Core/Spells: Extended mechanic mask to uint64
Port From (https://github.com/TrinityCore/TrinityCore/commit/de7c03c8385780f05530c2b3cf952a712d5f8f00)
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@@ -88,7 +88,7 @@ namespace Game.Entities
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public int WidgetSetID;
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public int WidgetSetUnitConditionID;
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public bool RegenHealth;
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public uint MechanicImmuneMask;
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public ulong MechanicImmuneMask;
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public uint SpellSchoolImmuneMask;
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public CreatureFlagsExtra FlagsExtra;
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public uint ScriptID;
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