From 26fe8a45b5a69b3e79ccb935a4d755235df79b36 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Thu, 14 Mar 2024 11:06:18 -0400 Subject: [PATCH] Core/vmaps: Reset BIH::bounds on tree rebuilds Port From (https://github.com/TrinityCore/TrinityCore/commit/18200e1b88596dbead10d0b8ecbd10557db43323) --- Source/Game/Collision/BoundingIntervalHierarchy.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Game/Collision/BoundingIntervalHierarchy.cs b/Source/Game/Collision/BoundingIntervalHierarchy.cs index f391ba222..4c88b4bd9 100644 --- a/Source/Game/Collision/BoundingIntervalHierarchy.cs +++ b/Source/Game/Collision/BoundingIntervalHierarchy.cs @@ -21,6 +21,7 @@ namespace Game.Collision { tree= new uint[3]; objects = Array.Empty(); + bounds = AxisAlignedBox.Zero(); // create space for the first node tree[0] = (3u << 30); // dummy leaf }