Core/Misc: Turn ChrSpecialization into enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/98007f859b7318570c0c923a00aa32fc485c8ec8)
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@@ -2503,7 +2503,7 @@ namespace Game.Entities
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eff.SetBonuses.Add(itemSetSpell);
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// spell cast only if fit form requirement, in other case will cast at form change
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if (itemSetSpell.ChrSpecID == 0 || itemSetSpell.ChrSpecID == player.GetPrimarySpecialization())
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if (itemSetSpell.ChrSpecID == 0 || (ChrSpecialization)itemSetSpell.ChrSpecID == player.GetPrimarySpecialization())
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player.ApplyEquipSpell(spellInfo, null, true);
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}
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}
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