Core/Spells: Extended mechanic mask to uint64

Port From (https://github.com/TrinityCore/TrinityCore/commit/de7c03c8385780f05530c2b3cf952a712d5f8f00)
This commit is contained in:
hondacrx
2022-12-17 17:37:07 -05:00
parent 3f3ea5bb89
commit 2dc12dbb69
16 changed files with 83 additions and 74 deletions
+1 -1
View File
@@ -3863,7 +3863,7 @@ namespace Game.Spells
continue;
if (RandomHelper.randChance(aura.CalcDispelChance(unitTarget, !unitTarget.IsFriendlyTo(m_caster))))
if (Convert.ToBoolean(aura.GetSpellInfo().GetAllEffectsMechanicMask() & (1 << mechanic)))
if ((aura.GetSpellInfo().GetAllEffectsMechanicMask() & (1ul << mechanic)) != 0)
dispel_list.Add(new KeyValuePair<uint, ObjectGuid>(aura.GetId(), aura.GetCasterGUID()));
}