Core/PacketIO: Fixed receiving and sending db2 hotfix packets

Port From (https://github.com/TrinityCore/TrinityCore/commit/5fce3604fc9613299f8780d30abbbe69c0c7e531)
This commit is contained in:
hondacrx
2020-06-18 13:10:45 -04:00
parent 802cda4c01
commit 2d5a910f67
5 changed files with 312 additions and 313 deletions
+10 -33
View File
@@ -21,6 +21,7 @@ using Framework.IO;
using Game.Entities;
using System.Collections.Generic;
using System;
using Game.DataStorage;
namespace Game.Network.Packets
{
@@ -77,7 +78,7 @@ namespace Game.Network.Packets
class AvailableHotfixes : ServerPacket
{
public AvailableHotfixes(int hotfixCacheVersion, uint hotfixCount, MultiMap<int, Tuple<uint, int>> hotfixes) : base(ServerOpcodes.AvailableHotfixes)
public AvailableHotfixes(int hotfixCacheVersion, uint hotfixCount, List<HotfixRecord> hotfixes) : base(ServerOpcodes.AvailableHotfixes)
{
HotfixCacheVersion = hotfixCacheVersion;
HotfixCount = hotfixCount;
@@ -89,20 +90,13 @@ namespace Game.Network.Packets
_worldPacket.WriteInt32(HotfixCacheVersion);
_worldPacket.WriteUInt32(HotfixCount);
foreach (var key in Hotfixes.Keys)
{
foreach (var tableRecord in Hotfixes[key])
{
_worldPacket.WriteUInt32(tableRecord.Item1);
_worldPacket.WriteInt32(tableRecord.Item2);
_worldPacket.WriteInt32(key);
}
}
foreach (HotfixRecord hotfixRecord in Hotfixes)
hotfixRecord.Write(_worldPacket);
}
public int HotfixCacheVersion;
public uint HotfixCount;
public MultiMap<int, Tuple<uint, int>> Hotfixes;
public List<HotfixRecord> Hotfixes;
}
class HotfixRequest : ClientPacket
@@ -116,7 +110,11 @@ namespace Game.Network.Packets
uint hotfixCount = _worldPacket.ReadUInt32();
for (var i = 0; i < hotfixCount; ++i)
Hotfixes.Add(new HotfixRecord(_worldPacket));
{
HotfixRecord hotfixRecord = new HotfixRecord();
hotfixRecord.Read(_worldPacket);
Hotfixes.Add(hotfixRecord);
}
}
public uint ClientBuild;
@@ -163,25 +161,4 @@ namespace Game.Network.Packets
public Optional<uint> Size;
}
}
public struct HotfixRecord
{
public HotfixRecord(WorldPacket data)
{
TableHash = data.ReadUInt32();
RecordID = data.ReadInt32();
HotfixID = data.ReadInt32();
}
public void Write(WorldPacket data)
{
data.WriteUInt32(TableHash);
data.WriteInt32(RecordID);
data.WriteInt32(HotfixID);
}
public uint TableHash;
public int RecordID;
public int HotfixID;
}
}