Core/Realms: Fix not being able to return to realm list.
This commit is contained in:
@@ -25,143 +25,9 @@ using System.Collections.Generic;
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namespace Game
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{
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class GameUtilitiesService : ServiceBase
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public partial class WorldSession
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{
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public GameUtilitiesService(WorldSession session, uint serviceHash) : base(session, serviceHash) { }
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public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
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{
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switch (methodId)
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{
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case 1:
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{
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ClientRequest request = new ClientRequest();
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request.MergeFrom(stream);
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ClientResponse response = new ClientResponse();
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BattlenetRpcErrorCode status = HandleProcessClientRequest(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessClientRequest(bgs.protocol.game_utilities.v1.ClientRequest: {1}) returned bgs.protocol.game_utilities.v1.ClientResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(1, token, response);
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else
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SendResponse(1, token, status);
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break;
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}
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case 2:
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{
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PresenceChannelCreatedRequest request = new PresenceChannelCreatedRequest();
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request.MergeFrom(stream);
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Bgs.Protocol.NoData response = new Bgs.Protocol.NoData();
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BattlenetRpcErrorCode status = HandlePresenceChannelCreated(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.PresenceChannelCreated(bgs.protocol.game_utilities.v1.PresenceChannelCreatedRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(2, token, response);
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else
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SendResponse(2, token, status);
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break;
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}
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case 3:
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{
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GetPlayerVariablesRequest request = new GetPlayerVariablesRequest();
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request.MergeFrom(stream);
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GetPlayerVariablesResponse response = new GetPlayerVariablesResponse();
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BattlenetRpcErrorCode status = HandleGetPlayerVariables(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetPlayerVariables(bgs.protocol.game_utilities.v1.GetPlayerVariablesRequest: {1}) returned bgs.protocol.game_utilities.v1.GetPlayerVariablesResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(3, token, response);
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else
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SendResponse(3, token, status);
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break;
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}
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case 6:
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{
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ServerRequest request = new ServerRequest();
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request.MergeFrom(stream);
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ServerResponse response = new ServerResponse();
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BattlenetRpcErrorCode status = HandleProcessServerRequest(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessServerRequest(bgs.protocol.game_utilities.v1.ServerRequest: {1}) returned bgs.protocol.game_utilities.v1.ServerResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(6, token, response);
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else
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SendResponse(6, token, status);
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break;
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}
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case 7:
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{
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GameAccountOnlineNotification request = new GameAccountOnlineNotification();
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request.MergeFrom(stream);
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BattlenetRpcErrorCode status = HandleOnGameAccountOnline(request);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOnline(bgs.protocol.game_utilities.v1.GameAccountOnlineNotification: {1}) status: {2}.",
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GetCallerInfo(), request.ToString(), status);
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if (status != 0)
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SendResponse(7, token, status);
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break;
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}
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case 8:
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{
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GameAccountOfflineNotification request = new GameAccountOfflineNotification();
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request.MergeFrom(stream);
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BattlenetRpcErrorCode status = HandleOnGameAccountOffline(request);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOffline(bgs.protocol.game_utilities.v1.GameAccountOfflineNotification: {1}) status: {2}.",
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GetCallerInfo(), request.ToString(), status);
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if (status != 0)
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SendResponse(8, token, status);
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break;
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}
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case 9:
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{
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GetAchievementsFileRequest request = new GetAchievementsFileRequest();
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request.MergeFrom(stream);
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GetAchievementsFileResponse response = new GetAchievementsFileResponse();
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BattlenetRpcErrorCode status = HandleGetAchievementsFile(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAchievementsFile(bgs.protocol.game_utilities.v1.GetAchievementsFileRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAchievementsFileResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(9, token, response);
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else
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SendResponse(9, token, status);
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break;
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}
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case 10:
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{
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GetAllValuesForAttributeRequest request = new GetAllValuesForAttributeRequest();
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request.MergeFrom(stream);
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GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse();
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BattlenetRpcErrorCode status = HandleGetAllValuesForAttribute(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAllValuesForAttribute(bgs.protocol.game_utilities.v1.GetAllValuesForAttributeRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAllValuesForAttributeResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(10, token, response);
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else
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SendResponse(10, token, status);
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break;
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}
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default:
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Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
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SendResponse(methodId, token, BattlenetRpcErrorCode.RpcInvalidMethod);
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break;
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}
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}
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[Service(OriginalHash.GameUtilitiesService, 1)]
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BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request, ClientResponse response)
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{
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Bgs.Protocol.Attribute command = null;
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@@ -177,7 +43,7 @@ namespace Game
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if (command == null)
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{
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Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetCallerInfo());
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Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetPlayerInfo());
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return BattlenetRpcErrorCode.RpcMalformedRequest;
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}
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@@ -189,48 +55,7 @@ namespace Game
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request, Bgs.Protocol.NoData response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request, GetPlayerVariablesResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request, ServerResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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BattlenetRpcErrorCode HandleOnGameAccountOnline(GameAccountOnlineNotification request)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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BattlenetRpcErrorCode HandleOnGameAccountOffline(GameAccountOfflineNotification request)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request, GetAchievementsFileResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[Service(OriginalHash.GameUtilitiesService, 10)]
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BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request, GetAllValuesForAttributeResponse response)
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{
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if (request.AttributeKey == "Command_RealmListRequest_v1_b9")
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@@ -260,7 +85,7 @@ namespace Game
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response.Attribute.Add(attribute);
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var realmCharacterCounts = new RealmCharacterCountList();
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foreach (var characterCount in _session.GetRealmCharacterCounts())
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foreach (var characterCount in GetRealmCharacterCounts())
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{
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RealmCharacterCountEntry countEntry = new RealmCharacterCountEntry();
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countEntry.WowRealmAddress = (int)characterCount.Key;
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@@ -281,8 +106,8 @@ namespace Game
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{
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var realmAddress = Params.LookupByKey("Param_RealmAddress");
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if (realmAddress != null)
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return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(_session.GetRemoteAddress()), _session.GetRealmListSecret(),
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_session.GetSessionDbcLocale(), _session.GetOS(), _session.GetAccountName(), response);
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return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(GetRemoteAddress()), GetRealmListSecret(),
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GetSessionDbcLocale(), GetOS(), GetAccountName(), response);
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return BattlenetRpcErrorCode.Ok;
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}
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@@ -1,80 +0,0 @@
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/*
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* Copyright (C) 2012-2016 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Google.Protobuf;
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using System;
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using System.Collections.Generic;
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namespace Game.Services
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{
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public class ServiceDispatcher : Singleton<ServiceDispatcher>
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{
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ServiceDispatcher()
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{
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AddService<GameUtilitiesService>(NameHash.GameUtilitiesService);
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}
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public void Dispatch(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream)
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{
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var action = _dispatchers.LookupByKey(serviceHash);
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if (action != null)
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action(session, serviceHash, token, methodId, stream);
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else
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Log.outDebug(LogFilter.SessionRpc, "{0} tried to call invalid service {1}", session.GetPlayerInfo(), serviceHash);
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}
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void AddService<Service>(NameHash OriginalHash) where Service : ServiceBase
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{
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_dispatchers[(uint)OriginalHash] = Dispatch<Service>;
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}
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void Dispatch<Service>(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream) where Service : ServiceBase
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{
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var obj = (Service)Activator.CreateInstance(typeof(Service), session, serviceHash);
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obj.CallServerMethod(token, methodId, stream);
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}
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Dictionary<uint, DispatcherHandler> _dispatchers = new Dictionary<uint, DispatcherHandler>();
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delegate void DispatcherHandler(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream);
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}
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abstract class ServiceBase
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{
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protected ServiceBase(WorldSession session, uint serviceHash)
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{
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_session = session;
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_serviceHash = serviceHash;
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}
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public abstract void CallServerMethod(uint token, uint methodId, CodedInputStream stream);
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public void SendRequest(uint methodId, IMessage request, Action<CodedInputStream> callback) { _session.SendBattlenetRequest(_serviceHash, methodId, request, callback); }
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public void SendRequest(uint methodId, IMessage request) { _session.SendBattlenetRequest(_serviceHash, methodId, request); }
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public void SendResponse(uint methodId, uint token, BattlenetRpcErrorCode status) { _session.SendBattlenetResponse(_serviceHash, methodId, token, status); }
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public void SendResponse(uint methodId, uint token, IMessage response) { _session.SendBattlenetResponse(_serviceHash, methodId, token, response); }
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public string GetCallerInfo()
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{
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return _session.GetPlayerInfo();
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}
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protected WorldSession _session;
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protected uint _serviceHash;
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}
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}
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@@ -0,0 +1,129 @@
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/*
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* Copyright (C) 2012-2016 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Networking.Packets;
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using Google.Protobuf;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq.Expressions;
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using System.Reflection;
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namespace Game.Services
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{
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public class WorldServiceManager : Singleton<WorldServiceManager>
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{
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ConcurrentDictionary<(uint ServiceHash, uint MethodId), WorldServiceHandler> serviceHandlers;
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WorldServiceManager()
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{
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serviceHandlers = new ConcurrentDictionary<(uint ServiceHash, uint MethodId), WorldServiceHandler>();
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Assembly currentAsm = Assembly.GetExecutingAssembly();
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foreach (var type in currentAsm.GetTypes())
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{
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foreach (var methodInfo in type.GetMethods(BindingFlags.Instance | BindingFlags.NonPublic))
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{
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foreach (var serviceAttr in methodInfo.GetCustomAttributes<ServiceAttribute>())
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{
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if (serviceAttr == null)
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continue;
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var key = (serviceAttr.ServiceHash, serviceAttr.MethodId);
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if (serviceHandlers.ContainsKey(key))
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{
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Log.outError(LogFilter.Network, $"Tried to override ServiceHandler: {serviceHandlers[key]} with {methodInfo.Name} (ServiceHash: {serviceAttr.ServiceHash} MethodId: {serviceAttr.MethodId})");
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continue;
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}
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var parameters = methodInfo.GetParameters();
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if (parameters.Length == 0)
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{
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Log.outError(LogFilter.Network, $"Method: {methodInfo.Name} needs atleast one paramter");
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continue;
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}
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serviceHandlers[key] = new WorldServiceHandler(methodInfo, parameters);
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}
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}
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}
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}
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public WorldServiceHandler GetHandler(uint serviceHash, uint methodId)
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{
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return serviceHandlers.LookupByKey((serviceHash, methodId));
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}
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}
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public class WorldServiceHandler
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{
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Delegate methodCaller;
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Type requestType;
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Type responseType;
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public WorldServiceHandler(MethodInfo info, ParameterInfo[] parameters)
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{
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requestType = parameters[0].ParameterType;
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if (parameters.Length > 1)
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responseType = parameters[1].ParameterType;
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if (responseType != null)
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methodCaller = info.CreateDelegate(Expression.GetDelegateType(new[] { typeof(WorldSession), requestType, responseType, info.ReturnType }));
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else
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methodCaller = info.CreateDelegate(Expression.GetDelegateType(new[] { typeof(WorldSession), requestType, info.ReturnType }));
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}
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public void Invoke(WorldSession session, MethodCall methodCall, CodedInputStream stream)
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{
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var request = (IMessage)Activator.CreateInstance(requestType);
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request.MergeFrom(stream);
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BattlenetRpcErrorCode status;
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if (responseType != null)
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{
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var response = (IMessage)Activator.CreateInstance(responseType);
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status = (BattlenetRpcErrorCode)methodCaller.DynamicInvoke(session, request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server Method: {1}) Returned: {2} Status: {3}.", session.GetRemoteAddress(), request, response, status);
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if (status == 0)
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session.SendBattlenetResponse(methodCall.GetServiceHash(), methodCall.GetMethodId(), methodCall.Token, response);
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else
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session.SendBattlenetResponse(methodCall.GetServiceHash(), methodCall.GetMethodId(), methodCall.Token, status);
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}
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else
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{
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status = (BattlenetRpcErrorCode)methodCaller.DynamicInvoke(session, request);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server Method: {1}) Status: {2}.", session.GetRemoteAddress(), request, status);
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if (status != 0)
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session.SendBattlenetResponse(methodCall.GetServiceHash(), methodCall.GetMethodId(), methodCall.Token, status);
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}
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}
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}
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[AttributeUsage(AttributeTargets.Method)]
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public sealed class ServiceAttribute : Attribute
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{
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public uint ServiceHash { get; set; }
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public uint MethodId { get; set; }
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public ServiceAttribute(OriginalHash serviceHash, uint methodId)
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{
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ServiceHash = (uint)serviceHash;
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MethodId = methodId;
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}
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}
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}
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Reference in New Issue
Block a user