Core/AI: Clean up charm AI handling.

Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
This commit is contained in:
hondacrx
2021-10-31 13:55:26 -04:00
parent 7050fda482
commit 26940fa650
33 changed files with 472 additions and 443 deletions
+1 -1
View File
@@ -1749,7 +1749,7 @@ namespace Game
for (var i = 0; i < objs.Count; ++i)
{
Creature creature = objs[i];
if (creature.IsInWorld && creature.IsAIEnabled)
if (creature.IsInWorld && creature.IsAIEnabled())
creature.GetAI().OnGameEvent(_activate, _eventId);
}
}