Implement generic script loaders to greatly reduce code duplication

This commit is contained in:
hondacrx
2017-07-20 19:43:24 -04:00
parent 19220d29d9
commit 2db988576a
89 changed files with 28255 additions and 36473 deletions
+161 -191
View File
@@ -43,221 +43,191 @@ namespace Scripts.Northrend.DraktharonKeep.KingDred
}
[Script]
class boss_king_dred : CreatureScript
class boss_king_dred : BossAI
{
public boss_king_dred() : base("boss_king_dred") { }
class boss_king_dredAI : BossAI
public boss_king_dred(Creature creature) : base(creature, DTKDataTypes.KingDred)
{
public boss_king_dredAI(Creature creature) : base(creature, DTKDataTypes.KingDred)
{
Initialize();
}
void Initialize()
{
raptorsKilled = 0;
}
public override void Reset()
{
Initialize();
_Reset();
}
public override void EnterCombat(Unit who)
{
_EnterCombat();
_scheduler.SetValidator(() => !me.HasUnitState(UnitState.Casting));
_scheduler.Schedule(TimeSpan.FromSeconds(33), task =>
{
DoCastAOE(SpellIds.BellowingRoar);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(20), task =>
{
DoCastVictim(SpellIds.GrievousBite);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(18.5), task =>
{
DoCastVictim(SpellIds.ManglingSlash);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(20), task =>
{
DoCastAOE(SpellIds.FearsomeRoar);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(17), task =>
{
DoCastVictim(SpellIds.PiercingSlash);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(20), TimeSpan.FromSeconds(25), task =>
{
DoCastVictim(SpellIds.RaptorCall);
float x, y, z;
me.GetClosePoint(out x, out y, out z, me.GetObjectSize() / 3, 10.0f);
me.SummonCreature(RandomHelper.RAND(DTKCreatureIds.DrakkariGutripper, DTKCreatureIds.DrakkariScytheclaw), x, y, z, 0, TempSummonType.DeadDespawn, 1000);
task.Repeat();
});
}
public override void DoAction(int action)
{
if (action == Misc.ActionRaptorKilled)
++raptorsKilled;
}
public override uint GetData(uint type)
{
if (type == Misc.DataRaptorsKilled)
return raptorsKilled;
return 0;
}
public override void JustDied(Unit killer)
{
_JustDied();
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
DoMeleeAttackIfReady();
}
byte raptorsKilled;
Initialize();
}
public override CreatureAI GetAI(Creature creature)
void Initialize()
{
return GetInstanceAI<boss_king_dredAI>(creature);
raptorsKilled = 0;
}
public override void Reset()
{
Initialize();
_Reset();
}
public override void EnterCombat(Unit who)
{
_EnterCombat();
_scheduler.SetValidator(() => !me.HasUnitState(UnitState.Casting));
_scheduler.Schedule(TimeSpan.FromSeconds(33), task =>
{
DoCastAOE(SpellIds.BellowingRoar);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(20), task =>
{
DoCastVictim(SpellIds.GrievousBite);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(18.5), task =>
{
DoCastVictim(SpellIds.ManglingSlash);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(20), task =>
{
DoCastAOE(SpellIds.FearsomeRoar);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(17), task =>
{
DoCastVictim(SpellIds.PiercingSlash);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(20), TimeSpan.FromSeconds(25), task =>
{
DoCastVictim(SpellIds.RaptorCall);
float x, y, z;
me.GetClosePoint(out x, out y, out z, me.GetObjectSize() / 3, 10.0f);
me.SummonCreature(RandomHelper.RAND(DTKCreatureIds.DrakkariGutripper, DTKCreatureIds.DrakkariScytheclaw), x, y, z, 0, TempSummonType.DeadDespawn, 1000);
task.Repeat();
});
}
public override void DoAction(int action)
{
if (action == Misc.ActionRaptorKilled)
++raptorsKilled;
}
public override uint GetData(uint type)
{
if (type == Misc.DataRaptorsKilled)
return raptorsKilled;
return 0;
}
public override void JustDied(Unit killer)
{
_JustDied();
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
DoMeleeAttackIfReady();
}
byte raptorsKilled;
}
[Script]
class npc_drakkari_gutripper : CreatureScript
class npc_drakkari_gutripper : ScriptedAI
{
public npc_drakkari_gutripper() : base("npc_drakkari_gutripper") { }
class npc_drakkari_gutripperAI : ScriptedAI
public npc_drakkari_gutripper(Creature creature) : base(creature)
{
public npc_drakkari_gutripperAI(Creature creature) : base(creature)
{
Initialize();
instance = me.GetInstanceScript();
}
void Initialize()
{
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15), task =>
{
DoCastVictim(SpellIds.GutRip, false);
task.Repeat();
});
}
public override void Reset()
{
Initialize();
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
DoMeleeAttackIfReady();
}
public override void JustDied(Unit killer)
{
Creature dred = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.KingDred));
if (dred)
dred.GetAI().DoAction(Misc.ActionRaptorKilled);
}
InstanceScript instance;
Initialize();
instance = me.GetInstanceScript();
}
public override CreatureAI GetAI(Creature creature)
void Initialize()
{
return GetInstanceAI<npc_drakkari_gutripperAI>(creature);
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15), task =>
{
DoCastVictim(SpellIds.GutRip, false);
task.Repeat();
});
}
public override void Reset()
{
Initialize();
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
DoMeleeAttackIfReady();
}
public override void JustDied(Unit killer)
{
Creature dred = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.KingDred));
if (dred)
dred.GetAI().DoAction(Misc.ActionRaptorKilled);
}
InstanceScript instance;
}
[Script]
class npc_drakkari_scytheclaw : CreatureScript
class npc_drakkari_scytheclaw : ScriptedAI
{
public npc_drakkari_scytheclaw() : base("npc_drakkari_scytheclaw") { }
class npc_drakkari_scytheclawAI : ScriptedAI
public npc_drakkari_scytheclaw(Creature creature) : base(creature)
{
public npc_drakkari_scytheclawAI(Creature creature) : base(creature)
{
Initialize();
instance = me.GetInstanceScript();
}
void Initialize()
{
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15), task =>
{
DoCastVictim(SpellIds.Rend, false);
task.Repeat();
});
}
public override void Reset()
{
_scheduler.CancelAll();
Initialize();
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
DoMeleeAttackIfReady();
}
public override void JustDied(Unit killer)
{
Creature dred = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.KingDred));
if (dred)
dred.GetAI().DoAction(Misc.ActionRaptorKilled);
}
InstanceScript instance;
Initialize();
instance = me.GetInstanceScript();
}
public override CreatureAI GetAI(Creature creature)
void Initialize()
{
return GetInstanceAI<npc_drakkari_scytheclawAI>(creature);
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15), task =>
{
DoCastVictim(SpellIds.Rend, false);
task.Repeat();
});
}
public override void Reset()
{
_scheduler.CancelAll();
Initialize();
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
DoMeleeAttackIfReady();
}
public override void JustDied(Unit killer)
{
Creature dred = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.KingDred));
if (dred)
dred.GetAI().DoAction(Misc.ActionRaptorKilled);
}
InstanceScript instance;
}
[Script]
+261 -291
View File
@@ -98,303 +98,283 @@ namespace Scripts.Northrend.DraktharonKeep.Novos
}
[Script]
class boss_novos : CreatureScript
class boss_novos : BossAI
{
public boss_novos() : base("boss_novos") { }
class boss_novosAI : BossAI
public boss_novos(Creature creature) : base(creature, DTKDataTypes.Novos)
{
public boss_novosAI(Creature creature) : base(creature, DTKDataTypes.Novos)
Initialize();
_bubbled = false;
}
void Initialize()
{
_ohNovos = true;
}
public override void Reset()
{
_Reset();
Initialize();
SetCrystalsStatus(false);
SetSummonerStatus(false);
SetBubbled(false);
}
public override void EnterCombat(Unit victim)
{
_EnterCombat();
Talk(TextIds.SayAggro);
SetCrystalsStatus(true);
SetSummonerStatus(true);
SetBubbled(true);
}
public override void AttackStart(Unit target)
{
if (!target)
return;
if (me.Attack(target, true))
DoStartNoMovement(target);
}
public override void KilledUnit(Unit who)
{
if (who.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim() || _bubbled)
return;
_events.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
_events.ExecuteEvents(eventId =>
{
Initialize();
_bubbled = false;
}
void Initialize()
{
_ohNovos = true;
}
public override void Reset()
{
_Reset();
Initialize();
SetCrystalsStatus(false);
SetSummonerStatus(false);
SetBubbled(false);
}
public override void EnterCombat(Unit victim)
{
_EnterCombat();
Talk(TextIds.SayAggro);
SetCrystalsStatus(true);
SetSummonerStatus(true);
SetBubbled(true);
}
public override void AttackStart(Unit target)
{
if (!target)
return;
if (me.Attack(target, true))
DoStartNoMovement(target);
}
public override void KilledUnit(Unit who)
{
if (who.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim() || _bubbled)
return;
_events.Update(diff);
switch (eventId)
{
case Misc.EventSummonMinions:
DoCast(SpellIds.SummonMinions);
_events.ScheduleEvent(Misc.EventSummonMinions, 15000);
break;
case Misc.EventAttack:
Unit victim = SelectTarget(SelectAggroTarget.Random);
if (victim)
DoCast(victim, RandomHelper.RAND(SpellIds.ArcaneBlast, SpellIds.Blizzard, SpellIds.Frostbolt, SpellIds.WrathOfMisery));
_events.ScheduleEvent(Misc.EventAttack, 3000);
break;
default:
break;
}
if (me.HasUnitState(UnitState.Casting))
return;
_events.ExecuteEvents(eventId =>
{
switch (eventId)
{
case Misc.EventSummonMinions:
DoCast(SpellIds.SummonMinions);
_events.ScheduleEvent(Misc.EventSummonMinions, 15000);
break;
case Misc.EventAttack:
Unit victim = SelectTarget(SelectAggroTarget.Random);
if (victim)
DoCast(victim, RandomHelper.RAND(SpellIds.ArcaneBlast, SpellIds.Blizzard, SpellIds.Frostbolt, SpellIds.WrathOfMisery));
_events.ScheduleEvent(Misc.EventAttack, 3000);
break;
default:
break;
}
if (me.HasUnitState(UnitState.Casting))
return;
});
}
public override void DoAction(int action)
{
if (action == DTKDataTypes.ActionCrystalHandlerDied)
{
Talk(TextIds.SayArcaneField);
SetSummonerStatus(false);
SetBubbled(false);
_events.ScheduleEvent(Misc.EventAttack, 3000);
if (IsHeroic())
_events.ScheduleEvent(Misc.EventSummonMinions, 15000);
}
}
public override void MoveInLineOfSight(Unit who)
{
base.MoveInLineOfSight(who);
if (!_ohNovos || !who || !who.IsTypeId(TypeId.Player) || who.GetPositionY() > Misc.MaxYCoordOhNovosMAX)
return;
uint entry = who.GetEntry();
if (entry == DTKCreatureIds.HulkingCorpse || entry == DTKCreatureIds.RisenShadowcaster || entry == DTKCreatureIds.FetidTrollCorpse)
_ohNovos = false;
}
public override uint GetData(uint type)
{
return type == Misc.DataNovosAchiev && _ohNovos ? 1 : 0u;
}
public override void JustSummoned(Creature summon)
{
me.Yell(TextIds.SaySummoningAdds, summon);
me.TextEmote(TextIds.EmoteSummoningAdds, summon);
summon.SelectNearestTargetInAttackDistance(50f);
summons.Summon(summon);
}
void SetBubbled(bool state)
{
_bubbled = state;
if (!state)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
if (me.HasUnitState(UnitState.Casting))
me.CastStop();
}
else
{
if (!me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
me.SetFlag(UnitFields.Flags, UnitFlags.NonAttackable);
DoCast(SpellIds.ArcaneField);
}
}
void SetSummonerStatus(bool active)
{
for (byte i = 0; i < 4; i++)
{
ObjectGuid guid = instance.GetGuidData(DTKDataTypes.NovosSummoner1 + i);
if (!guid.IsEmpty())
{
Creature crystalChannelTarget = ObjectAccessor.GetCreature(me, guid);
if (crystalChannelTarget)
{
if (active)
crystalChannelTarget.GetAI().SetData(Misc.summoners[i].eventId, Misc.summoners[i].timer);
else
crystalChannelTarget.GetAI().Reset();
}
}
}
}
void SetCrystalsStatus(bool active)
{
for (byte i = 0; i < 4; i++)
{
ObjectGuid guid = instance.GetGuidData(DTKDataTypes.NovosCrystal1 + i);
if (!guid.IsEmpty())
{
GameObject crystal = ObjectAccessor.GetGameObject(me, guid);
if (crystal)
SetCrystalStatus(crystal, active);
}
}
}
void SetCrystalStatus(GameObject crystal, bool active)
{
crystal.SetGoState(active ? GameObjectState.Active : GameObjectState.Ready);
Creature crystalChannelTarget = crystal.FindNearestCreature(DTKCreatureIds.CrystalChannelTarget, 5.0f);
if (crystalChannelTarget)
{
if (active)
crystalChannelTarget.CastSpell(null, SpellIds.BeamChannel);
else if (crystalChannelTarget.HasUnitState(UnitState.Casting))
crystalChannelTarget.CastStop();
}
}
bool _ohNovos;
bool _bubbled;
});
}
public override CreatureAI GetAI(Creature creature)
public override void DoAction(int action)
{
return GetInstanceAI<boss_novosAI>(creature);
if (action == DTKDataTypes.ActionCrystalHandlerDied)
{
Talk(TextIds.SayArcaneField);
SetSummonerStatus(false);
SetBubbled(false);
_events.ScheduleEvent(Misc.EventAttack, 3000);
if (IsHeroic())
_events.ScheduleEvent(Misc.EventSummonMinions, 15000);
}
}
public override void MoveInLineOfSight(Unit who)
{
base.MoveInLineOfSight(who);
if (!_ohNovos || !who || !who.IsTypeId(TypeId.Player) || who.GetPositionY() > Misc.MaxYCoordOhNovosMAX)
return;
uint entry = who.GetEntry();
if (entry == DTKCreatureIds.HulkingCorpse || entry == DTKCreatureIds.RisenShadowcaster || entry == DTKCreatureIds.FetidTrollCorpse)
_ohNovos = false;
}
public override uint GetData(uint type)
{
return type == Misc.DataNovosAchiev && _ohNovos ? 1 : 0u;
}
public override void JustSummoned(Creature summon)
{
me.Yell(TextIds.SaySummoningAdds, summon);
me.TextEmote(TextIds.EmoteSummoningAdds, summon);
summon.SelectNearestTargetInAttackDistance(50f);
summons.Summon(summon);
}
void SetBubbled(bool state)
{
_bubbled = state;
if (!state)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
if (me.HasUnitState(UnitState.Casting))
me.CastStop();
}
else
{
if (!me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
me.SetFlag(UnitFields.Flags, UnitFlags.NonAttackable);
DoCast(SpellIds.ArcaneField);
}
}
void SetSummonerStatus(bool active)
{
for (byte i = 0; i < 4; i++)
{
ObjectGuid guid = instance.GetGuidData(DTKDataTypes.NovosSummoner1 + i);
if (!guid.IsEmpty())
{
Creature crystalChannelTarget = ObjectAccessor.GetCreature(me, guid);
if (crystalChannelTarget)
{
if (active)
crystalChannelTarget.GetAI().SetData(Misc.summoners[i].eventId, Misc.summoners[i].timer);
else
crystalChannelTarget.GetAI().Reset();
}
}
}
}
void SetCrystalsStatus(bool active)
{
for (byte i = 0; i < 4; i++)
{
ObjectGuid guid = instance.GetGuidData(DTKDataTypes.NovosCrystal1 + i);
if (!guid.IsEmpty())
{
GameObject crystal = ObjectAccessor.GetGameObject(me, guid);
if (crystal)
SetCrystalStatus(crystal, active);
}
}
}
void SetCrystalStatus(GameObject crystal, bool active)
{
crystal.SetGoState(active ? GameObjectState.Active : GameObjectState.Ready);
Creature crystalChannelTarget = crystal.FindNearestCreature(DTKCreatureIds.CrystalChannelTarget, 5.0f);
if (crystalChannelTarget)
{
if (active)
crystalChannelTarget.CastSpell(null, SpellIds.BeamChannel);
else if (crystalChannelTarget.HasUnitState(UnitState.Casting))
crystalChannelTarget.CastStop();
}
}
bool _ohNovos;
bool _bubbled;
}
[Script]
class npc_crystal_channel_target : CreatureScript
class npc_crystal_channel_target : ScriptedAI
{
public npc_crystal_channel_target() : base("npc_crystal_channel_target") { }
public npc_crystal_channel_target(Creature creature) : base(creature) { }
class npc_crystal_channel_targetAI : ScriptedAI
public override void Reset()
{
public npc_crystal_channel_targetAI(Creature creature) : base(creature) { }
_events.Reset();
_crystalHandlerCount = 0;
}
public override void Reset()
public override void UpdateAI(uint diff)
{
_events.Update(diff);
_events.ExecuteEvents(eventId =>
{
_events.Reset();
_crystalHandlerCount = 0;
}
public override void UpdateAI(uint diff)
{
_events.Update(diff);
_events.ExecuteEvents(eventId =>
switch (eventId)
{
switch (eventId)
{
case Misc.EventSummonCrystalHandler:
me.SummonCreature(DTKCreatureIds.CrystalHandler, Misc.SummonPositions[_crystalHandlerCount++]);
if (_crystalHandlerCount < 4)
_events.Repeat(TimeSpan.FromSeconds(15));
break;
case Misc.EventSummonRisenShadowcaster:
DoCast(SpellIds.SummonRisenShadowcaster);
_events.Repeat(TimeSpan.FromSeconds(7));
break;
case Misc.EventSummonFetidTrollCorpse:
DoCast(SpellIds.SummonFetidTrollCorpse);
_events.Repeat(TimeSpan.FromSeconds(3));
break;
case Misc.EventSummonHulkingCorpse:
DoCast(SpellIds.SummonHulkingCorpse);
_events.Repeat(TimeSpan.FromSeconds(30));
break;
}
});
}
case Misc.EventSummonCrystalHandler:
me.SummonCreature(DTKCreatureIds.CrystalHandler, Misc.SummonPositions[_crystalHandlerCount++]);
if (_crystalHandlerCount < 4)
_events.Repeat(TimeSpan.FromSeconds(15));
break;
case Misc.EventSummonRisenShadowcaster:
DoCast(SpellIds.SummonRisenShadowcaster);
_events.Repeat(TimeSpan.FromSeconds(7));
break;
case Misc.EventSummonFetidTrollCorpse:
DoCast(SpellIds.SummonFetidTrollCorpse);
_events.Repeat(TimeSpan.FromSeconds(3));
break;
case Misc.EventSummonHulkingCorpse:
DoCast(SpellIds.SummonHulkingCorpse);
_events.Repeat(TimeSpan.FromSeconds(30));
break;
}
});
}
public override void SetData(uint id, uint value)
public override void SetData(uint id, uint value)
{
_events.ScheduleEvent(id, TimeSpan.FromSeconds(value));
}
public override void SummonedCreatureDies(Creature summon, Unit killer)
{
if (_crystalHandlerCount < 4)
return;
InstanceScript instance = me.GetInstanceScript();
if (instance != null)
{
_events.ScheduleEvent(id, TimeSpan.FromSeconds(value));
}
public override void SummonedCreatureDies(Creature summon, Unit killer)
{
if (_crystalHandlerCount < 4)
return;
InstanceScript instance = me.GetInstanceScript();
if (instance != null)
ObjectGuid guid = instance.GetGuidData(DTKDataTypes.Novos);
if (!guid.IsEmpty())
{
ObjectGuid guid = instance.GetGuidData(DTKDataTypes.Novos);
if (!guid.IsEmpty())
{
Creature novos = ObjectAccessor.GetCreature(me, guid);
if (novos)
novos.GetAI().DoAction(DTKDataTypes.ActionCrystalHandlerDied);
}
Creature novos = ObjectAccessor.GetCreature(me, guid);
if (novos)
novos.GetAI().DoAction(DTKDataTypes.ActionCrystalHandlerDied);
}
}
}
public override void JustSummoned(Creature summon)
{
InstanceScript instance = me.GetInstanceScript();
if (instance != null)
{
ObjectGuid guid = instance.GetGuidData(DTKDataTypes.Novos);
if (!guid.IsEmpty())
{
Creature novos = ObjectAccessor.GetCreature(me, guid);
if (novos)
novos.GetAI().JustSummoned(summon);
}
}
public override void JustSummoned(Creature summon)
{
InstanceScript instance = me.GetInstanceScript();
if (instance != null)
{
ObjectGuid guid = instance.GetGuidData(DTKDataTypes.Novos);
if (!guid.IsEmpty())
{
Creature novos = ObjectAccessor.GetCreature(me, guid);
if (novos)
novos.GetAI().JustSummoned(summon);
}
}
if (summon)
summon.GetMotionMaster().MovePath(summon.GetEntry() * 100, false);
}
uint _crystalHandlerCount;
if (summon)
summon.GetMotionMaster().MovePath(summon.GetEntry() * 100, false);
}
public override CreatureAI GetAI(Creature creature)
{
return GetInstanceAI<npc_crystal_channel_targetAI>(creature);
}
uint _crystalHandlerCount;
}
[Script]
@@ -409,32 +389,22 @@ namespace Scripts.Northrend.DraktharonKeep.Novos
}
[Script]
class spell_novos_summon_minions : SpellScriptLoader
class spell_novos_summon_minions : SpellScript
{
public spell_novos_summon_minions() : base("spell_novos_summon_minions") { }
class spell_novos_summon_minions_SpellScript : SpellScript
public override bool Validate(SpellInfo spellInfo)
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.SummonCopyOfMinions);
}
void HandleScript(uint effIndex)
{
for (byte i = 0; i < 2; ++i)
GetCaster().CastSpell((Unit)null, SpellIds.SummonCopyOfMinions, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
return ValidateSpellInfo(SpellIds.SummonCopyOfMinions);
}
public override SpellScript GetSpellScript()
void HandleScript(uint effIndex)
{
return new spell_novos_summon_minions_SpellScript();
for (byte i = 0; i < 2; ++i)
GetCaster().CastSpell((Unit)null, SpellIds.SummonCopyOfMinions, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
}
+132 -152
View File
@@ -74,178 +74,158 @@ namespace Scripts.Northrend.DraktharonKeep.TharonJa
}
[Script]
class boss_tharon_ja : CreatureScript
class boss_tharon_ja : BossAI
{
public boss_tharon_ja() : base("boss_tharon_ja") { }
public boss_tharon_ja(Creature creature) : base(creature, DTKDataTypes.TharonJa) { }
class boss_tharon_jaAI : BossAI
public override void Reset()
{
public boss_tharon_jaAI(Creature creature) : base(creature, DTKDataTypes.TharonJa) { }
_Reset();
me.RestoreDisplayId();
}
public override void Reset()
public override void EnterCombat(Unit who)
{
Talk(TextIds.SayAggro);
_EnterCombat();
_events.ScheduleEvent(EventIds.DecayFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(1));
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
}
public override void KilledUnit(Unit who)
{
if (who.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
DoCastAOE(SpellIds.ClearGiftOfTharonJa, true);
DoCastAOE(SpellIds.AchievementCheck, true);
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_events.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
_events.ExecuteEvents(eventId =>
{
_Reset();
me.RestoreDisplayId();
}
switch (eventId)
{
case EventIds.CurseOfLife:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.CurseOfLife);
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15));
}
return;
case EventIds.ShadowVolley:
DoCastVictim(SpellIds.ShadowVolley);
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
return;
case EventIds.RainOfFire:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.RainOfFire);
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
}
return;
case EventIds.LightningBreath:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.LightningBreath);
_events.ScheduleEvent(EventIds.LightningBreath, TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(7));
}
return;
case EventIds.EyeBeam:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.EyeBeam);
_events.ScheduleEvent(EventIds.EyeBeam, TimeSpan.FromSeconds(4), TimeSpan.FromSeconds(6));
}
return;
case EventIds.PoisonCloud:
DoCastAOE(SpellIds.PoisonCloud);
_events.ScheduleEvent(EventIds.PoisonCloud, TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(12));
return;
case EventIds.DecayFlesh:
DoCastAOE(SpellIds.DecayFlesh);
_events.ScheduleEvent(EventIds.GoingFlesh, TimeSpan.FromSeconds(6));
return;
case EventIds.GoingFlesh:
Talk(TextIds.SayFlesh);
me.SetDisplayId(Misc.ModelFlesh);
DoCastAOE(SpellIds.GiftOfTharonJa, true);
DoCast(me, SpellIds.FleshVisual, true);
DoCast(me, SpellIds.Dummy, true);
public override void EnterCombat(Unit who)
{
Talk(TextIds.SayAggro);
_EnterCombat();
_events.Reset();
_events.ScheduleEvent(EventIds.ReturnFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.LightningBreath, TimeSpan.FromSeconds(3), TimeSpan.FromSeconds(4));
_events.ScheduleEvent(EventIds.EyeBeam, TimeSpan.FromSeconds(4), TimeSpan.FromSeconds(8));
_events.ScheduleEvent(EventIds.PoisonCloud, TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(7));
break;
case EventIds.ReturnFlesh:
DoCastAOE(SpellIds.ReturnFlesh);
_events.ScheduleEvent(EventIds.GoingSkeletal, 6000);
return;
case EventIds.GoingSkeletal:
Talk(TextIds.SaySkeleton);
me.RestoreDisplayId();
DoCastAOE(SpellIds.ClearGiftOfTharonJa, true);
_events.ScheduleEvent(EventIds.DecayFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(1));
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
}
public override void KilledUnit(Unit who)
{
if (who.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
DoCastAOE(SpellIds.ClearGiftOfTharonJa, true);
DoCastAOE(SpellIds.AchievementCheck, true);
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_events.Update(diff);
_events.Reset();
_events.ScheduleEvent(EventIds.DecayFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(1));
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
break;
default:
break;
}
if (me.HasUnitState(UnitState.Casting))
return;
});
_events.ExecuteEvents(eventId =>
{
switch (eventId)
{
case EventIds.CurseOfLife:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.CurseOfLife);
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15));
}
return;
case EventIds.ShadowVolley:
DoCastVictim(SpellIds.ShadowVolley);
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
return;
case EventIds.RainOfFire:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.RainOfFire);
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
}
return;
case EventIds.LightningBreath:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.LightningBreath);
_events.ScheduleEvent(EventIds.LightningBreath, TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(7));
}
return;
case EventIds.EyeBeam:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.EyeBeam);
_events.ScheduleEvent(EventIds.EyeBeam, TimeSpan.FromSeconds(4), TimeSpan.FromSeconds(6));
}
return;
case EventIds.PoisonCloud:
DoCastAOE(SpellIds.PoisonCloud);
_events.ScheduleEvent(EventIds.PoisonCloud, TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(12));
return;
case EventIds.DecayFlesh:
DoCastAOE(SpellIds.DecayFlesh);
_events.ScheduleEvent(EventIds.GoingFlesh, TimeSpan.FromSeconds(6));
return;
case EventIds.GoingFlesh:
Talk(TextIds.SayFlesh);
me.SetDisplayId(Misc.ModelFlesh);
DoCastAOE(SpellIds.GiftOfTharonJa, true);
DoCast(me, SpellIds.FleshVisual, true);
DoCast(me, SpellIds.Dummy, true);
_events.Reset();
_events.ScheduleEvent(EventIds.ReturnFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.LightningBreath, TimeSpan.FromSeconds(3), TimeSpan.FromSeconds(4));
_events.ScheduleEvent(EventIds.EyeBeam, TimeSpan.FromSeconds(4), TimeSpan.FromSeconds(8));
_events.ScheduleEvent(EventIds.PoisonCloud, TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(7));
break;
case EventIds.ReturnFlesh:
DoCastAOE(SpellIds.ReturnFlesh);
_events.ScheduleEvent(EventIds.GoingSkeletal, 6000);
return;
case EventIds.GoingSkeletal:
Talk(TextIds.SaySkeleton);
me.RestoreDisplayId();
DoCastAOE(SpellIds.ClearGiftOfTharonJa, true);
_events.Reset();
_events.ScheduleEvent(EventIds.DecayFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(1));
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
break;
default:
break;
}
if (me.HasUnitState(UnitState.Casting))
return;
});
DoMeleeAttackIfReady();
}
}
public override CreatureAI GetAI(Creature creature)
{
return GetInstanceAI<boss_tharon_jaAI>(creature);
DoMeleeAttackIfReady();
}
}
[Script]
class spell_tharon_ja_clear_gift_of_tharon_ja : SpellScriptLoader
class spell_tharon_ja_clear_gift_of_tharon_ja : SpellScript
{
public spell_tharon_ja_clear_gift_of_tharon_ja() : base("spell_tharon_ja_clear_gift_of_tharon_ja") { }
class spell_tharon_ja_clear_gift_of_tharon_ja_SpellScript : SpellScript
public override bool Validate(SpellInfo spellInfo)
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.GiftOfTharonJa);
}
void HandleScript(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
target.RemoveAura(SpellIds.GiftOfTharonJa);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
return ValidateSpellInfo(SpellIds.GiftOfTharonJa);
}
public override SpellScript GetSpellScript()
void HandleScript(uint effIndex)
{
return new spell_tharon_ja_clear_gift_of_tharon_ja_SpellScript();
Unit target = GetHitUnit();
if (target)
target.RemoveAura(SpellIds.GiftOfTharonJa);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
}
+147 -197
View File
@@ -59,256 +59,206 @@ namespace Scripts.Northrend.DraktharonKeep.Trollgore
}
[Script]
class boss_trollgore : CreatureScript
class boss_trollgore : BossAI
{
public boss_trollgore() : base("boss_trollgore") { }
class boss_trollgoreAI : BossAI
public boss_trollgore(Creature creature) : base(creature, DTKDataTypes.Trollgore)
{
public boss_trollgoreAI(Creature creature) : base(creature, DTKDataTypes.Trollgore)
Initialize();
}
void Initialize()
{
_consumptionJunction = true;
}
public override void Reset()
{
_Reset();
Initialize();
}
public override void EnterCombat(Unit who)
{
_EnterCombat();
Talk(TextIds.SayAggro);
_scheduler.SetValidator(() => !me.HasUnitState(UnitState.Casting));
_scheduler.Schedule(TimeSpan.FromSeconds(15), task =>
{
Talk(TextIds.SayConsume);
DoCastAOE(SpellIds.Consume);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(5), task =>
{
Initialize();
}
DoCastVictim(SpellIds.Crush);
task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15));
});
void Initialize()
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(60), task =>
{
_consumptionJunction = true;
}
DoCastVictim(SpellIds.InfectedWound);
task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(35));
});
public override void Reset()
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
{
_Reset();
Initialize();
}
Talk(TextIds.SayExplode);
DoCastAOE(SpellIds.CorpseExplode);
task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(19));
});
public override void EnterCombat(Unit who)
_scheduler.Schedule(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(40), task =>
{
_EnterCombat();
Talk(TextIds.SayAggro);
_scheduler.SetValidator(() => !me.HasUnitState(UnitState.Casting));
_scheduler.Schedule(TimeSpan.FromSeconds(15), task =>
{
Talk(TextIds.SayConsume);
DoCastAOE(SpellIds.Consume);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(5), task =>
for (byte i = 0; i < 3; ++i)
{
DoCastVictim(SpellIds.Crush);
task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15));
});
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(60), task =>
{
DoCastVictim(SpellIds.InfectedWound);
task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(35));
});
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
{
Talk(TextIds.SayExplode);
DoCastAOE(SpellIds.CorpseExplode);
task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(19));
});
_scheduler.Schedule(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(40), task =>
{
for (byte i = 0; i < 3; ++i)
{
Creature trigger = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.TrollgoreInvaderSummoner1 + i));
if (trigger)
trigger.CastSpell(trigger, RandomHelper.RAND(SpellIds.SummonInvaderA, SpellIds.SummonInvaderB, SpellIds.SummonInvaderC), true, null, null, me.GetGUID());
}
task.Repeat();
});
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
if (_consumptionJunction)
{
Aura ConsumeAura = me.GetAura(DungeonMode(SpellIds.ConsumeBuff, SpellIds.ConsumeBuffH));
if (ConsumeAura != null && ConsumeAura.GetStackAmount() > 9)
_consumptionJunction = false;
Creature trigger = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.TrollgoreInvaderSummoner1 + i));
if (trigger)
trigger.CastSpell(trigger, RandomHelper.RAND(SpellIds.SummonInvaderA, SpellIds.SummonInvaderB, SpellIds.SummonInvaderC), true, null, null, me.GetGUID());
}
DoMeleeAttackIfReady();
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
}
public override uint GetData(uint type)
{
if (type == Misc.DataConsumptionJunction)
return _consumptionJunction ? 1 : 0u;
return 0;
}
public override void KilledUnit(Unit victim)
{
if (victim.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustSummoned(Creature summon)
{
summon.GetMotionMaster().MovePoint(Misc.PointLanding, Misc.Landing);
summons.Summon(summon);
}
bool _consumptionJunction;
task.Repeat();
});
}
public override CreatureAI GetAI(Creature creature)
public override void UpdateAI(uint diff)
{
return GetInstanceAI<boss_trollgoreAI>(creature);
if (!UpdateVictim())
return;
_scheduler.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
if (_consumptionJunction)
{
Aura ConsumeAura = me.GetAura(DungeonMode(SpellIds.ConsumeBuff, SpellIds.ConsumeBuffH));
if (ConsumeAura != null && ConsumeAura.GetStackAmount() > 9)
_consumptionJunction = false;
}
DoMeleeAttackIfReady();
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
}
public override uint GetData(uint type)
{
if (type == Misc.DataConsumptionJunction)
return _consumptionJunction ? 1 : 0u;
return 0;
}
public override void KilledUnit(Unit victim)
{
if (victim.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustSummoned(Creature summon)
{
summon.GetMotionMaster().MovePoint(Misc.PointLanding, Misc.Landing);
summons.Summon(summon);
}
bool _consumptionJunction;
}
[Script]
class npc_drakkari_invader : CreatureScript
class npc_drakkari_invader : ScriptedAI
{
public npc_drakkari_invader() : base("npc_drakkari_invader") { }
public npc_drakkari_invader(Creature creature) : base(creature) { }
class npc_drakkari_invaderAI : ScriptedAI
public override void MovementInform(MovementGeneratorType type, uint pointId)
{
public npc_drakkari_invaderAI(Creature creature) : base(creature) { }
public override void MovementInform(MovementGeneratorType type, uint pointId)
if (type == MovementGeneratorType.Point && pointId == Misc.PointLanding)
{
if (type == MovementGeneratorType.Point && pointId == Misc.PointLanding)
{
me.Dismount();
me.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc | UnitFlags.ImmuneToNpc);
DoCastAOE(SpellIds.InvaderTaunt);
}
me.Dismount();
me.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc | UnitFlags.ImmuneToNpc);
DoCastAOE(SpellIds.InvaderTaunt);
}
}
public override CreatureAI GetAI(Creature creature)
{
return GetInstanceAI<npc_drakkari_invaderAI>(creature);
}
}
[Script] // 49380, 59803 - Consume
class spell_trollgore_consume : SpellScriptLoader
class spell_trollgore_consume : SpellScript
{
public spell_trollgore_consume() : base("spell_trollgore_consume") { }
class spell_trollgore_consume_SpellScript : SpellScript
public override bool Validate(SpellInfo spellInfo)
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ConsumeBuff);
}
void HandleConsume(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
target.CastSpell(GetCaster(), SpellIds.ConsumeBuff, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleConsume, 1, SpellEffectName.ScriptEffect));
}
return ValidateSpellInfo(SpellIds.ConsumeBuff);
}
public override SpellScript GetSpellScript()
void HandleConsume(uint effIndex)
{
return new spell_trollgore_consume_SpellScript();
Unit target = GetHitUnit();
if (target)
target.CastSpell(GetCaster(), SpellIds.ConsumeBuff, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleConsume, 1, SpellEffectName.ScriptEffect));
}
}
[Script] // 49555, 59807 - Corpse Explode
class spell_trollgore_corpse_explode : SpellScriptLoader
class spell_trollgore_corpse_explode : AuraScript
{
public spell_trollgore_corpse_explode() : base("spell_trollgore_corpse_explode") { }
class spell_trollgore_corpse_explode_AuraScript : AuraScript
public override bool Validate(SpellInfo spellInfo)
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.CorpseExplodeDamage);
}
return ValidateSpellInfo(SpellIds.CorpseExplodeDamage);
}
void PeriodicTick(AuraEffect aurEff)
void PeriodicTick(AuraEffect aurEff)
{
if (aurEff.GetTickNumber() == 2)
{
if (aurEff.GetTickNumber() == 2)
{
Unit caster = GetCaster();
if (caster)
caster.CastSpell(GetTarget(), SpellIds.CorpseExplodeDamage, true, null, aurEff);
}
}
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Creature target = GetTarget().ToCreature();
if (target)
target.DespawnOrUnsummon();
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.Dummy));
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
Unit caster = GetCaster();
if (caster)
caster.CastSpell(GetTarget(), SpellIds.CorpseExplodeDamage, true, null, aurEff);
}
}
public override AuraScript GetAuraScript()
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
return new spell_trollgore_corpse_explode_AuraScript();
Creature target = GetTarget().ToCreature();
if (target)
target.DespawnOrUnsummon();
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.Dummy));
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
}
}
[Script] // 49405 - Invader Taunt Trigger
class spell_trollgore_invader_taunt : SpellScriptLoader
class spell_trollgore_invader_taunt : SpellScript
{
public spell_trollgore_invader_taunt() : base("spell_trollgore_invader_taunt") { }
class spell_trollgore_invader_taunt_SpellScript : SpellScript
public override bool Validate(SpellInfo spellInfo)
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo((uint)spellInfo.GetEffect(0).CalcValue());
}
void HandleTaunt(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
target.CastSpell(GetCaster(), (uint)GetEffectValue(), true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleTaunt, 0, SpellEffectName.ScriptEffect));
}
return ValidateSpellInfo((uint)spellInfo.GetEffect(0).CalcValue());
}
public override SpellScript GetSpellScript()
void HandleTaunt(uint effIndex)
{
return new spell_trollgore_invader_taunt_SpellScript();
Unit target = GetHitUnit();
if (target)
target.CastSpell(GetCaster(), (uint)GetEffectValue(), true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleTaunt, 0, SpellEffectName.ScriptEffect));
}
}
@@ -327,7 +277,7 @@ namespace Scripts.Northrend.DraktharonKeep.Trollgore
Creature Trollgore = target.ToCreature();
if (Trollgore)
if (Trollgore.GetAI().GetData(Misc.DataConsumptionJunction) != 0)
return true;
return true;
return false;
}