Implement generic script loaders to greatly reduce code duplication

This commit is contained in:
hondacrx
2017-07-20 19:43:24 -04:00
parent 19220d29d9
commit 2db988576a
89 changed files with 28255 additions and 36473 deletions
+82 -127
View File
@@ -41,177 +41,132 @@ namespace Scripts.Spells.Rogue
public const uint HonorAmongThievesEnergize = 51699;
public const uint T52pSetBonus = 37169;
}
[Script] // 51690 - Killing Spree
class spell_rog_killing_spree : SpellScriptLoader
class spell_rog_killing_spree : SpellScript
{
public spell_rog_killing_spree() : base("spell_rog_killing_spree") { }
class spell_rog_killing_spree_SpellScript : SpellScript
void FilterTargets(List<WorldObject> targets)
{
void FilterTargets(List<WorldObject> targets)
{
if (targets.Empty() || GetCaster().GetVehicleBase())
FinishCast(SpellCastResult.OutOfRange);
}
if (targets.Empty() || GetCaster().GetVehicleBase())
FinishCast(SpellCastResult.OutOfRange);
}
void HandleDummy(uint effIndex)
void HandleDummy(uint effIndex)
{
Aura aura = GetCaster().GetAura(SpellIds.KillingSpree);
if (aura != null)
{
Aura aura = GetCaster().GetAura(SpellIds.KillingSpree);
if (aura != null)
var script = aura.GetScript<spell_rog_killing_spree_AuraScript>(nameof(spell_rog_killing_spree_AuraScript));
if (script != null)
script.AddTarget(GetHitUnit());
}
}
public override void Register()
{
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitDestAreaEnemy));
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 1, SpellEffectName.Dummy));
}
}
public class spell_rog_killing_spree_AuraScript : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.KillingSpreeTeleport, SpellIds.KillingSpreeWeaponDmg, SpellIds.KillingSpreeDmgBuff);
}
void HandleApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().CastSpell(GetTarget(), SpellIds.KillingSpreeDmgBuff, true);
}
void HandleEffectPeriodic(AuraEffect aurEff)
{
while (!_targets.Empty())
{
ObjectGuid guid = _targets.SelectRandom();
Unit target = Global.ObjAccessor.GetUnit(GetTarget(), guid);
if (target)
{
var script = aura.GetScript<spell_rog_killing_spree_AuraScript>(nameof(spell_rog_killing_spree_AuraScript));
if (script != null)
script.AddTarget(GetHitUnit());
GetTarget().CastSpell(target, SpellIds.KillingSpreeTeleport, true);
GetTarget().CastSpell(target, SpellIds.KillingSpreeWeaponDmg, true);
break;
}
}
public override void Register()
{
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitDestAreaEnemy));
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 1, SpellEffectName.Dummy));
else
_targets.Remove(guid);
}
}
public override SpellScript GetSpellScript()
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
return new spell_rog_killing_spree_SpellScript();
GetTarget().RemoveAurasDueToSpell(SpellIds.KillingSpreeDmgBuff);
}
public class spell_rog_killing_spree_AuraScript : AuraScript
public override void Register()
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.KillingSpreeTeleport, SpellIds.KillingSpreeWeaponDmg, SpellIds.KillingSpreeDmgBuff);
}
void HandleApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().CastSpell(GetTarget(), SpellIds.KillingSpreeDmgBuff, true);
}
void HandleEffectPeriodic(AuraEffect aurEff)
{
while (!_targets.Empty())
{
ObjectGuid guid = _targets.SelectRandom();
Unit target = Global.ObjAccessor.GetUnit(GetTarget(), guid);
if (target)
{
GetTarget().CastSpell(target, SpellIds.KillingSpreeTeleport, true);
GetTarget().CastSpell(target, SpellIds.KillingSpreeWeaponDmg, true);
break;
}
else
_targets.Remove(guid);
}
}
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().RemoveAurasDueToSpell(SpellIds.KillingSpreeDmgBuff);
}
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(HandleApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
}
public void AddTarget(Unit target)
{
_targets.Add(target.GetGUID());
}
List<ObjectGuid> _targets = new List<ObjectGuid>();
AfterEffectApply.Add(new EffectApplyHandler(HandleApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
}
public override AuraScript GetAuraScript()
public void AddTarget(Unit target)
{
return new spell_rog_killing_spree_AuraScript();
_targets.Add(target.GetGUID());
}
List<ObjectGuid> _targets = new List<ObjectGuid>();
}
[Script] // 70805 - Rogue T10 2P Bonus -- THIS SHOULD BE REMOVED WITH NEW PROC SYSTEM.
class spell_rog_t10_2p_bonus : SpellScriptLoader
class spell_rog_t10_2p_bonus : AuraScript
{
public spell_rog_t10_2p_bonus() : base("spell_rog_t10_2p_bonus") { }
class spell_rog_t10_2p_bonus_AuraScript : AuraScript
bool CheckProc(ProcEventInfo eventInfo)
{
bool CheckProc(ProcEventInfo eventInfo)
{
return eventInfo.GetActor() == eventInfo.GetActionTarget();
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
}
return eventInfo.GetActor() == eventInfo.GetActionTarget();
}
public override AuraScript GetAuraScript()
public override void Register()
{
return new spell_rog_t10_2p_bonus_AuraScript();
DoCheckProc.Add(new CheckProcHandler(CheckProc));
}
}
[Script] // 2098 - Eviscerate
class spell_rog_eviscerate : SpellScriptLoader
class spell_rog_eviscerate : SpellScript
{
public spell_rog_eviscerate() : base("spell_rog_eviscerate") { }
class spell_rog_eviscerate_SpellScript : SpellScript
void CalculateDamage(uint effIndex)
{
void CalculateDamage(uint effIndex)
{
int damagePerCombo = (int)(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.559f);
AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
if (t5 != null)
damagePerCombo += t5.GetAmount();
int damagePerCombo = (int)(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.559f);
AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
if (t5 != null)
damagePerCombo += t5.GetAmount();
SetEffectValue(GetEffectValue() + damagePerCombo * GetCaster().GetPower(PowerType.ComboPoints));
}
public override void Register()
{
OnEffectLaunchTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
}
SetEffectValue(GetEffectValue() + damagePerCombo * GetCaster().GetPower(PowerType.ComboPoints));
}
public override SpellScript GetSpellScript()
public override void Register()
{
return new spell_rog_eviscerate_SpellScript();
OnEffectLaunchTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
}
}
[Script] // 32645 - Envenom
class spell_rog_envenom : SpellScriptLoader
class spell_rog_envenom : SpellScript
{
public spell_rog_envenom() : base("spell_rog_envenom") { }
class spell_rog_envenom_SpellScript : SpellScript
void CalculateDamage(uint effIndex)
{
void CalculateDamage(uint effIndex)
{
int damagePerCombo = (int)(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.417f);
AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
if (t5 != null)
damagePerCombo += t5.GetAmount();
int damagePerCombo = (int)(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.417f);
AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
if (t5 != null)
damagePerCombo += t5.GetAmount();
SetEffectValue(GetEffectValue() + damagePerCombo * GetCaster().GetPower(PowerType.ComboPoints));
}
public override void Register()
{
OnEffectLaunchTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
}
SetEffectValue(GetEffectValue() + damagePerCombo * GetCaster().GetPower(PowerType.ComboPoints));
}
public override SpellScript GetSpellScript()
public override void Register()
{
return new spell_rog_envenom_SpellScript();
OnEffectLaunchTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
}
}
}