diff --git a/Source/Game/Collision/BoundingIntervalHierarchy.cs b/Source/Game/Collision/BoundingIntervalHierarchy.cs index f391ba222..4c88b4bd9 100644 --- a/Source/Game/Collision/BoundingIntervalHierarchy.cs +++ b/Source/Game/Collision/BoundingIntervalHierarchy.cs @@ -21,6 +21,7 @@ namespace Game.Collision { tree= new uint[3]; objects = Array.Empty(); + bounds = AxisAlignedBox.Zero(); // create space for the first node tree[0] = (3u << 30); // dummy leaf }