Implement generic script loaders to greatly reduce code duplication
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@@ -331,9 +331,11 @@ namespace Scripts.World
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{
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pLeviroth.GetAI().AttackStart(player);
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return false;
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} else
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}
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else
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player.SendEquipError(InventoryResult.OutOfRange, item, null);
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} else
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}
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else
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player.SendEquipError(InventoryResult.ClientLockedOut, item, null);
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return true;
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}
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