Core/Misc: Turn ChrSpecialization into enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/98007f859b7318570c0c923a00aa32fc485c8ec8)
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@@ -5111,10 +5111,10 @@ namespace Game.Spells
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if (!glyphBindableSpells.Contains(m_misc.SpellId))
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return SpellCastResult.InvalidGlyph;
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List<uint> glyphRequiredSpecs = Global.DB2Mgr.GetGlyphRequiredSpecs(glyphId);
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List<ChrSpecialization> glyphRequiredSpecs = Global.DB2Mgr.GetGlyphRequiredSpecs(glyphId);
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if (!glyphRequiredSpecs.Empty())
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{
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if (caster.GetPrimarySpecialization() == 0)
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if (caster.GetPrimarySpecialization() == ChrSpecialization.None)
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return SpellCastResult.GlyphNoSpec;
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if (!glyphRequiredSpecs.Contains(caster.GetPrimarySpecialization()))
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