Some Cleanups
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@@ -56,8 +56,8 @@ namespace Game.Networking.Packets
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Reason = _worldPacket.ReadInt32();
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}
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int ChannelSpell;
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int Reason = 0; // 40 = /run SpellStopCasting(), 16 = movement/AURA_INTERRUPT_FLAG_MOVE, 41 = turning/AURA_INTERRUPT_FLAG_TURNING
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public int ChannelSpell;
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public int Reason; // 40 = /run SpellStopCasting(), 16 = movement/AURA_INTERRUPT_FLAG_MOVE, 41 = turning/AURA_INTERRUPT_FLAG_TURNING
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// does not match SpellCastResult enum
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}
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@@ -1448,7 +1448,7 @@ namespace Game.Networking.Packets
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public Optional<int> Duration;
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public Optional<int> Remaining;
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Optional<float> TimeMod;
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public float[] Points = new float[0];
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public float[] Points = Array.Empty<float>();
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public List<float> EstimatedPoints = new();
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}
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