Implement generic script loaders to greatly reduce code duplication

This commit is contained in:
hondacrx
2017-07-20 19:43:24 -04:00
parent 19220d29d9
commit 2db988576a
89 changed files with 28255 additions and 36473 deletions
+147 -197
View File
@@ -59,256 +59,206 @@ namespace Scripts.Northrend.DraktharonKeep.Trollgore
}
[Script]
class boss_trollgore : CreatureScript
class boss_trollgore : BossAI
{
public boss_trollgore() : base("boss_trollgore") { }
class boss_trollgoreAI : BossAI
public boss_trollgore(Creature creature) : base(creature, DTKDataTypes.Trollgore)
{
public boss_trollgoreAI(Creature creature) : base(creature, DTKDataTypes.Trollgore)
Initialize();
}
void Initialize()
{
_consumptionJunction = true;
}
public override void Reset()
{
_Reset();
Initialize();
}
public override void EnterCombat(Unit who)
{
_EnterCombat();
Talk(TextIds.SayAggro);
_scheduler.SetValidator(() => !me.HasUnitState(UnitState.Casting));
_scheduler.Schedule(TimeSpan.FromSeconds(15), task =>
{
Talk(TextIds.SayConsume);
DoCastAOE(SpellIds.Consume);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(5), task =>
{
Initialize();
}
DoCastVictim(SpellIds.Crush);
task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15));
});
void Initialize()
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(60), task =>
{
_consumptionJunction = true;
}
DoCastVictim(SpellIds.InfectedWound);
task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(35));
});
public override void Reset()
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
{
_Reset();
Initialize();
}
Talk(TextIds.SayExplode);
DoCastAOE(SpellIds.CorpseExplode);
task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(19));
});
public override void EnterCombat(Unit who)
_scheduler.Schedule(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(40), task =>
{
_EnterCombat();
Talk(TextIds.SayAggro);
_scheduler.SetValidator(() => !me.HasUnitState(UnitState.Casting));
_scheduler.Schedule(TimeSpan.FromSeconds(15), task =>
{
Talk(TextIds.SayConsume);
DoCastAOE(SpellIds.Consume);
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(5), task =>
for (byte i = 0; i < 3; ++i)
{
DoCastVictim(SpellIds.Crush);
task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15));
});
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(60), task =>
{
DoCastVictim(SpellIds.InfectedWound);
task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(35));
});
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
{
Talk(TextIds.SayExplode);
DoCastAOE(SpellIds.CorpseExplode);
task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(19));
});
_scheduler.Schedule(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(40), task =>
{
for (byte i = 0; i < 3; ++i)
{
Creature trigger = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.TrollgoreInvaderSummoner1 + i));
if (trigger)
trigger.CastSpell(trigger, RandomHelper.RAND(SpellIds.SummonInvaderA, SpellIds.SummonInvaderB, SpellIds.SummonInvaderC), true, null, null, me.GetGUID());
}
task.Repeat();
});
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
if (_consumptionJunction)
{
Aura ConsumeAura = me.GetAura(DungeonMode(SpellIds.ConsumeBuff, SpellIds.ConsumeBuffH));
if (ConsumeAura != null && ConsumeAura.GetStackAmount() > 9)
_consumptionJunction = false;
Creature trigger = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.TrollgoreInvaderSummoner1 + i));
if (trigger)
trigger.CastSpell(trigger, RandomHelper.RAND(SpellIds.SummonInvaderA, SpellIds.SummonInvaderB, SpellIds.SummonInvaderC), true, null, null, me.GetGUID());
}
DoMeleeAttackIfReady();
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
}
public override uint GetData(uint type)
{
if (type == Misc.DataConsumptionJunction)
return _consumptionJunction ? 1 : 0u;
return 0;
}
public override void KilledUnit(Unit victim)
{
if (victim.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustSummoned(Creature summon)
{
summon.GetMotionMaster().MovePoint(Misc.PointLanding, Misc.Landing);
summons.Summon(summon);
}
bool _consumptionJunction;
task.Repeat();
});
}
public override CreatureAI GetAI(Creature creature)
public override void UpdateAI(uint diff)
{
return GetInstanceAI<boss_trollgoreAI>(creature);
if (!UpdateVictim())
return;
_scheduler.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
if (_consumptionJunction)
{
Aura ConsumeAura = me.GetAura(DungeonMode(SpellIds.ConsumeBuff, SpellIds.ConsumeBuffH));
if (ConsumeAura != null && ConsumeAura.GetStackAmount() > 9)
_consumptionJunction = false;
}
DoMeleeAttackIfReady();
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
}
public override uint GetData(uint type)
{
if (type == Misc.DataConsumptionJunction)
return _consumptionJunction ? 1 : 0u;
return 0;
}
public override void KilledUnit(Unit victim)
{
if (victim.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustSummoned(Creature summon)
{
summon.GetMotionMaster().MovePoint(Misc.PointLanding, Misc.Landing);
summons.Summon(summon);
}
bool _consumptionJunction;
}
[Script]
class npc_drakkari_invader : CreatureScript
class npc_drakkari_invader : ScriptedAI
{
public npc_drakkari_invader() : base("npc_drakkari_invader") { }
public npc_drakkari_invader(Creature creature) : base(creature) { }
class npc_drakkari_invaderAI : ScriptedAI
public override void MovementInform(MovementGeneratorType type, uint pointId)
{
public npc_drakkari_invaderAI(Creature creature) : base(creature) { }
public override void MovementInform(MovementGeneratorType type, uint pointId)
if (type == MovementGeneratorType.Point && pointId == Misc.PointLanding)
{
if (type == MovementGeneratorType.Point && pointId == Misc.PointLanding)
{
me.Dismount();
me.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc | UnitFlags.ImmuneToNpc);
DoCastAOE(SpellIds.InvaderTaunt);
}
me.Dismount();
me.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc | UnitFlags.ImmuneToNpc);
DoCastAOE(SpellIds.InvaderTaunt);
}
}
public override CreatureAI GetAI(Creature creature)
{
return GetInstanceAI<npc_drakkari_invaderAI>(creature);
}
}
[Script] // 49380, 59803 - Consume
class spell_trollgore_consume : SpellScriptLoader
class spell_trollgore_consume : SpellScript
{
public spell_trollgore_consume() : base("spell_trollgore_consume") { }
class spell_trollgore_consume_SpellScript : SpellScript
public override bool Validate(SpellInfo spellInfo)
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ConsumeBuff);
}
void HandleConsume(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
target.CastSpell(GetCaster(), SpellIds.ConsumeBuff, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleConsume, 1, SpellEffectName.ScriptEffect));
}
return ValidateSpellInfo(SpellIds.ConsumeBuff);
}
public override SpellScript GetSpellScript()
void HandleConsume(uint effIndex)
{
return new spell_trollgore_consume_SpellScript();
Unit target = GetHitUnit();
if (target)
target.CastSpell(GetCaster(), SpellIds.ConsumeBuff, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleConsume, 1, SpellEffectName.ScriptEffect));
}
}
[Script] // 49555, 59807 - Corpse Explode
class spell_trollgore_corpse_explode : SpellScriptLoader
class spell_trollgore_corpse_explode : AuraScript
{
public spell_trollgore_corpse_explode() : base("spell_trollgore_corpse_explode") { }
class spell_trollgore_corpse_explode_AuraScript : AuraScript
public override bool Validate(SpellInfo spellInfo)
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.CorpseExplodeDamage);
}
return ValidateSpellInfo(SpellIds.CorpseExplodeDamage);
}
void PeriodicTick(AuraEffect aurEff)
void PeriodicTick(AuraEffect aurEff)
{
if (aurEff.GetTickNumber() == 2)
{
if (aurEff.GetTickNumber() == 2)
{
Unit caster = GetCaster();
if (caster)
caster.CastSpell(GetTarget(), SpellIds.CorpseExplodeDamage, true, null, aurEff);
}
}
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Creature target = GetTarget().ToCreature();
if (target)
target.DespawnOrUnsummon();
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.Dummy));
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
Unit caster = GetCaster();
if (caster)
caster.CastSpell(GetTarget(), SpellIds.CorpseExplodeDamage, true, null, aurEff);
}
}
public override AuraScript GetAuraScript()
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
return new spell_trollgore_corpse_explode_AuraScript();
Creature target = GetTarget().ToCreature();
if (target)
target.DespawnOrUnsummon();
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.Dummy));
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
}
}
[Script] // 49405 - Invader Taunt Trigger
class spell_trollgore_invader_taunt : SpellScriptLoader
class spell_trollgore_invader_taunt : SpellScript
{
public spell_trollgore_invader_taunt() : base("spell_trollgore_invader_taunt") { }
class spell_trollgore_invader_taunt_SpellScript : SpellScript
public override bool Validate(SpellInfo spellInfo)
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo((uint)spellInfo.GetEffect(0).CalcValue());
}
void HandleTaunt(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
target.CastSpell(GetCaster(), (uint)GetEffectValue(), true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleTaunt, 0, SpellEffectName.ScriptEffect));
}
return ValidateSpellInfo((uint)spellInfo.GetEffect(0).CalcValue());
}
public override SpellScript GetSpellScript()
void HandleTaunt(uint effIndex)
{
return new spell_trollgore_invader_taunt_SpellScript();
Unit target = GetHitUnit();
if (target)
target.CastSpell(GetCaster(), (uint)GetEffectValue(), true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleTaunt, 0, SpellEffectName.ScriptEffect));
}
}
@@ -327,7 +277,7 @@ namespace Scripts.Northrend.DraktharonKeep.Trollgore
Creature Trollgore = target.ToCreature();
if (Trollgore)
if (Trollgore.GetAI().GetData(Misc.DataConsumptionJunction) != 0)
return true;
return true;
return false;
}