Core/Refactor: Part 4

This commit is contained in:
hondacrx
2018-05-27 15:40:06 -04:00
parent d94ad385b1
commit 2c3479c6e2
59 changed files with 159 additions and 223 deletions
-4
View File
@@ -1908,7 +1908,6 @@ namespace Game.Spells
int remaining = dispelList.Count;
// Ok if exist some buffs for dispel try dispel it
uint failCount = 0;
List<DispelableAura> successList = new List<DispelableAura>();
DispelFailed dispelFailed = new DispelFailed();
@@ -1945,7 +1944,6 @@ namespace Game.Spells
}
else
{
++failCount;
dispelFailed.FailedSpells.Add(dispelableAura.GetAura().GetId());
}
++count;
@@ -4747,7 +4745,6 @@ namespace Game.Spells
int remaining = stealList.Count;
// Ok if exist some buffs for dispel try dispel it
uint failCount = 0;
List<Tuple<uint, ObjectGuid>> successList = new List<Tuple<uint, ObjectGuid>>();
DispelFailed dispelFailed = new DispelFailed();
@@ -4772,7 +4769,6 @@ namespace Game.Spells
}
else
{
++failCount;
dispelFailed.FailedSpells.Add(dispelableAura.GetAura().GetId());
}
++count;