Core/Misc: Various crash fixes

Port From (https://github.com/TrinityCore/TrinityCore/commit/4f65dc5e20cc3af5b3595809707c632faa6e5900)
This commit is contained in:
hondacrx
2019-08-17 11:23:32 -04:00
parent a44224564c
commit 2d2a72ce3e
13 changed files with 65 additions and 37 deletions
+1 -1
View File
@@ -4284,7 +4284,7 @@ namespace Game.Spells
return SpellCastResult.SpellInProgress;
// check if we are using a potion in combat for the 2nd+ time. Cooldown is added only after caster gets out of combat
if (m_caster.ToPlayer().GetLastPotionId() != 0 && m_CastItem && (m_CastItem.IsPotion() || m_spellInfo.IsCooldownStartedOnEvent()))
if (!IsIgnoringCooldowns() && m_caster.ToPlayer().GetLastPotionId() != 0 && m_CastItem && (m_CastItem.IsPotion() || m_spellInfo.IsCooldownStartedOnEvent()))
return SpellCastResult.NotReady;
}