Scripts/Commands: Convert remaining debug commands
Port From (https://github.com/TrinityCore/TrinityCore/commit/26f3c25dae6b0170688277b05b9a37f257b16c68)
This commit is contained in:
@@ -49,7 +49,7 @@ namespace Game.Chat
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[Command("areatriggers", RBACPermissions.CommandDebugAreatriggers)]
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static bool HandleDebugAreaTriggersCommand(CommandHandler handler)
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{
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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if (!player.IsDebugAreaTriggers)
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{
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handler.SendSysMessage(CypherStrings.DebugAreatriggerOn);
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@@ -80,7 +80,7 @@ namespace Game.Chat
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[Command("boundary", RBACPermissions.CommandDebugBoundary)]
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static bool HandleDebugBoundaryCommand(CommandHandler handler, string fill, uint durationArg)
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{
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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if (!player)
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return false;
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@@ -104,7 +104,7 @@ namespace Game.Chat
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{
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Unit target = handler.GetSelectedUnit();
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if (!target)
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target = handler.GetSession().GetPlayer();
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target = handler.GetPlayer();
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handler.SendSysMessage($"Combat refs: (Combat state: {target.IsInCombat()} | Manager state: {target.GetCombatManager().HasCombat()})");
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foreach (var refe in target.GetCombatManager().GetPvPCombatRefs())
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@@ -122,15 +122,8 @@ namespace Game.Chat
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}
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[Command("conversation", RBACPermissions.CommandDebugConversation)]
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static bool HandleDebugConversationCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugConversationCommand(CommandHandler handler, uint conversationEntry)
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{
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if (args.Empty())
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return false;
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uint conversationEntry = args.NextUInt32();
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if (conversationEntry == 0)
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return false;
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Player target = handler.GetSelectedPlayerOrSelf();
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if (!target)
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{
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@@ -156,12 +149,12 @@ namespace Game.Chat
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return false;
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if (entry == 0)
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handler.GetSession().GetPlayer().EnterVehicle(target, seatId);
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handler.GetPlayer().EnterVehicle(target, seatId);
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else
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{
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var check = new AllCreaturesOfEntryInRange(handler.GetSession().GetPlayer(), entry, 20.0f);
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var searcher = new CreatureSearcher(handler.GetSession().GetPlayer(), check);
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Cell.VisitAllObjects(handler.GetSession().GetPlayer(), searcher, 30.0f);
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var check = new AllCreaturesOfEntryInRange(handler.GetPlayer(), entry, 20.0f);
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var searcher = new CreatureSearcher(handler.GetPlayer(), check);
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Cell.VisitAllObjects(handler.GetPlayer(), searcher, 30.0f);
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var passenger = searcher.GetTarget();
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if (!passenger || passenger == target)
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return false;
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@@ -196,7 +189,7 @@ namespace Game.Chat
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Player player = handler.GetSelectedPlayer();
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if (!player)
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player = handler.GetSession().GetPlayer();
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player = handler.GetPlayer();
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if (!listQueue && !checkAll)
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{
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@@ -460,20 +453,18 @@ namespace Game.Chat
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}
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[Command("instancespawn", RBACPermissions.CommandDebugInstancespawn)]
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static bool HandleDebugInstanceSpawns(CommandHandler handler, StringArguments args)
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static bool HandleDebugInstanceSpawns(CommandHandler handler, string optArg)
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{
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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if (player == null)
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return false;
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string explainOrGroupId = args.NextString();
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bool explain = false;
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uint groupID = 0;
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if (explainOrGroupId.Equals("explain", StringComparison.OrdinalIgnoreCase))
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if (optArg.Equals("explain", StringComparison.OrdinalIgnoreCase))
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explain = true;
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else
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groupID = uint.Parse(explainOrGroupId);
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groupID = uint.Parse(optArg);
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if (groupID != 0 && Global.ObjectMgr.GetSpawnGroupData(groupID) == null)
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{
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@@ -571,12 +562,12 @@ namespace Game.Chat
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[Command("itemexpire", RBACPermissions.CommandDebugItemexpire)]
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static bool HandleDebugItemExpireCommand(CommandHandler handler, ulong guid)
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{
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Item item = handler.GetSession().GetPlayer().GetItemByGuid(ObjectGuid.Create(HighGuid.Item, guid));
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Item item = handler.GetPlayer().GetItemByGuid(ObjectGuid.Create(HighGuid.Item, guid));
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if (!item)
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return false;
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handler.GetSession().GetPlayer().DestroyItem(item.GetBagSlot(), item.GetSlot(), true);
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Global.ScriptMgr.OnItemExpire(handler.GetSession().GetPlayer(), item.GetTemplate());
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handler.GetPlayer().DestroyItem(item.GetBagSlot(), item.GetSlot(), true);
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Global.ScriptMgr.OnItemExpire(handler.GetPlayer(), item.GetTemplate());
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return true;
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}
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@@ -584,7 +575,7 @@ namespace Game.Chat
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[Command("loadcells", RBACPermissions.CommandDebugLoadcells)]
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static bool HandleDebugLoadCellsCommand(CommandHandler handler, uint mapId = 0xFFFFFFFF)
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{
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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if (!player)
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return false;
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@@ -619,7 +610,7 @@ namespace Game.Chat
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Unit unit = handler.GetSelectedUnit();
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if (unit)
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{
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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handler.SendSysMessage($"Checking LoS {player.GetName()} . {unit.GetName()}:");
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handler.SendSysMessage($" VMAP LoS: {(player.IsWithinLOSInMap(unit, LineOfSightChecks.Vmap) ? "clear" : "obstructed")}");
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handler.SendSysMessage($" GObj LoS: {(player.IsWithinLOSInMap(unit, LineOfSightChecks.Gobject) ? "clear" : "obstructed")}");
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@@ -630,37 +621,25 @@ namespace Game.Chat
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}
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[Command("moveflags", RBACPermissions.CommandDebugMoveflags)]
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static bool HandleDebugMoveflagsCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugMoveflagsCommand(CommandHandler handler, uint? moveFlags, uint? moveFlagsExtra)
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{
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Unit target = handler.GetSelectedUnit();
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if (!target)
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target = handler.GetSession().GetPlayer();
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target = handler.GetPlayer();
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if (args.Empty())
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if (!moveFlags.HasValue)
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{
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//! Display case
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handler.SendSysMessage(CypherStrings.MoveflagsGet, target.GetUnitMovementFlags(), target.GetUnitMovementFlags2());
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}
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else
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{
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string mask1 = args.NextString();
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if (string.IsNullOrEmpty(mask1))
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return false;
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string mask2 = args.NextString(" \n");
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if (!uint.TryParse(mask1, out uint moveFlags))
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return false;
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target.SetUnitMovementFlags((MovementFlag)moveFlags);
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// @fixme: port master's HandleDebugMoveflagsCommand; flags need different handling
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if (!string.IsNullOrEmpty(mask2))
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{
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if (!uint.TryParse(mask2, out uint moveFlagsExtra))
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return false;
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target.SetUnitMovementFlags((MovementFlag)moveFlags);
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if (moveFlagsExtra.HasValue)
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target.SetUnitMovementFlags2((MovementFlag2)moveFlagsExtra);
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}
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if (!target.IsTypeId(TypeId.Player))
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target.DestroyForNearbyPlayers(); // Force new SMSG_UPDATE_OBJECT:CreateObject
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@@ -680,7 +659,7 @@ namespace Game.Chat
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[Command("neargraveyard", RBACPermissions.CommandNearGraveyard)]
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static bool HandleDebugNearGraveyard(CommandHandler handler, string linked)
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{
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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WorldSafeLocsEntry nearestLoc = null;
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if (linked == "linked")
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@@ -869,14 +848,8 @@ namespace Game.Chat
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}
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[Command("setaurastate", RBACPermissions.CommandDebugSetaurastate)]
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static bool HandleDebugSetAuraStateCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugSetAuraStateCommand(CommandHandler handler, AuraStateType? state, bool apply)
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{
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if (args.Empty())
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{
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handler.SendSysMessage(CypherStrings.BadValue);
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return false;
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}
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Unit unit = handler.GetSelectedUnit();
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if (!unit)
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{
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@@ -884,42 +857,26 @@ namespace Game.Chat
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return false;
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}
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int state = args.NextInt32();
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if (state == 0)
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{
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// reset all states
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for (int i = 1; i <= 32; ++i)
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unit.ModifyAuraState((AuraStateType)i, false);
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for (AuraStateType s = 0; s < AuraStateType.Max; ++s)
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unit.ModifyAuraState(s, false);
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return true;
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}
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unit.ModifyAuraState((AuraStateType)Math.Abs(state), state > 0);
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return true;
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}
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[Command("setvid", RBACPermissions.CommandDebugSetvid)]
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static bool HandleDebugSetVehicleIdCommand(CommandHandler handler, StringArguments args)
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{
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Unit target = handler.GetSelectedUnit();
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if (!target || target.IsVehicle())
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return false;
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if (args.Empty())
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return false;
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uint id = args.NextUInt32();
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handler.SendSysMessage("Vehicle id set to {0}", id);
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unit.ModifyAuraState(state.GetValueOrDefault(0), apply);
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return true;
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}
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[Command("spawnvehicle", RBACPermissions.CommandDebugSpawnvehicle)]
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static bool HandleDebugSpawnVehicleCommand(CommandHandler handler, uint entry, uint id)
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{
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float x, y, z, o = handler.GetSession().GetPlayer().GetOrientation();
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handler.GetSession().GetPlayer().GetClosePoint(out x, out y, out z, handler.GetSession().GetPlayer().GetCombatReach());
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float x, y, z, o = handler.GetPlayer().GetOrientation();
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handler.GetPlayer().GetClosePoint(out x, out y, out z, handler.GetPlayer().GetCombatReach());
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if (id == 0)
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return handler.GetSession().GetPlayer().SummonCreature(entry, x, y, z, o);
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return handler.GetPlayer().SummonCreature(entry, x, y, z, o);
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CreatureTemplate creatureTemplate = Global.ObjectMgr.GetCreatureTemplate(entry);
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if (creatureTemplate == null)
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@@ -929,7 +886,7 @@ namespace Game.Chat
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if (vehicleRecord == null)
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return false;
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Map map = handler.GetSession().GetPlayer().GetMap();
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Map map = handler.GetPlayer().GetMap();
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Position pos = new(x, y, z, o);
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Creature creature = Creature.CreateCreature(entry, map, pos, id);
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@@ -945,7 +902,7 @@ namespace Game.Chat
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{
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Unit target = handler.GetSelectedUnit();
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if (target == null)
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target = handler.GetSession().GetPlayer();
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target = handler.GetPlayer();
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ThreatManager mgr = target.GetThreatManager();
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if (!target.IsAlive())
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@@ -1079,7 +1036,7 @@ namespace Game.Chat
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[Command("transport", RBACPermissions.CommandDebugTransport)]
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static bool HandleDebugTransportCommand(CommandHandler handler, string operation)
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{
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Transport transport = handler.GetSession().GetPlayer().GetTransport<Transport>();
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Transport transport = handler.GetPlayer().GetTransport<Transport>();
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if (!transport)
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return false;
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@@ -1106,22 +1063,13 @@ namespace Game.Chat
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[Command("worldstate", RBACPermissions.CommandDebugWorldState)]
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static bool HandleDebugUpdateWorldStateCommand(CommandHandler handler, uint variable, uint value)
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{
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handler.GetSession().GetPlayer().SendUpdateWorldState(variable, value);
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handler.GetPlayer().SendUpdateWorldState(variable, value);
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return true;
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}
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[Command("worldstate", RBACPermissions.CommandDebug)]
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static bool HandleDebugWorldStateCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugWorldStateCommand(CommandHandler handler, uint worldStateId, uint? value)
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{
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if (args.Empty())
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return false;
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string worldStateIdStr = args.NextString();
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string valueStr = args.NextString();
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if (worldStateIdStr.IsEmpty())
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return false;
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Player target = handler.GetSelectedPlayerOrSelf();
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if (target == null)
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{
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@@ -1129,13 +1077,10 @@ namespace Game.Chat
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return false;
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}
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uint worldStateId = uint.Parse(worldStateIdStr);
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uint value = valueStr.IsEmpty() ? 0 : uint.Parse(valueStr);
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if (value != 0)
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if (value.HasValue)
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{
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Global.WorldMgr.SetWorldState(worldStateId, value);
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target.SendUpdateWorldState(worldStateId, value);
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Global.WorldMgr.SetWorldState(worldStateId, value.Value);
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target.SendUpdateWorldState(worldStateId, value.Value);
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}
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else
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handler.SendSysMessage($"Worldstate {worldStateId} actual value : {Global.WorldMgr.GetWorldState(worldStateId)}");
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@@ -1146,7 +1091,7 @@ namespace Game.Chat
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[CommandNonGroup("wpgps", RBACPermissions.CommandWpgps)]
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static bool HandleWPGPSCommand(CommandHandler handler)
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{
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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Log.outInfo(LogFilter.SqlDev, $"(@PATH, XX, {player.GetPositionX():3F}, {player.GetPositionY():3F}, {player.GetPositionZ():5F}, {player.GetOrientation():5F}, 0, 0, 0, 100, 0)");
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@@ -1155,18 +1100,8 @@ namespace Game.Chat
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}
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[Command("wsexpression", RBACPermissions.CommandDebug)]
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static bool HandleDebugWSExpressionCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugWSExpressionCommand(CommandHandler handler, uint expressionId)
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{
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if (args.Empty())
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return false;
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string expressionIdStr = args.NextString();
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if (expressionIdStr.IsEmpty())
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return false;
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uint expressionId = uint.Parse(expressionIdStr);
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Player target = handler.GetSelectedPlayerOrSelf();
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if (target == null)
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{
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@@ -1213,7 +1148,7 @@ namespace Game.Chat
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handler.SendSysMessage("{0} waypoints dumped", list.Count);
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}
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handler.GetSession().GetPlayer().SendCinematicStart(cinematicId);
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handler.GetPlayer().SendCinematicStart(cinematicId);
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return true;
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}
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@@ -1226,7 +1161,7 @@ namespace Game.Chat
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return false;
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}
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handler.GetSession().GetPlayer().SendMovieStart(movieId);
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handler.GetPlayer().SendMovieStart(movieId);
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return true;
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}
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@@ -1239,7 +1174,7 @@ namespace Game.Chat
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return false;
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}
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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player.PlayDirectMusic(musicId, player);
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@@ -1256,7 +1191,7 @@ namespace Game.Chat
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return false;
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}
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Player player = handler.GetSession().GetPlayer();
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Player player = handler.GetPlayer();
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Unit unit = handler.GetSelectedUnit();
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if (!unit)
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@@ -1314,63 +1249,44 @@ namespace Game.Chat
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class SendCommands
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{
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[Command("buyerror", RBACPermissions.CommandDebugSendBuyerror)]
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static bool HandleDebugSendBuyErrorCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugSendBuyErrorCommand(CommandHandler handler, BuyResult error)
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{
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if (args.Empty())
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return false;
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BuyResult msg = (BuyResult)args.NextUInt32();
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handler.GetSession().GetPlayer().SendBuyError(msg, null, 0);
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handler.GetPlayer().SendBuyError(error, null, 0);
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return true;
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}
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[Command("channelnotify", RBACPermissions.CommandDebugSendChannelnotify)]
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static bool HandleDebugSendChannelNotifyCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugSendChannelNotifyCommand(CommandHandler handler, ChatNotify type)
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{
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if (args.Empty())
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return false;
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string name = "test";
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byte code = args.NextByte();
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ChannelNotify packet = new();
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packet.Type = (ChatNotify)code;
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packet.Channel = name;
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packet.Type = type;
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packet.Channel = "test";
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handler.GetSession().SendPacket(packet);
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return true;
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}
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[Command("chatmessage", RBACPermissions.CommandDebugSendChatmessage)]
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static bool HandleDebugSendChatMsgCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugSendChatMsgCommand(CommandHandler handler, ChatMsg type)
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{
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if (args.Empty())
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return false;
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string msg = "testtest";
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byte type = args.NextByte();
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ChatPkt data = new();
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data.Initialize((ChatMsg)type, Language.Universal, handler.GetSession().GetPlayer(), handler.GetSession().GetPlayer(), msg, 0, "chan");
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data.Initialize(type, Language.Universal, handler.GetPlayer(), handler.GetPlayer(), "testtest", 0, "chan");
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handler.GetSession().SendPacket(data);
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return true;
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}
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[Command("equiperror", RBACPermissions.CommandDebugSendEquiperror)]
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static bool HandleDebugSendEquipErrorCommand(CommandHandler handler, StringArguments args)
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static bool HandleDebugSendEquipErrorCommand(CommandHandler handler, InventoryResult error)
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{
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if (args.Empty())
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return false;
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InventoryResult msg = (InventoryResult)args.NextUInt32();
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handler.GetSession().GetPlayer().SendEquipError(msg);
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handler.GetPlayer().SendEquipError(error);
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return true;
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}
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[Command("largepacket", RBACPermissions.CommandDebugSendLargepacket)]
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static bool HandleDebugSendLargePacketCommand(CommandHandler handler)
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{
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const string stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
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StringBuilder ss = new();
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while (ss.Length < 128000)
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ss.Append(stuffingString);
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ss.Append("This is a dummy string to push the packet's size beyond 128000 bytes. ");
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handler.SendSysMessage(ss.ToString());
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return true;
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}
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@@ -1383,42 +1299,31 @@ namespace Game.Chat
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}
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[Command("playerchoice", RBACPermissions.CommandDebugSendPlayerChoice)]
|
||||
static bool HandleDebugSendPlayerChoiceCommand(CommandHandler handler, StringArguments args)
|
||||
static bool HandleDebugSendPlayerChoiceCommand(CommandHandler handler, int choiceId)
|
||||
{
|
||||
if (args.Empty())
|
||||
return false;
|
||||
|
||||
int choiceId = args.NextInt32();
|
||||
Player player = handler.GetSession().GetPlayer();
|
||||
|
||||
Player player = handler.GetPlayer();
|
||||
player.SendPlayerChoice(player.GetGUID(), choiceId);
|
||||
return true;
|
||||
}
|
||||
|
||||
[Command("qpartymsg", RBACPermissions.CommandDebugSendQpartymsg)]
|
||||
static bool HandleDebugSendQuestPartyMsgCommand(CommandHandler handler, StringArguments args)
|
||||
static bool HandleDebugSendQuestPartyMsgCommand(CommandHandler handler, QuestPushReason msg)
|
||||
{
|
||||
uint msg = args.NextUInt32();
|
||||
handler.GetSession().GetPlayer().SendPushToPartyResponse(handler.GetSession().GetPlayer(), (QuestPushReason)msg);
|
||||
handler.GetPlayer().SendPushToPartyResponse(handler.GetPlayer(), msg);
|
||||
return true;
|
||||
}
|
||||
|
||||
[Command("qinvalidmsg", RBACPermissions.CommandDebugSendQinvalidmsg)]
|
||||
static bool HandleDebugSendQuestInvalidMsgCommand(CommandHandler handler, StringArguments args)
|
||||
static bool HandleDebugSendQuestInvalidMsgCommand(CommandHandler handler, QuestFailedReasons msg)
|
||||
{
|
||||
QuestFailedReasons msg = (QuestFailedReasons)args.NextUInt32();
|
||||
handler.GetSession().GetPlayer().SendCanTakeQuestResponse(msg);
|
||||
handler.GetPlayer().SendCanTakeQuestResponse(msg);
|
||||
return true;
|
||||
}
|
||||
|
||||
[Command("sellerror", RBACPermissions.CommandDebugSendSellerror)]
|
||||
static bool HandleDebugSendSellErrorCommand(CommandHandler handler, StringArguments args)
|
||||
static bool HandleDebugSendSellErrorCommand(CommandHandler handler, SellResult error)
|
||||
{
|
||||
if (args.Empty())
|
||||
return false;
|
||||
|
||||
SellResult msg = (SellResult)args.NextUInt32();
|
||||
handler.GetSession().GetPlayer().SendSellError(msg, null, ObjectGuid.Empty);
|
||||
handler.GetPlayer().SendSellError(error, null, ObjectGuid.Empty);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1436,28 +1341,19 @@ namespace Game.Chat
|
||||
if (uiMapPhaseId != 0)
|
||||
phaseShift.AddUiMapPhaseId(uiMapPhaseId);
|
||||
|
||||
PhasingHandler.SendToPlayer(handler.GetSession().GetPlayer(), phaseShift);
|
||||
PhasingHandler.SendToPlayer(handler.GetPlayer(), phaseShift);
|
||||
return true;
|
||||
}
|
||||
|
||||
[Command("spellfail", RBACPermissions.CommandDebugSendSpellfail)]
|
||||
static bool HandleDebugSendSpellFailCommand(CommandHandler handler, StringArguments args)
|
||||
static bool HandleDebugSendSpellFailCommand(CommandHandler handler, SpellCastResult result, int? failArg1, int? failArg2)
|
||||
{
|
||||
if (args.Empty())
|
||||
return false;
|
||||
|
||||
if (!byte.TryParse(args.NextString(), out byte failNum) || failNum == 0)
|
||||
return false;
|
||||
|
||||
int failArg1 = args.NextInt32();
|
||||
int failArg2 = args.NextInt32();
|
||||
|
||||
CastFailed castFailed = new();
|
||||
castFailed.CastID = ObjectGuid.Empty;
|
||||
castFailed.SpellID = 133;
|
||||
castFailed.Reason = (SpellCastResult)failNum;
|
||||
castFailed.FailedArg1 = failArg1;
|
||||
castFailed.FailedArg2 = failArg2;
|
||||
castFailed.Reason = result;
|
||||
castFailed.FailedArg1 = failArg1.GetValueOrDefault(-1);
|
||||
castFailed.FailedArg2 = failArg2.GetValueOrDefault(-1);
|
||||
handler.GetSession().SendPacket(castFailed);
|
||||
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user