Core/Misc: Fixed animation issues after 8.3.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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@@ -276,7 +276,7 @@ namespace Game.Entities
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SetGoState(goState);
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SetGoArtKit((byte)artKit);
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SetUpdateFieldValue(m_values.ModifyValue(m_gameObjectData).ModifyValue(m_gameObjectData.SpawnTrackingStateAnimID), (uint)CliDB.AnimationDataStorage.Count);
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SetUpdateFieldValue(m_values.ModifyValue(m_gameObjectData).ModifyValue(m_gameObjectData.SpawnTrackingStateAnimID), Global.DB2Mgr.GetEmptyAnimStateID());
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switch (goInfo.type)
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{
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