Core/Auras: Allow effects of SPELL_AURA_SCHOOL_ABSORB_OVERKILL to be prevented by setting absorb value to 0 in script
Port From (https://github.com/TrinityCore/TrinityCore/commit/7b9493eec7c937642243c5ab0367f5ac8643879e)
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@@ -1573,8 +1573,6 @@ namespace Scripts.Spells.Priest
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Unit target = GetTarget();
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target.CastSpell(target, SpellIds.SpiritOfRedemption, new CastSpellExtraArgs(aurEff));
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target.SetFullHealth();
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absorbAmount = dmgInfo.GetDamage();
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}
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public override void Register()
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