From 2c0134ba338247c4e32b456b02d5504b0537bb1e Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 26 Dec 2017 12:35:06 -0500 Subject: [PATCH] Core/Spells: Glyph of Desperation/Pain Suppression has been removed --- Source/Game/Spells/Spell.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/Source/Game/Spells/Spell.cs b/Source/Game/Spells/Spell.cs index eb39a7175..4b1a22d98 100644 --- a/Source/Game/Spells/Spell.cs +++ b/Source/Game/Spells/Spell.cs @@ -5395,12 +5395,6 @@ namespace Game.Spells bool usableInStun = m_spellInfo.HasAttribute(SpellAttr5.UsableWhileStunned); - // Glyph of Pain Suppression - // Allow Pain Suppression and Guardian Spirit to be cast while stunned - // there is no other way to handle it - if ((m_spellInfo.Id == 33206 || m_spellInfo.Id == 47788) && !m_caster.HasAura(63248)) - usableInStun = false; - // Check whether the cast should be prevented by any state you might have. SpellCastResult prevented_reason = SpellCastResult.SpellCastOk; // Have to check if there is a stun aura. Otherwise will have problems with ghost aura apply while logging out