Core/Misc: Turn ChrSpecialization into enum

Port From (https://github.com/TrinityCore/TrinityCore/commit/98007f859b7318570c0c923a00aa32fc485c8ec8)
This commit is contained in:
hondacrx
2023-09-13 20:33:47 -04:00
parent a8e62cc07d
commit 3052b1dc23
25 changed files with 69 additions and 56 deletions
+2 -2
View File
@@ -3115,7 +3115,7 @@ namespace Game.Spells
}
case SpellProcsPerMinuteModType.Class:
{
if (caster.GetClassMask().HasAnyFlag((uint)mod.Param))
if (caster.GetClassMask().HasAnyFlag(mod.Param))
ppm *= 1.0f + mod.Coeff;
break;
}
@@ -3123,7 +3123,7 @@ namespace Game.Spells
{
Player plrCaster = caster.ToPlayer();
if (plrCaster)
if (plrCaster.GetPrimarySpecialization() == mod.Param)
if (plrCaster.GetPrimarySpecialization() == (ChrSpecialization)mod.Param)
ppm *= 1.0f + mod.Coeff;
break;
}