Some Cleanups
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@@ -1029,9 +1029,8 @@ namespace Game
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return;
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}
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uint val = mSpawnedPools[pool_id];
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if (val > 0)
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--val;
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if (mSpawnedPools[pool_id] > 0)
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--mSpawnedPools[pool_id];
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}
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public List<ulong> GetActiveQuests() { return mActiveQuests; } // a copy of the set
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