Core/Spells: Fix summoning SUMMON_PET type pets
Port From (https://github.com/TrinityCore/TrinityCore/commit/48d491ae2ffbebc05aae46cad2c012a4e983fb11)
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@@ -5228,7 +5228,9 @@ namespace Game.Spells
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return SpellCastResult.DontReport;
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return SpellCastResult.DontReport;
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}
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}
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if (info.Item1.Type == PetType.Hunter && info.Item1.Health == 0)
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if (info.Item1.Type == PetType.Hunter)
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{
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if (info.Item1.Health == 0)
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{
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{
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playerCaster.SendTameFailure(PetTameResult.Dead);
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playerCaster.SendTameFailure(PetTameResult.Dead);
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return SpellCastResult.DontReport;
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return SpellCastResult.DontReport;
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@@ -5246,6 +5248,7 @@ namespace Game.Spells
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return SpellCastResult.DontReport;
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return SpellCastResult.DontReport;
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}
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}
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}
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}
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}
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break;
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break;
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}
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}
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case SpellEffectName.SummonPlayer:
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case SpellEffectName.SummonPlayer:
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