Core/Refactor: Part 4
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@@ -77,8 +77,6 @@ namespace Game.Network.Packets
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public override void Read()
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{
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uint realmJoinTicketSize;
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DosResponse = _worldPacket.ReadUInt64();
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Build = _worldPacket.ReadUInt16();
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BuildType = _worldPacket.ReadInt8();
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@@ -92,7 +90,7 @@ namespace Game.Network.Packets
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Digest = _worldPacket.ReadBytes(24);
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UseIPv6 = _worldPacket.HasBit();
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realmJoinTicketSize = _worldPacket.ReadUInt32();
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uint realmJoinTicketSize = _worldPacket.ReadUInt32();
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if (realmJoinTicketSize != 0)
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RealmJoinTicket = _worldPacket.ReadString(realmJoinTicketSize);
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}
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