Misc fixes
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@@ -43,6 +43,14 @@ namespace Game.Entities
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posZ = vector.Z;
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}
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public Position(Position position)
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{
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posX = position.posX;
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posY = position.posY;
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posZ = position.posZ;
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Orientation = position.Orientation;
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}
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public float GetPositionX()
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{
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return posX;
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