Core/Misc: Turn ChrSpecialization into enum

Port From (https://github.com/TrinityCore/TrinityCore/commit/98007f859b7318570c0c923a00aa32fc485c8ec8)
This commit is contained in:
hondacrx
2023-09-13 20:33:47 -04:00
parent a8e62cc07d
commit 3052b1dc23
25 changed files with 69 additions and 56 deletions
+3 -3
View File
@@ -1481,7 +1481,7 @@ namespace Game.Entities
ArtifactRecord artifact = CliDB.ArtifactStorage.LookupByKey(proto.GetArtifactID());
if (artifact != null)
if (artifact.ChrSpecializationID != GetPrimarySpecialization())
if ((ChrSpecialization)artifact.ChrSpecializationID != GetPrimarySpecialization())
return InventoryResult.CantUseItem;
return InventoryResult.Ok;
@@ -3829,7 +3829,7 @@ namespace Game.Entities
if (spellproto == null)
continue;
if (effectData.ChrSpecializationID != 0 && effectData.ChrSpecializationID != GetPrimarySpecialization())
if (effectData.ChrSpecializationID != 0 && (ChrSpecialization)effectData.ChrSpecializationID != GetPrimarySpecialization())
continue;
ApplyEquipSpell(spellproto, item, apply, formChange);
@@ -5495,7 +5495,7 @@ namespace Game.Entities
{
if (apply)
{
if (azeritePower.SpecSetID == 0 || Global.DB2Mgr.IsSpecSetMember(azeritePower.SpecSetID, GetPrimarySpecialization()))
if (azeritePower.SpecSetID == 0 || Global.DB2Mgr.IsSpecSetMember(azeritePower.SpecSetID, (uint)GetPrimarySpecialization()))
CastSpell(this, azeritePower.SpellID, item);
}
else