Core/Spells: Rename confusing SpellState enum values
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e79d3524f12a525c337c5ce8d84b793cacd6e91)
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@@ -431,12 +431,12 @@ namespace Framework.Constants
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public enum SpellState
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{
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None = 0,
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Null = 0,
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Preparing = 1,
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Casting = 2,
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Finished = 3,
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Idle = 4,
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Delayed = 5
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Launched = 2,
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Channeling = 3,
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Finished = 4,
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Idle = 5
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}
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public enum SpellSchools
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