Core/Players: Fixed ExploredZones size and PLAYER_EXPLORED_ZONES_SIZE desync
Port From (https://github.com/TrinityCore/TrinityCore/commit/cb99b08b86f8773563276bf16ccc2210003b056b)
This commit is contained in:
@@ -5852,7 +5852,7 @@ namespace Game.Entities
|
||||
return;
|
||||
}
|
||||
|
||||
int offset = areaEntry.AreaBit / 64;
|
||||
int offset = areaEntry.AreaBit / ActivePlayerData.ExploredZonesBits;
|
||||
if (offset >= PlayerConst.ExploredZonesSize)
|
||||
{
|
||||
Log.outError(LogFilter.Player, "Wrong area flag {0} in map data for (X: {1} Y: {2}) point to field PLAYER_EXPLORED_ZONES_1 + {3} ( {4} must be < {5} ).",
|
||||
@@ -5860,7 +5860,7 @@ namespace Game.Entities
|
||||
return;
|
||||
}
|
||||
|
||||
ulong val = 1ul << (areaEntry.AreaBit % 64);
|
||||
ulong val = 1ul << (areaEntry.AreaBit % ActivePlayerData.ExploredZonesBits);
|
||||
ulong currFields = m_activePlayerData.ExploredZones[offset];
|
||||
|
||||
if (!Convert.ToBoolean(currFields & val))
|
||||
|
||||
Reference in New Issue
Block a user