Core/DataStores: Updated db2 structures to 11.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/b0352ef78ed93e18a869652e628345bc660f252b)
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@@ -122,8 +122,8 @@ namespace Game.DataStorage
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public sealed class BroadcastTextDurationRecord
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{
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public uint Id;
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public uint BroadcastTextID;
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public int Locale;
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public int Duration;
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public uint BroadcastTextID;
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}
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}
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@@ -196,8 +196,6 @@ namespace Game.DataStorage
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public uint Id;
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public ushort SecondaryID;
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public int Flags;
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public int ChrRacesID;
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public int Sex;
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public uint ChrModelID;
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public int SortIndex;
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public int ChrCustomizationCategoryID;
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@@ -48,6 +48,7 @@ namespace Game.DataStorage
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public uint GroupSizeHealthCurveID;
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public uint GroupSizeDmgCurveID;
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public uint GroupSizeSpellPointsCurveID;
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public int Unknown1105;
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public bool HasFlag(DifficultyFlags difficultyFlags) { return (Flags & (ushort)difficultyFlags) != 0; }
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}
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@@ -53,6 +53,7 @@ namespace Game.DataStorage
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public ushort BonusReputationAmount;
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public ushort MentorItemLevel;
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public byte MentorCharLevel;
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public byte MaxPremadeGroupSize;
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public uint ContentTuningID;
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public LfgFlags[] Flags = new LfgFlags[2];
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@@ -446,7 +446,7 @@ namespace Game.DataStorage
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public sealed class SpellMiscRecord
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{
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public uint Id;
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public int[] Attributes = new int[15];
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public int[] Attributes = new int[16];
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public byte DifficultyID;
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public ushort CastingTimeIndex;
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public ushort DurationIndex;
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