Core/Misc: Turn ChrSpecialization into enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/98007f859b7318570c0c923a00aa32fc485c8ec8)
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@@ -148,7 +148,7 @@ namespace Game
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while (_player.m_activePlayerData.TraitConfigs.FindIndexIf(traitConfig =>
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{
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return (TraitConfigType)(int)traitConfig.Type == TraitConfigType.Combat
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&& traitConfig.ChrSpecializationID == _player.GetPrimarySpecialization()
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&& traitConfig.ChrSpecializationID == (int)_player.GetPrimarySpecialization()
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&& traitConfig.LocalIdentifier == index;
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}) >= 0)
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++index;
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@@ -219,7 +219,7 @@ namespace Game
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while (_player.m_activePlayerData.TraitConfigs.FindIndexIf(traitConfig =>
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{
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return (TraitConfigType)(int)traitConfig.Type == TraitConfigType.Combat
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&& traitConfig.ChrSpecializationID == _player.GetPrimarySpecialization()
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&& traitConfig.ChrSpecializationID == (int)_player.GetPrimarySpecialization()
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&& traitConfig.LocalIdentifier == freeLocalIdentifier;
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}) >= 0)
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++freeLocalIdentifier;
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