diff --git a/Source/Game/Entities/GameObject/GameObject.cs b/Source/Game/Entities/GameObject/GameObject.cs index 53492cacf..9a56e66a2 100644 --- a/Source/Game/Entities/GameObject/GameObject.cs +++ b/Source/Game/Entities/GameObject/GameObject.cs @@ -2771,6 +2771,8 @@ namespace Game.Entities { m_respawnTime = respawn > 0 ? GameTime.GetGameTime() + respawn : 0; m_respawnDelayTime = (uint)(respawn > 0 ? respawn : 0); + if (respawn != 0 && !m_spawnedByDefault) + UpdateObjectVisibility(true); } public bool IsSpawned()