Core/Races: Added missing races.
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@@ -1242,9 +1242,9 @@ namespace Game
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}
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case ConditionTypes.Race:
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{
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if (Convert.ToBoolean(cond.ConditionValue1 & ~(uint)Race.RaceMaskAllPlayable))
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if (Convert.ToBoolean(cond.ConditionValue1 & ~(ulong)RaceMask.AllPlayable))
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{
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Log.outError(LogFilter.Sql, "{0} has non existing racemask ({1}), skipped.", cond.ToString(true), cond.ConditionValue1 & ~(uint)Race.RaceMaskAllPlayable);
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Log.outError(LogFilter.Sql, "{0} has non existing racemask ({1}), skipped.", cond.ToString(true), cond.ConditionValue1 & ~(ulong)RaceMask.AllPlayable);
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return false;
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}
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break;
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