Core/PacketIO: Rename some new opcodes
Port From (https://github.com/TrinityCore/TrinityCore/commit/1021fcee345b0817ca087c04f8f063eb9d10bfe9)
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@@ -30,10 +30,10 @@ namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.QueryPlayerName, Processing = PacketProcessing.Inplace)]
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void HandleNameQueryRequest(QueryPlayerName queryPlayerName)
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[WorldPacketHandler(ClientOpcodes.QueryPlayerNames, Processing = PacketProcessing.Inplace)]
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void HandleQueryPlayerNames(QueryPlayerNames queryPlayerName)
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{
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QueryPlayerNameResponse response = new();
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QueryPlayerNamesResponse response = new();
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foreach (ObjectGuid guid in queryPlayerName.Players)
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{
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BuildNameQueryData(guid, out NameCacheLookupResult nameCacheLookupResult);
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