diff --git a/Source/Game/Handlers/MovementHandler.cs b/Source/Game/Handlers/MovementHandler.cs index efa00f643..614e777a0 100644 --- a/Source/Game/Handlers/MovementHandler.cs +++ b/Source/Game/Handlers/MovementHandler.cs @@ -584,6 +584,7 @@ namespace Game if (GetPlayer().GetUnitBeingMoved().GetGUID() != movementAck.Ack.Status.Guid) return; + movementAck.Ack.Status.Time = AdjustClientMovementTime(movementAck.Ack.Status.Time); GetPlayer().m_movementInfo = movementAck.Ack.Status; MoveUpdateKnockBack updateKnockBack = new();