Misc fixes
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@@ -455,7 +455,7 @@ namespace Game.Entities
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{
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do
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{
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procEntry = mSpellProcMap.LookupByKey((spellInfo.Id, difficulty.FallbackDifficultyID));
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procEntry = mSpellProcMap.LookupByKey((spellInfo.Id, (Difficulty)difficulty.FallbackDifficultyID));
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if (procEntry != null)
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return procEntry;
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