Core/Misc: Fixed animation issues after 8.3.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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@@ -732,6 +732,13 @@ namespace Game.DataStorage
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return _hotfixBlob.LookupByKey(Tuple.Create(tableHash, recordId));
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}
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public uint GetEmptyAnimStateID()
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{
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return 1484;
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// TEMP: well... AnimationData.db2 in 8.3.0 has more rows than max hardcoded anim id in client
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// return sAnimationDataStore.GetNumRows();
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}
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public List<uint> GetAreasForGroup(uint areaGroupId)
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{
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return _areaGroupMembers.LookupByKey(areaGroupId);
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