciesStateStorage = ReadDB2<BattlePetSpeciesStateRecord>("BattlePetSpeciesState.db2", HotfixStatements.SEL_BATTLE_PET_SPECIES_STATE);
BattlemasterListStorage = ReadDB2<BattlemasterListRecord>("BattlemasterList.db2", HotfixStatements.SEL_BATTLEMASTER_LIST, HotfixStatements.SEL_BATTLEMASTER_LIST_LOCALE); BattlemasterListStorage = ReadDB2<BattlemasterListRecord>("BattlemasterList.db2", HotfixStatements.SEL_BATTLEMASTER_LIST, HotfixStatements.SEL_BATTLEMASTER_LIST_LOCALE);
BattlemasterListXMapStorage = ReadDB2<BattlemasterListXMapRecord>("BattlemasterListXMap.db2", HotfixStatements.SEL_BATTLEMASTER_LIST_X_MAP);
BroadcastTextStorage = ReadDB2<BroadcastTextRecord>("BroadcastText.db2", HotfixStatements.SEL_BROADCAST_TEXT, HotfixStatements.SEL_BROADCAST_TEXT_LOCALE); BroadcastTextStorage = ReadDB2<BroadcastTextRecord>("BroadcastText.db2", HotfixStatements.SEL_BROADCAST_TEXT, HotfixStatements.SEL_BROADCAST_TEXT_LOCALE);
BroadcastTextDurationStorage = ReadDB2<BroadcastTextDurationRecord>("BroadcastTextDuration.db2", HotfixStatements.SEL_BROADCAST_TEXT_DURATION); BroadcastTextDurationStorage = ReadDB2<BroadcastTextDurationRecord>("BroadcastTextDuration.db2", HotfixStatements.SEL_BROADCAST_TEXT_DURATION);
CfgCategoriesStorage = ReadDB2<Cfg_CategoriesRecord>("Cfg_Categories.db2", HotfixStatements.SEL_CFG_CATEGORIES, HotfixStatements.SEL_CFG_CATEGORIES_LOCALE); CfgCategoriesStorage = ReadDB2<Cfg_CategoriesRecord>("Cfg_Categories.db2", HotfixStatements.SEL_CFG_CATEGORIES, HotfixStatements.SEL_CFG_CATEGORIES_LOCALE);
@@ -536,6 +537,7 @@ namespace Game.DataStorage
public static DB6Storage<BattlePetSpeciesRecord> BattlePetSpeciesStorage; public static DB6Storage<BattlePetSpeciesRecord> BattlePetSpeciesStorage;
public static DB6Storage<BattlePetSpeciesStateRecord> BattlePetSpeciesStateStorage; public static DB6Storage<BattlePetSpeciesStateRecord> BattlePetSpeciesStateStorage;
public static DB6Storage<BattlemasterListRecord> BattlemasterListStorage; public static DB6Storage<BattlemasterListRecord> BattlemasterListStorage;
public static DB6Storage<BattlemasterListXMapRecord> BattlemasterListXMapStorage;
public static DB6Storage<BroadcastTextRecord> BroadcastTextStorage; public static DB6Storage<BroadcastTextRecord> BroadcastTextStorage;
public static DB6Storage<BroadcastTextDurationRecord> BroadcastTextDurationStorage; public static DB6Storage<BroadcastTextDurationRecord> BroadcastTextDurationStorage;
public static DB6Storage<Cfg_CategoriesRecord> CfgCategoriesStorage; public static DB6Storage<Cfg_CategoriesRecord> CfgCategoriesStorage;
+3 -1
View File
@@ -892,7 +892,9 @@ namespace Game.DataStorage
public uint GetEmptyAnimStateID() public uint GetEmptyAnimStateID()
{ {
return AnimationDataStorage.GetNumRows(); return 1778;
// TEMP: well... AnimationData.db2 in 11.0.0 has more rows than max hardcoded anim id in client
//return AnimationDataStorage.GetNumRows();
} }
public List<uint> GetAreasForGroup(uint areaGroupId) public List<uint> GetAreasForGroup(uint areaGroupId)
+1 -1
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@@ -85,7 +85,7 @@ namespace Game.DataStorage
public uint Id; public uint Id;
public ushort Fallback; public ushort Fallback;
public byte BehaviorTier; public byte BehaviorTier;
public int BehaviorID; public short BehaviorID;
public int[] Flags = new int[2]; public int[] Flags = new int[2];
} }
+7 -1
View File
@@ -92,11 +92,17 @@ namespace Game.DataStorage
public int Flags; public int Flags;
public int IconFileDataID; public int IconFileDataID;
public int RequiredPlayerConditionID; public int RequiredPlayerConditionID;
public short[] MapId = new short[16];
public bool HasFlag(BattlemasterListFlags battlemasterListFlags) { return (Flags & (int)battlemasterListFlags) != 0; } public bool HasFlag(BattlemasterListFlags battlemasterListFlags) { return (Flags & (int)battlemasterListFlags) != 0; }
} }
public sealed class BattlemasterListXMapRecord
{
public uint ID;
public int MapID;
public uint BattlemasterListID;
}
public sealed class BroadcastTextRecord public sealed class BroadcastTextRecord
{ {
public LocalizedString Text; public LocalizedString Text;
+13 -8
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@@ -36,10 +36,8 @@ namespace Game.DataStorage
public uint Id; public uint Id;
public int ItemBonusTreeGroupID; public int ItemBonusTreeGroupID;
public int DstItemBonusTreeID; public int DstItemBonusTreeID;
public sbyte Type;
public int Value; public int Value;
public int MythicPlusSeasonID; public int RequiredTimeEventPassed;
public int PvPSeasonID;
public uint SrcItemBonusTreeID; public uint SrcItemBonusTreeID;
} }
@@ -198,6 +196,8 @@ namespace Game.DataStorage
public uint Id; public uint Id;
public ushort SecondaryID; public ushort SecondaryID;
public int Flags; public int Flags;
public int ChrRacesID;
public int Sex;
public uint ChrModelID; public uint ChrModelID;
public int SortIndex; public int SortIndex;
public int ChrCustomizationCategoryID; public int ChrCustomizationCategoryID;
@@ -468,7 +468,7 @@ namespace Game.DataStorage
public int PortraitTextureFileDataID; public int PortraitTextureFileDataID;
public ushort ObjectEffectPackageID; public ushort ObjectEffectPackageID;
public ushort AnimReplacementSetID; public ushort AnimReplacementSetID;
public byte Flags; public int Flags;
public int StateSpellVisualKitID; public int StateSpellVisualKitID;
public float PlayerOverrideScale; public float PlayerOverrideScale;
public float PetInstanceScale; // scale of not own player pets inside dungeons/raids/scenarios public float PetInstanceScale; // scale of not own player pets inside dungeons/raids/scenarios
@@ -478,6 +478,9 @@ namespace Game.DataStorage
public sbyte Gender; public sbyte Gender;
public int DissolveOutEffectID; public int DissolveOutEffectID;
public sbyte CreatureModelMinLod; public sbyte CreatureModelMinLod;
public ushort ConditionalCreatureModelID;
public float Unknown_1100_1;
public ushort Unknown_1100_2;
public int[] TextureVariationFileDataID = new int[4]; public int[] TextureVariationFileDataID = new int[4];
} }
@@ -510,7 +513,7 @@ namespace Game.DataStorage
{ {
public uint Id; public uint Id;
public float[] GeoBox = new float[6]; public float[] GeoBox = new float[6];
public uint Flags; public int Flags;
public uint FileDataID; public uint FileDataID;
public float WalkSpeed; public float WalkSpeed;
public float RunSpeed; public float RunSpeed;
@@ -539,9 +542,10 @@ namespace Game.DataStorage
public float OverrideNameScale; public float OverrideNameScale;
public float OverrideSelectionRadius; public float OverrideSelectionRadius;
public float TamedPetBaseScale; public float TamedPetBaseScale;
public sbyte Unknown820_1; // scale related public sbyte MountScaleOtherIndex;
public float Unknown820_2; // scale related public float MountScaleSelf;
public float[] Unknown820_3 = new float[2]; // scale related public ushort Unknown1100;
public float[] MountScaleOther = new float[2];
public bool HasFlag(CreatureModelDataFlags creatureModelDataFlags) { return (Flags & (uint)creatureModelDataFlags) != 0; } public bool HasFlag(CreatureModelDataFlags creatureModelDataFlags) { return (Flags & (uint)creatureModelDataFlags) != 0; }
} }
@@ -617,6 +621,7 @@ namespace Game.DataStorage
public int MaxQtyWorldStateID; public int MaxQtyWorldStateID;
public uint RechargingAmountPerCycle; public uint RechargingAmountPerCycle;
public uint RechargingCycleDurationMS; public uint RechargingCycleDurationMS;
public float AccountTransferPercentage;
public int[] Flags = new int[2]; public int[] Flags = new int[2];
public bool HasFlag(CurrencyTypesFlags currencyTypesFlags) { return (Flags[0] & (int)currencyTypesFlags) != 0; } public bool HasFlag(CurrencyTypesFlags currencyTypesFlags) { return (Flags[0] & (int)currencyTypesFlags) != 0; }
+1 -1
View File
@@ -43,7 +43,7 @@ namespace Game.DataStorage
public byte MinPlayers; public byte MinPlayers;
public byte MaxPlayers; public byte MaxPlayers;
public ushort Flags; public ushort Flags;
public byte ItemContext; public sbyte ItemContext;
public byte ToggleDifficultyID; public byte ToggleDifficultyID;
public uint GroupSizeHealthCurveID; public uint GroupSizeHealthCurveID;
public uint GroupSizeDmgCurveID; public uint GroupSizeDmgCurveID;
+3 -3
View File
@@ -8,9 +8,9 @@ namespace Game.DataStorage
public uint Id; public uint Id;
public long RaceMask; public long RaceMask;
public string EmoteSlashCommand; public string EmoteSlashCommand;
public int AnimId; public short AnimID;
public uint EmoteFlags; public int EmoteFlags;
public byte EmoteSpecProc; public int EmoteSpecProc;
public uint EmoteSpecProcParam; public uint EmoteSpecProcParam;
public uint EventSoundID; public uint EventSoundID;
public uint SpellVisualKitId; public uint SpellVisualKitId;
+1 -1
View File
@@ -39,7 +39,7 @@ namespace Game.DataStorage
public uint Id; public uint Id;
public ushort Faction; public ushort Faction;
public ushort Flags; public int Flags;
public byte FactionGroup; public byte FactionGroup;
public byte FriendGroup; public byte FriendGroup;
public byte EnemyGroup; public byte EnemyGroup;
+6 -4
View File
@@ -24,6 +24,7 @@ namespace Game.DataStorage
public int AlternateDisplayType; public int AlternateDisplayType;
public int ClientCreatureDisplayInfoID; public int ClientCreatureDisplayInfoID;
public int ClientItemID; public int ClientItemID;
public ushort Unknown1100;
public Vector3 GeoBoxMin public Vector3 GeoBoxMin
{ {
@@ -50,6 +51,7 @@ namespace Game.DataStorage
public int PhaseUseFlags; public int PhaseUseFlags;
public int PhaseID; public int PhaseID;
public int PhaseGroupID; public int PhaseGroupID;
public ushort Unknown1100;
public int[] PropValue = new int[8]; public int[] PropValue = new int[8];
} }
@@ -133,7 +135,7 @@ namespace Game.DataStorage
public byte AllianceGarrFollRaceID; public byte AllianceGarrFollRaceID;
public uint HordeGarrClassSpecID; public uint HordeGarrClassSpecID;
public uint AllianceGarrClassSpecID; public uint AllianceGarrClassSpecID;
public sbyte Quality; public int Quality;
public byte FollowerLevel; public byte FollowerLevel;
public ushort ItemLevelWeapon; public ushort ItemLevelWeapon;
public ushort ItemLevelArmor; public ushort ItemLevelArmor;
@@ -206,7 +208,7 @@ namespace Game.DataStorage
{ {
public uint Id; public uint Id;
public string Name; public string Name;
public byte PlotType; public sbyte PlotType;
public uint HordeConstructObjID; public uint HordeConstructObjID;
public uint AllianceConstructObjID; public uint AllianceConstructObjID;
public byte Flags; public byte Flags;
@@ -293,7 +295,7 @@ namespace Game.DataStorage
{ {
public uint Id; public uint Id;
public uint SpellID; public uint SpellID;
public byte GlyphType; public sbyte GlyphType;
public byte GlyphExclusiveCategoryID; public byte GlyphExclusiveCategoryID;
public uint SpellIconID; public uint SpellIconID;
} }
@@ -311,7 +313,7 @@ namespace Game.DataStorage
public int GossipNpcOption; public int GossipNpcOption;
public int LFGDungeonsID; public int LFGDungeonsID;
public int TrainerID; public int TrainerID;
public int GarrFollowerTypeID; public sbyte GarrFollowerTypeID;
public int CharShipmentID; public int CharShipmentID;
public int GarrTalentTreeID; public int GarrTalentTreeID;
public int UiMapID; public int UiMapID;
+5 -5
View File
@@ -52,7 +52,7 @@ namespace Game.DataStorage
public sealed class ItemAppearanceRecord public sealed class ItemAppearanceRecord
{ {
public uint Id; public uint Id;
public int DisplayType; public sbyte DisplayType;
public uint ItemDisplayInfoID; public uint ItemDisplayInfoID;
public int DefaultIconFileDataID; public int DefaultIconFileDataID;
public int UiOrder; public int UiOrder;
@@ -164,7 +164,7 @@ namespace Game.DataStorage
public sealed class ItemContextPickerEntryRecord public sealed class ItemContextPickerEntryRecord
{ {
public uint Id; public uint Id;
public byte ItemCreationContext; public sbyte ItemCreationContext;
public byte OrderIndex; public byte OrderIndex;
public int PVal; public int PVal;
public int LabelID; public int LabelID;
@@ -329,7 +329,7 @@ namespace Game.DataStorage
public ushort RequiredSkillRank; public ushort RequiredSkillRank;
public uint RequiredAbility; public uint RequiredAbility;
public ushort ItemLevel; public ushort ItemLevel;
public int[] Flags = new int[4]; public int[] Flags = new int[5];
} }
public sealed class ItemSetRecord public sealed class ItemSetRecord
@@ -373,6 +373,7 @@ namespace Game.DataStorage
public float ItemRange; public float ItemRange;
public float[] StatPercentageOfSocket = new float[ItemConst.MaxStats]; public float[] StatPercentageOfSocket = new float[ItemConst.MaxStats];
public int[] StatPercentEditor = new int[ItemConst.MaxStats]; public int[] StatPercentEditor = new int[ItemConst.MaxStats];
public int[] StatModifierBonusStat = new int[ItemConst.MaxStats];
public uint Stackable; public uint Stackable;
public uint MaxCount; public uint MaxCount;
public uint MinReputation; public uint MinReputation;
@@ -382,7 +383,7 @@ namespace Game.DataStorage
public uint VendorStackCount; public uint VendorStackCount;
public float PriceVariance; public float PriceVariance;
public float PriceRandomValue; public float PriceRandomValue;
public int[] Flags = new int[4]; public int[] Flags = new int[5];
public uint FactionRelated; public uint FactionRelated;
public int ModifiedCraftingReagentItemID; public int ModifiedCraftingReagentItemID;
public uint ContentTuningID; public uint ContentTuningID;
@@ -413,7 +414,6 @@ namespace Game.DataStorage
public byte PageMaterialID; public byte PageMaterialID;
public byte Bonding; public byte Bonding;
public byte DamageType; public byte DamageType;
public sbyte[] StatModifierBonusStat = new sbyte[ItemConst.MaxStats];
public byte ContainerSlots; public byte ContainerSlots;
public byte RequiredPVPMedal; public byte RequiredPVPMedal;
public byte RequiredPVPRank; public byte RequiredPVPRank;
@@ -59,6 +59,7 @@ namespace Game.DataStorage
{ {
public uint Id; public uint Id;
public LocalizedString Name; public LocalizedString Name;
public int Expansion;
public int PlayerConditionID; public int PlayerConditionID;
} }
} }
+4 -1
View File
@@ -38,6 +38,7 @@ namespace Game.DataStorage
public int ZmpFileDataID; public int ZmpFileDataID;
public int WdtFileDataID; public int WdtFileDataID;
public int NavigationMaxDistance; public int NavigationMaxDistance;
public int PreloadFileDataID;
public uint[] Flags = new uint[3]; public uint[] Flags = new uint[3];
// Helpers // Helpers
@@ -127,7 +128,7 @@ namespace Game.DataStorage
public int LockID; public int LockID;
public MapDifficultyResetInterval ResetInterval; public MapDifficultyResetInterval ResetInterval;
public uint MaxPlayers; public uint MaxPlayers;
public int ItemContext; public byte ItemContext;
public uint ItemContextPickerID; public uint ItemContextPickerID;
public int Flags; public int Flags;
public int ContentTuningID; public int ContentTuningID;
@@ -227,6 +228,7 @@ namespace Game.DataStorage
public uint Id; public uint Id;
public uint CreatureDisplayInfoID; public uint CreatureDisplayInfoID;
public uint PlayerConditionID; public uint PlayerConditionID;
public ushort Unknown1100;
public uint MountID; public uint MountID;
} }
@@ -244,6 +246,7 @@ namespace Game.DataStorage
{ {
public uint Id; public uint Id;
public int MilestoneSeason; public int MilestoneSeason;
public int StartTimeEvent;
public int ExpansionLevel; public int ExpansionLevel;
public int HeroicLFGDungeonMinGear; public int HeroicLFGDungeonMinGear;
} }
+4 -4
View File
@@ -106,7 +106,7 @@ namespace Game.DataStorage
public sbyte ChrSpecializationRole; public sbyte ChrSpecializationRole;
public uint ModifierTreeID; public uint ModifierTreeID;
public sbyte PowerType; public sbyte PowerType;
public byte PowerTypeComp; public sbyte PowerTypeComp;
public byte PowerTypeValue; public byte PowerTypeValue;
public int WeaponSubclassMask; public int WeaponSubclassMask;
public byte MaxGuildLevel; public byte MaxGuildLevel;
@@ -151,7 +151,7 @@ namespace Game.DataStorage
{ {
public uint Id; public uint Id;
public string GlobalStringBaseTag; public string GlobalStringBaseTag;
public byte ActualType; public sbyte ActualType;
public byte Red; public byte Red;
public byte Green; public byte Green;
public byte Blue; public byte Blue;
@@ -171,9 +171,9 @@ namespace Game.DataStorage
public int RegenInterruptTimeMS; public int RegenInterruptTimeMS;
public float RegenPeace; public float RegenPeace;
public float RegenCombat; public float RegenCombat;
public short Flags; public int Flags;
public bool HasFlag(PowerTypeFlags powerTypeFlags) { return (Flags & (short)powerTypeFlags) != 0; } public bool HasFlag(PowerTypeFlags powerTypeFlags) { return (Flags & (int)powerTypeFlags) != 0; }
} }
public sealed class PrestigeLevelInfoRecord public sealed class PrestigeLevelInfoRecord
+19 -16
View File
@@ -19,9 +19,9 @@ namespace Game.DataStorage
public sealed class ScenarioStepRecord public sealed class ScenarioStepRecord
{ {
public uint Id;
public string Description; public string Description;
public string Title; public string Title;
public uint Id;
public ushort ScenarioID; public ushort ScenarioID;
public uint CriteriaTreeId; public uint CriteriaTreeId;
public uint RewardQuestID; public uint RewardQuestID;
@@ -88,7 +88,7 @@ namespace Game.DataStorage
public sbyte CanLink; public sbyte CanLink;
public uint ParentSkillLineID; public uint ParentSkillLineID;
public int ParentTierIndex; public int ParentTierIndex;
public ushort Flags; public int Flags;
public int SpellBookSpellID; public int SpellBookSpellID;
public int ExpansionNameSharedStringID; public int ExpansionNameSharedStringID;
public int HordeExpansionNameSharedStringID; public int HordeExpansionNameSharedStringID;
@@ -133,8 +133,8 @@ namespace Game.DataStorage
public long RaceMask; public long RaceMask;
public ushort SkillID; public ushort SkillID;
public int ClassMask; public int ClassMask;
public ushort Flags; public int Flags;
public sbyte Availability; public int Availability;
public sbyte MinLevel; public sbyte MinLevel;
public ushort SkillTierID; public ushort SkillTierID;
@@ -374,6 +374,7 @@ namespace Game.DataStorage
public string HordeName; public string HordeName;
public int Duration; public int Duration;
public uint[] EffectArg = new uint[ItemConst.MaxItemEnchantmentEffects]; public uint[] EffectArg = new uint[ItemConst.MaxItemEnchantmentEffects];
public int Flags;
public float[] EffectScalingPoints = new float[ItemConst.MaxItemEnchantmentEffects]; public float[] EffectScalingPoints = new float[ItemConst.MaxItemEnchantmentEffects];
public uint IconFileDataID; public uint IconFileDataID;
public int MinItemLevel; public int MinItemLevel;
@@ -382,7 +383,6 @@ namespace Game.DataStorage
public uint TransmogCost; public uint TransmogCost;
public ushort[] EffectPointsMin = new ushort[ItemConst.MaxItemEnchantmentEffects]; public ushort[] EffectPointsMin = new ushort[ItemConst.MaxItemEnchantmentEffects];
public ushort ItemVisual; public ushort ItemVisual;
public ushort Flags;
public ushort RequiredSkillID; public ushort RequiredSkillID;
public ushort RequiredSkillRank; public ushort RequiredSkillRank;
public ushort ItemLevel; public ushort ItemLevel;
@@ -450,6 +450,7 @@ namespace Game.DataStorage
public byte DifficultyID; public byte DifficultyID;
public ushort CastingTimeIndex; public ushort CastingTimeIndex;
public ushort DurationIndex; public ushort DurationIndex;
public ushort PvPDurationIndex;
public ushort RangeIndex; public ushort RangeIndex;
public byte SchoolMask; public byte SchoolMask;
public float Speed; public float Speed;
@@ -647,6 +648,17 @@ namespace Game.DataStorage
public int DissolveEffectID; public int DissolveEffectID;
public int ModelPosition; public int ModelPosition;
public sbyte Unknown901; public sbyte Unknown901;
public ushort Unknown1100;
}
public sealed class SpellVisualKitRecord
{
public uint ID;
public int ClutterLevel;
public int FallbackSpellVisualKitId;
public ushort DelayMin;
public ushort DelayMax;
public int[] Flags = new int[2];
} }
public sealed class SpellVisualMissileRecord public sealed class SpellVisualMissileRecord
@@ -666,21 +678,12 @@ namespace Game.DataStorage
public uint Flags; public uint Flags;
public ushort SpellMissileMotionID; public ushort SpellMissileMotionID;
public uint AnimKitID; public uint AnimKitID;
public sbyte ClutterLevel; public int ClutterLevel;
public int DecayTimeAfterImpact; public int DecayTimeAfterImpact;
public ushort Unused1100;
public uint SpellVisualMissileSetID; public uint SpellVisualMissileSetID;
} }
public sealed class SpellVisualKitRecord
{
public uint Id;
public sbyte FallbackPriority;
public int FallbackSpellVisualKitId;
public ushort DelayMin;
public ushort DelayMax;
public int[] Flags = new int[2];
}
public sealed class SpellXSpellVisualRecord public sealed class SpellXSpellVisualRecord
{ {
public uint Id; public uint Id;
+10 -7
View File
@@ -125,6 +125,7 @@ namespace Game.DataStorage
public int RequiredLevel; public int RequiredLevel;
public int FreeSharedStringID; public int FreeSharedStringID;
public int SpendMoreSharedStringID; public int SpendMoreSharedStringID;
public int TraitCondAccountElementID;
public TraitConditionType GetCondType() { return (TraitConditionType)CondType; } public TraitConditionType GetCondType() { return (TraitConditionType)CondType; }
} }
@@ -199,8 +200,9 @@ namespace Game.DataStorage
public int TraitTreeID; public int TraitTreeID;
public int PosX; public int PosX;
public int PosY; public int PosY;
public sbyte Type; public byte Type;
public int Flags; public int Flags;
public int TraitSubTreeID;
public TraitNodeType GetNodeType() { return (TraitNodeType)Type; } public TraitNodeType GetNodeType() { return (TraitNodeType)Type; }
} }
@@ -211,6 +213,7 @@ namespace Game.DataStorage
public int TraitDefinitionID; public int TraitDefinitionID;
public int MaxRanks; public int MaxRanks;
public byte NodeEntryType; public byte NodeEntryType;
public int TraitSubTreeID;
public TraitNodeEntryType GetNodeEntryType() { return (TraitNodeEntryType)NodeEntryType; } public TraitNodeEntryType GetNodeEntryType() { return (TraitNodeEntryType)NodeEntryType; }
} }
@@ -219,7 +222,7 @@ namespace Game.DataStorage
{ {
public uint Id; public uint Id;
public int TraitCondID; public int TraitCondID;
public uint TraitNodeEntryID; public int TraitNodeEntryID;
} }
public sealed class TraitNodeEntryXTraitCostRecord public sealed class TraitNodeEntryXTraitCostRecord
@@ -342,15 +345,15 @@ namespace Game.DataStorage
public string Name; public string Name;
public uint Id; public uint Id;
public int ClassMask; public int ClassMask;
public uint TrackingQuestID; public int TrackingQuestID;
public int Flags; public int Flags;
public uint TransmogSetGroupID; public uint TransmogSetGroupID;
public int ItemNameDescriptionID; public int ItemNameDescriptionID;
public ushort ParentTransmogSetID; public int ParentTransmogSetID;
public byte Unknown810; public int Unknown810;
public byte ExpansionID; public int ExpansionID;
public int PatchID; public int PatchID;
public short UiOrder; public int UiOrder;
public uint PlayerConditionID; public uint PlayerConditionID;
} }
+3 -2
View File
@@ -22,6 +22,7 @@ namespace Game.DataStorage
public int BkgAtlasID; public int BkgAtlasID;
public int AlternateUiMapGroup; public int AlternateUiMapGroup;
public int ContentTuningID; public int ContentTuningID;
public int AdventureMapTextureKitID;
public bool HasFlag(UiMapFlag uiMapFlag) { return (Flags & (int)uiMapFlag) != 0; } public bool HasFlag(UiMapFlag uiMapFlag) { return (Flags & (int)uiMapFlag) != 0; }
} }
@@ -85,9 +86,9 @@ namespace Game.DataStorage
public sealed class UnitConditionRecord public sealed class UnitConditionRecord
{ {
public uint Id; public uint Id;
public byte Flags; public int Flags;
public byte[] Variable = new byte[8]; public byte[] Variable = new byte[8];
public sbyte[] Op = new sbyte[8]; public byte[] Op = new byte[8];
public int[] Value = new int[8]; public int[] Value = new int[8];
public bool HasFlag(UnitConditionFlags unitConditionFlags) { return (Flags & (byte)unitConditionFlags) != 0; } public bool HasFlag(UnitConditionFlags unitConditionFlags) { return (Flags & (byte)unitConditionFlags) != 0; }
+10 -10
View File
@@ -40,7 +40,7 @@ namespace Game.DataStorage
public int Flags; public int Flags;
public int FlagsB; public int FlagsB;
public int FlagsC; public int FlagsC;
public sbyte AttachmentID; public int AttachmentID;
public float EnterPreDelay; public float EnterPreDelay;
public float EnterSpeed; public float EnterSpeed;
public float EnterGravity; public float EnterGravity;
@@ -48,12 +48,12 @@ namespace Game.DataStorage
public float EnterMaxDuration; public float EnterMaxDuration;
public float EnterMinArcHeight; public float EnterMinArcHeight;
public float EnterMaxArcHeight; public float EnterMaxArcHeight;
public int EnterAnimStart; public short EnterAnimStart;
public int EnterAnimLoop; public short EnterAnimLoop;
public int RideAnimStart; public short RideAnimStart;
public int RideAnimLoop; public short RideAnimLoop;
public int RideUpperAnimStart; public short RideUpperAnimStart;
public int RideUpperAnimLoop; public short RideUpperAnimLoop;
public float ExitPreDelay; public float ExitPreDelay;
public float ExitSpeed; public float ExitSpeed;
public float ExitGravity; public float ExitGravity;
@@ -61,9 +61,9 @@ namespace Game.DataStorage
public float ExitMaxDuration; public float ExitMaxDuration;
public float ExitMinArcHeight; public float ExitMinArcHeight;
public float ExitMaxArcHeight; public float ExitMaxArcHeight;
public int ExitAnimStart; public short ExitAnimStart;
public int ExitAnimLoop; public short ExitAnimLoop;
public int ExitAnimEnd; public short ExitAnimEnd;
public short VehicleEnterAnim; public short VehicleEnterAnim;
public sbyte VehicleEnterAnimBone; public sbyte VehicleEnterAnimBone;
public short VehicleExitAnim; public short VehicleExitAnim;
+14 -61
View File
@@ -163,82 +163,35 @@ namespace Game.Entities
public static uint GetBonusTreeIdOverride(uint itemBonusTreeId, ItemBonusGenerationParams generationParams) public static uint GetBonusTreeIdOverride(uint itemBonusTreeId, ItemBonusGenerationParams generationParams)
{ {
// TODO: configure seasons globally List<int> passedTimeEvents = new(); // sorted by date TODO: configure globally
var mythicPlusSeason = CliDB.MythicPlusSeasonStorage.LookupByKey(0);
if (mythicPlusSeason != null) if (!passedTimeEvents.Empty())
{ {
int selectedLevel = -1; int selectedLevel = -1;
int selectedMilestoneSeason = -1; int selectedMilestoneSeason = -1;
ChallengeModeItemBonusOverrideRecord selectedItemBonusOverride = null; ChallengeModeItemBonusOverrideRecord selectedItemBonusOverride = null;
foreach (var itemBonusOverride in _challengeModeItemBonusOverrides.LookupByKey(itemBonusTreeId)) foreach (var itemBonusOverride in _challengeModeItemBonusOverrides.LookupByKey(itemBonusTreeId))
{ {
if (itemBonusOverride.Type != 0) if (generationParams.MythicPlusKeystoneLevel != 0 && itemBonusOverride.Value > generationParams.MythicPlusKeystoneLevel)
continue; continue;
if (itemBonusOverride.Value > generationParams.MythicPlusKeystoneLevel.GetValueOrDefault(-1)) if (generationParams.PvpTier != 0 && itemBonusOverride.Value > generationParams.PvpTier)
continue; continue;
if (itemBonusOverride.MythicPlusSeasonID != 0) if (itemBonusOverride.RequiredTimeEventPassed != 0)
{ {
var overrideSeason = CliDB.MythicPlusSeasonStorage.LookupByKey(itemBonusOverride.MythicPlusSeasonID); var overrideMilestoneSeason = passedTimeEvents.IndexOf(itemBonusOverride.RequiredTimeEventPassed);
if (overrideSeason == null) if (overrideMilestoneSeason == -1)
continue; continue; // season not started yet
if (mythicPlusSeason.MilestoneSeason < overrideSeason.MilestoneSeason) if (selectedMilestoneSeason > overrideMilestoneSeason)
continue; continue; // older season that what was selected
if (selectedMilestoneSeason > overrideSeason.MilestoneSeason) if (selectedMilestoneSeason == overrideMilestoneSeason)
continue;
if (selectedMilestoneSeason == overrideSeason.MilestoneSeason)
if (selectedLevel > itemBonusOverride.Value) if (selectedLevel > itemBonusOverride.Value)
continue; continue; // lower level in current season than what was already found
selectedMilestoneSeason = overrideSeason.MilestoneSeason; selectedMilestoneSeason = overrideMilestoneSeason;
}
else if (selectedLevel > itemBonusOverride.Value)
continue;
selectedLevel = itemBonusOverride.Value;
selectedItemBonusOverride = itemBonusOverride;
}
if (selectedItemBonusOverride != null && selectedItemBonusOverride.DstItemBonusTreeID != 0)
itemBonusTreeId = (uint)selectedItemBonusOverride.DstItemBonusTreeID;
}
// TODO: configure seasons globally
var pvpSeason = CliDB.PvpSeasonStorage.LookupByKey(0);
if (pvpSeason != null)
{
int selectedLevel = -1;
int selectedMilestoneSeason = -1;
ChallengeModeItemBonusOverrideRecord selectedItemBonusOverride = null;
foreach (var itemBonusOverride in _challengeModeItemBonusOverrides.LookupByKey(itemBonusTreeId))
{
if (itemBonusOverride.Type != 1)
continue;
if (itemBonusOverride.Value > generationParams.PvpTier.GetValueOrDefault(-1))
continue;
if (itemBonusOverride.PvPSeasonID != 0)
{
var overrideSeason = CliDB.PvpSeasonStorage.LookupByKey(itemBonusOverride.PvPSeasonID);
if (overrideSeason == null)
continue;
if (pvpSeason.MilestoneSeason < overrideSeason.MilestoneSeason)
continue;
if (selectedMilestoneSeason > overrideSeason.MilestoneSeason)
continue;
if (selectedMilestoneSeason == overrideSeason.MilestoneSeason)
if (selectedLevel > itemBonusOverride.Value)
continue;
selectedMilestoneSeason = overrideSeason.MilestoneSeason;
} }
else if (selectedLevel > itemBonusOverride.Value) else if (selectedLevel > itemBonusOverride.Value)
continue; continue;
+6
View File
@@ -1445,7 +1445,11 @@ namespace Game.Entities
playerCurrency.EarnedQuantity += (uint)amount; playerCurrency.EarnedQuantity += (uint)amount;
if (!isGainOnRefund) if (!isGainOnRefund)
{
UpdateCriteria(CriteriaType.CurrencyGained, id, (ulong)amount); UpdateCriteria(CriteriaType.CurrencyGained, id, (ulong)amount);
if (gainSource == CurrencyGainSource.RenownRepGain)
UpdateCriteria(CriteriaType.ReachRenownLevel, id, playerCurrency.Quantity);
}
} }
CurrencyChanged(id, amount); CurrencyChanged(id, amount);
@@ -6514,6 +6518,8 @@ namespace Game.Entities
XP = Math.Max(minScaledXP, XP); XP = Math.Max(minScaledXP, XP);
} }
XP += (uint)(XP * GetTotalAuraMultiplier(AuraType.ModExplorationExperience));
GiveXP(XP, null); GiveXP(XP, null);
SendExplorationExperience(areaId, XP); SendExplorationExperience(areaId, XP);
} }
+3
View File
@@ -1294,7 +1294,10 @@ namespace Game.Entities
// 30% damage blocked, double blocked amount if block is critical // 30% damage blocked, double blocked amount if block is critical
damageInfo.Blocked = MathFunctions.CalculatePct(damageInfo.Damage, damageInfo.Target.GetBlockPercent(GetLevel())); damageInfo.Blocked = MathFunctions.CalculatePct(damageInfo.Damage, damageInfo.Target.GetBlockPercent(GetLevel()));
if (damageInfo.Target.IsBlockCritical()) if (damageInfo.Target.IsBlockCritical())
{
damageInfo.Blocked *= 2; damageInfo.Blocked *= 2;
damageInfo.Blocked *= (uint)GetTotalAuraMultiplier(AuraType.ModCriticalBlockAmount);
}
damageInfo.OriginalDamage = damageInfo.Damage; damageInfo.OriginalDamage = damageInfo.Damage;
damageInfo.Damage -= damageInfo.Blocked; damageInfo.Damage -= damageInfo.Blocked;
+6 -1
View File
@@ -293,6 +293,8 @@ namespace Game.Entities
// multiplicative bonus, for example Dispersion + Shadowform (0.10*0.85=0.085) // multiplicative bonus, for example Dispersion + Shadowform (0.10*0.85=0.085)
TakenTotalMod *= GetTotalAuraMultiplierByMiscMask(AuraType.ModDamagePercentTaken, (uint)spellProto.GetSchoolMask()); TakenTotalMod *= GetTotalAuraMultiplierByMiscMask(AuraType.ModDamagePercentTaken, (uint)spellProto.GetSchoolMask());
TakenTotalMod *= GetTotalAuraMultiplier(AuraType.ModDamageTakenByLabel, aurEff => spellProto.HasLabel((uint)aurEff.GetMiscValue()));
// From caster spells // From caster spells
if (caster != null) if (caster != null)
{ {
@@ -306,7 +308,7 @@ namespace Game.Entities
return aurEff.GetCasterGUID() == caster.GetGUID() && aurEff.IsAffectingSpell(spellProto); return aurEff.GetCasterGUID() == caster.GetGUID() && aurEff.IsAffectingSpell(spellProto);
}); });
TakenTotalMod *= GetTotalAuraMultiplier(AuraType.ModDamageTakenFromCasterByLabel, aurEff => TakenTotalMod *= GetTotalAuraMultiplier(AuraType.ModSpellDamageFromCasterByLabel, aurEff =>
{ {
return aurEff.GetCasterGUID() == caster.GetGUID() && spellProto.HasLabel((uint)aurEff.GetMiscValue()); return aurEff.GetCasterGUID() == caster.GetGUID() && spellProto.HasLabel((uint)aurEff.GetMiscValue());
}); });
@@ -2182,7 +2184,10 @@ namespace Game.Entities
// double blocked amount if block is critical // double blocked amount if block is critical
float value = victim.GetBlockPercent(GetLevel()); float value = victim.GetBlockPercent(GetLevel());
if (victim.IsBlockCritical()) if (victim.IsBlockCritical())
{
value *= 2; // double blocked percent value *= 2; // double blocked percent
value *= GetTotalAuraMultiplier(AuraType.ModCriticalBlockAmount);
}
damageInfo.blocked = (uint)MathFunctions.CalculatePct(damage, value); damageInfo.blocked = (uint)MathFunctions.CalculatePct(damage, value);
if (damage <= damageInfo.blocked) if (damage <= damageInfo.blocked)
{ {
+1 -1
View File
@@ -262,7 +262,7 @@ namespace Game.Entities
var emotesEntry = CliDB.EmotesStorage.LookupByKey(emoteId); var emotesEntry = CliDB.EmotesStorage.LookupByKey(emoteId);
if (emotesEntry != null && spellVisualKitIds != null) if (emotesEntry != null && spellVisualKitIds != null)
if (emotesEntry.AnimId == (uint)Anim.MountSpecial || emotesEntry.AnimId == (uint)Anim.MountSelfSpecial) if (emotesEntry.AnimID == (uint)Anim.MountSpecial || emotesEntry.AnimID == (uint)Anim.MountSelfSpecial)
packet.SpellVisualKitIDs.AddRange(spellVisualKitIds); packet.SpellVisualKitIDs.AddRange(spellVisualKitIds);
packet.SequenceVariation = sequenceVariation; packet.SequenceVariation = sequenceVariation;
+1 -1
View File
@@ -253,7 +253,7 @@ namespace Game.Garrisons
Plot plotInfo = _plots[garrPlotInstanceId]; Plot plotInfo = _plots[garrPlotInstanceId];
plotInfo.PacketInfo.GarrPlotInstanceID = garrPlotInstanceId; plotInfo.PacketInfo.GarrPlotInstanceID = garrPlotInstanceId;
plotInfo.PacketInfo.PlotPos.Relocate(gameObject.Pos.X, gameObject.Pos.Y, gameObject.Pos.Z, 2 * (float)Math.Acos(gameObject.Rot[3])); plotInfo.PacketInfo.PlotPos.Relocate(gameObject.Pos.X, gameObject.Pos.Y, gameObject.Pos.Z, 2 * (float)Math.Acos(gameObject.Rot[3]));
plotInfo.PacketInfo.PlotType = plot.PlotType; plotInfo.PacketInfo.PlotType = (byte)plot.PlotType;
plotInfo.Rotation = new Quaternion(gameObject.Rot[0], gameObject.Rot[1], gameObject.Rot[2], gameObject.Rot[3]); plotInfo.Rotation = new Quaternion(gameObject.Rot[0], gameObject.Rot[1], gameObject.Rot[2], gameObject.Rot[3]);
plotInfo.EmptyGameObjectId = gameObject.Id; plotInfo.EmptyGameObjectId = gameObject.Id;
plotInfo.GarrSiteLevelPlotInstId = plots[i].Id; plotInfo.GarrSiteLevelPlotInstId = plots[i].Id;
+1 -1
View File
@@ -1187,7 +1187,7 @@ namespace Game.Groups
if (reference == null) if (reference == null)
return GroupJoinBattlegroundResult.BattlegroundJoinFailed; return GroupJoinBattlegroundResult.BattlegroundJoinFailed;
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgOrTemplate.BattlemasterEntry.MapId[0], reference.GetLevel()); PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgOrTemplate.MapIDs[0], reference.GetLevel());
if (bracketEntry == null) if (bracketEntry == null)
return GroupJoinBattlegroundResult.BattlegroundJoinFailed; return GroupJoinBattlegroundResult.BattlegroundJoinFailed;
+4 -4
View File
@@ -80,7 +80,7 @@ namespace Game
return; return;
// expected bracket entry // expected bracket entry
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.BattlemasterEntry.MapId[0], GetPlayer().GetLevel()); PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.MapIDs[0], GetPlayer().GetLevel());
if (bracketEntry == null) if (bracketEntry == null)
return; return;
@@ -295,7 +295,7 @@ namespace Game
return; return;
} }
uint mapId = (uint)bgTemplate.BattlemasterEntry.MapId[0]; uint mapId = (uint)bgTemplate.MapIDs[0];
// BGTemplateId returns Battleground_AA when it is arena queue. // BGTemplateId returns Battleground_AA when it is arena queue.
// Do instance id search as there is no AA bg instances. // Do instance id search as there is no AA bg instances.
@@ -469,7 +469,7 @@ namespace Game
continue; continue;
// expected bracket entry // expected bracket entry
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.BattlemasterEntry.MapId[0], _player.GetLevel()); PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.MapIDs[0], _player.GetLevel());
if (bracketEntry == null) if (bracketEntry == null)
continue; continue;
@@ -506,7 +506,7 @@ namespace Game
BattlegroundTypeId bgTypeId = bgTemplate.Id; BattlegroundTypeId bgTypeId = bgTemplate.Id;
BattlegroundQueueTypeId bgQueueTypeId = Global.BattlegroundMgr.BGQueueTypeId((ushort)bgTypeId, BattlegroundQueueIdType.Arena, true, arenatype); BattlegroundQueueTypeId bgQueueTypeId = Global.BattlegroundMgr.BGQueueTypeId((ushort)bgTypeId, BattlegroundQueueIdType.Arena, true, arenatype);
PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.BattlemasterEntry.MapId[0], _player.GetLevel()); PvpDifficultyRecord bracketEntry = Global.DB2Mgr.GetBattlegroundBracketByLevel((uint)bgTemplate.MapIDs[0], _player.GetLevel());
if (bracketEntry == null) if (bracketEntry == null)
return; return;
+18
View File
@@ -4743,6 +4743,24 @@ namespace Game.Spells
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Item), // 313 SPELL_EFFECT_CHANGE_ITEM_BONUSES_2 new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Item), // 313 SPELL_EFFECT_CHANGE_ITEM_BONUSES_2
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 314 SPELL_EFFECT_ADD_SOCKET_BONUS new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 314 SPELL_EFFECT_ADD_SOCKET_BONUS
new StaticData(SpellEffectImplicitTargetTypes.Caster, SpellTargetObjectTypes.Unit), // 315 SPELL_EFFECT_LEARN_TRANSMOG_APPEARANCE_FROM_ITEM_MOD_APPEARANCE_GROUP new StaticData(SpellEffectImplicitTargetTypes.Caster, SpellTargetObjectTypes.Unit), // 315 SPELL_EFFECT_LEARN_TRANSMOG_APPEARANCE_FROM_ITEM_MOD_APPEARANCE_GROUP
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Unit), // 316 SPELL_EFFECT_KILL_CREDIT_LABEL_1
new StaticData(SpellEffectImplicitTargetTypes.Explicit, SpellTargetObjectTypes.Unit), // 317 SPELL_EFFECT_KILL_CREDIT_LABEL_2
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 318 SPELL_EFFECT_318
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 319 SPELL_EFFECT_319
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 320 SPELL_EFFECT_320
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 321 SPELL_EFFECT_321
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 322 SPELL_EFFECT_322
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 323 SPELL_EFFECT_323
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 324 SPELL_EFFECT_324
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 325 SPELL_EFFECT_325
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 326 SPELL_EFFECT_326
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 327 SPELL_EFFECT_327
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 328 SPELL_EFFECT_328
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 329 SPELL_EFFECT_329
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 330 SPELL_EFFECT_330
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 331 SPELL_EFFECT_331
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 332 SPELL_EFFECT_332
new StaticData(SpellEffectImplicitTargetTypes.None, SpellTargetObjectTypes.None), // 333 SPELL_EFFECT_333
}; };
#region Fields #region Fields