Core/SAI: Implement waiting for actions on action list to finish before continuing the action list
Port From (https://github.com/TrinityCore/TrinityCore/commit/5dfac0ef142c1b59e41c51ab2cca48083be4cb9e)
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@@ -3,8 +3,8 @@
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using Framework.Constants;
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using Game.Entities;
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using Game.Scripting.v2;
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using System;
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using System.Threading.Tasks;
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namespace Game.Movement
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{
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@@ -57,7 +57,7 @@ namespace Game.Movement
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float? _totalTurnAngle;
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uint _diffSinceLastUpdate;
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public RotateMovementGenerator(uint id, RotateDirection direction, TimeSpan? duration, float? turnSpeed, float? totalTurnAngle, TaskCompletionSource<MovementStopReason> scriptResult)
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public RotateMovementGenerator(uint id, RotateDirection direction, TimeSpan? duration, float? turnSpeed, float? totalTurnAngle, ActionResultSetter<MovementStopReason> scriptResult)
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{
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_id = id;
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_direction = direction;
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