Scripts/Spells: Priest - Sins of the Many fixed

Port From (https://github.com/TrinityCore/TrinityCore/commit/f20135696b28775449a2e6e9d6ef4fd8b422a74f)
This commit is contained in:
hondacrx
2022-08-04 18:14:41 -04:00
parent 34d4e0e7fd
commit 2f1a4b5ba3
2 changed files with 48 additions and 1 deletions
+45 -1
View File
@@ -74,6 +74,7 @@ namespace Scripts.Spells.Priest
public const uint ShadowMendPeriodicDummy = 187464; public const uint ShadowMendPeriodicDummy = 187464;
public const uint ShieldDisciplineEnergize = 47755; public const uint ShieldDisciplineEnergize = 47755;
public const uint ShieldDisciplinePassive = 197045; public const uint ShieldDisciplinePassive = 197045;
public const uint SinsOfTheMany = 280398;
public const uint Smite = 585; public const uint Smite = 585;
public const uint SpiritOfRedemption = 27827; public const uint SpiritOfRedemption = 27827;
public const uint StrengthOfSoul = 197535; public const uint StrengthOfSoul = 197535;
@@ -191,7 +192,9 @@ namespace Scripts.Spells.Priest
public override bool Validate(SpellInfo spellInfo) public override bool Validate(SpellInfo spellInfo)
{ {
return ValidateSpellInfo(SpellIds.AtonementHeal) && spellInfo.GetEffects().Count > 1; return ValidateSpellInfo(SpellIds.AtonementHeal, SpellIds.SinsOfTheMany)
&& spellInfo.GetEffects().Count > 1
&& Global.SpellMgr.GetSpellInfo(SpellIds.SinsOfTheMany, Difficulty.None).GetEffects().Count > 2;
} }
bool CheckProc(ProcEventInfo eventInfo) bool CheckProc(ProcEventInfo eventInfo)
@@ -227,11 +230,27 @@ namespace Scripts.Spells.Priest
public void AddAtonementTarget(ObjectGuid target) public void AddAtonementTarget(ObjectGuid target)
{ {
_appliedAtonements.Add(target); _appliedAtonements.Add(target);
UpdateSinsOfTheManyValue();
} }
public void RemoveAtonementTarget(ObjectGuid target) public void RemoveAtonementTarget(ObjectGuid target)
{ {
_appliedAtonements.Remove(target); _appliedAtonements.Remove(target);
UpdateSinsOfTheManyValue();
}
void UpdateSinsOfTheManyValue()
{
float[] damageByStack = { 12.0f, 12.0f, 10.0f, 8.0f, 7.0f, 6.0f, 5.0f, 5.0f, 4.0f, 4.0f, 3.0f };
foreach (uint effectIndex in new[] { 0, 1, 2 })
{
AuraEffect sinOfTheMany = GetTarget().GetAuraEffect(SpellIds.SinsOfTheMany, effectIndex);
if (sinOfTheMany != null)
sinOfTheMany.ChangeAmount((int)damageByStack[Math.Min(_appliedAtonements.Count, damageByStack.Length - 1)]);
}
} }
} }
@@ -927,6 +946,31 @@ namespace Scripts.Spells.Priest
AfterCast.Add(new CastHandler(HandleAfterCast)); AfterCast.Add(new CastHandler(HandleAfterCast));
} }
} }
[Script] // 280391 - Sins of the Many
class spell_pri_sins_of_the_many : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.SinsOfTheMany);
}
void HandleOnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().CastSpell(GetTarget(), SpellIds.SinsOfTheMany, true);
}
void HandleOnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().RemoveAura(SpellIds.SinsOfTheMany);
}
public override void Register()
{
OnEffectApply.Add(new EffectApplyHandler(HandleOnApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
OnEffectRemove.Add(new EffectApplyHandler(HandleOnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
[Script] // 20711 - Spirit of Redemption [Script] // 20711 - Spirit of Redemption
class spell_pri_spirit_of_redemption : AuraScript class spell_pri_spirit_of_redemption : AuraScript
@@ -0,0 +1,3 @@
DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_pri_sins_of_the_many';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(280391, 'spell_pri_sins_of_the_many');