Core/Refactor: Part 4

This commit is contained in:
hondacrx
2018-05-27 15:40:06 -04:00
parent d94ad385b1
commit 2c3479c6e2
59 changed files with 159 additions and 223 deletions
+4 -4
View File
@@ -220,9 +220,9 @@ namespace Game.Movement
}
float SegLengthCatmullRom(int index)
{
Vector3 curPos, nextPos;
Vector3 nextPos;
var p = points.Skip(index - 1).ToArray();
curPos = nextPos = p[1];
Vector3 curPos = nextPos = p[1];
int i = 1;
double length = 0;
@@ -239,11 +239,11 @@ namespace Game.Movement
{
index *= (int)3u;
Vector3 curPos, nextPos;
Vector3 nextPos;
var p = points.Skip(index).ToArray();
C_Evaluate(p, 0.0f, s_Bezier3Coeffs, out nextPos);
curPos = nextPos;
Vector3 curPos = nextPos;
int i = 1;
double length = 0;